- Joined
- Nov 10, 2008
- Messages
- 11,239
- Reputation score
- 1,017
Re: Nanocrisis
wasn't hard for me, you guys choose the right game?
wasn't hard for me, you guys choose the right game?
I too only noticed it accidentally. But I have a feeling that its a bug, so he will fix it probably.Damn, I put it to the directional arrows, so it was quickest to just mash left, down, right over and over, and up is better than those? I'm just dumb.
one more new thing is that the orgasm counter can go over 99
in the abortion stage you can just hold the UP arrow to end it very fast (kinda reminds me of Polly's Tale from TP ), but I think ToxicShock has already mentioned that (but I wasn't quite sure of what he meant)
There's some hints in the dialog that has/hasn't been used yet that there's a 'give up' amount that's not in use. Probably one of those 'nyi' type of things, but may get there eventually possibly when the game has most of the core stuff down.Why is there an orgasm counter anyway? I understand that the orgasm bar is there so that you can see when she orgasms, but why is the counter there? Does anything actually happen if you get the counter to a certain number?
in return does anyone have any OTHER voice packs for this game, sure i heard about another voice pack but the link didnt work...
I am fucking ecstatic that I can get this and a bunch of other fun/hot games working now.
FUCK YEAH is how I feel.
My technique for beating the dogs. Carefully get into the rough centre of the map, crouch and shoot non stop, alternate direction continuously and fairly rapidly. Even if there doesn't seem to be any behind you, don't ignore either side for more that a second or two. Completed the mission with zero grapples. I used a rank 3 power gun, though I think others should work well enough too.
And people, explore the options *every time* you start a new game. As has been said here there's an option called "tukami times" or some such, which if set to very FEW makes the rapes considerably shorter.
The dogs are easy compared to the stuff in Fairy Fighting for instance, a game in which I cheat every time. The thing in Nanocrisis so far is that every map actually has a tactic, it's not just a question of grinding until you get lucky.
...That aside, I wholly agree. A ridiculous enemy. Spare strange and boring tactics like the above, your virtually helpless against them. You can't fight them off, and they can pounce from nearly off screen at speeds far too fast to react to.