There will be laws/policies you can set for the country later. More buildings are currently not planned but knowing myself I'll probable add something along the way when I get a good idea.What other kinds of upgrades to the in-game country are you planning on putting in further down the line?
I haven't planned the construction of a new town so far. The first two questions that come to my mind would be "why does Ryen fund the building of a new town" and "what does the player gain from it?". Is the city needed to gain a certain ressource like a rare metal or more food? Or is the livingspace needed for the growing population?Will you add the option to fund the building of an extra town in the game or is that just a weak idea?
I assume you usually play more short hentai games, which give you all the action very fast? Renryuu is quite large, so the amount of rpg gameplay is way bigger than the time you spend with hentai scenes. I think the hentai parts are kind of a reward for the work and exploring you do in the game. I'm glad you enjoy the game, even if it isn't exactly what you expected.ive only played this for a little bit but it doesnt feel like a hentai game to me just feels like a really nice rpg game and i really enjoy it
Do you mean the two skills below the potion upgrade? The first one unlocks after you have entered the first warmap and your army moral is above 1. This skill increases your army moral by 5 for each skillpoint. Once this is fully upgraded, you get the second skill unlocked, which increases the effect of all presents after you upgraded it to level 5.In the skill tree what are the left 2 connected skills in the "other" section and their unlock condition?
Also when do you think you will add the pregnancy and children?
There will be a lot events with the girls. Currently 45 CG pictures are in the game, but all main characters will receive at least one more CG and a lot of side characters are also still waiting for their events.will there be lots of events with the girls or will there be only a few
There will be new options to decide what you want to do in a country after conquering it. The details are not fix yet, but rebuilding the emtpy village in Amagal sounds like a good idea.Speaking of the wars, Should we defeat a country will we be able to take over and have more options for funding the construction of things? Iask because I see that Amagal to the north and think "the town could use some repairs and some roads would look good there after I remove the need for borders."
I haven't played this far yet so i have few questions about conquering other countries...There will be new options to decide what you want to do in a country after conquering it. The details are not fix yet, but rebuilding the emtpy village in Amagal sounds like a good idea.
War will be optional. Whether you made the other countries your allies through politics, conquered them or neither of those two will affect things towards the end of the game. There will be incentives for either way, so that it will be a choice of your personal preference rather than a necessity.I haven't played this far yet so i have few questions about conquering other countries...
-Are conquering countries optional or required?
-Will waging war and win be the only method of conquering other countries?
-If war is optional, will there be any good incentive for us players to actually wage war, aside from knowing there will of course be unlocked features? I mean for example, i myself didn't felt it was right if i wage war to Amagal just so i can take over of their government and take care of their less fortunate towns better. So i think it will be better if there are some incentive even if it's a little cliche like:A big revelation that Amagal current king is evil and we must make him retire the hard way before Amagal ultimately destroy itself as a country.
Thanks! I took out the date, since I keep forgetting about it anyway. XDYou should edit your opening post to:
1. Include the newest version of the game
2. Update the progress bars for the game (Maps, Events, CGs, Story)