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RPG [nergalsnest] Zombie's Life (RPG Patreon game) RPGMaker


Re: Zombie's Life (RPG Patreon game)

Oh. I completely missed that folder. There's even flow charts :D
 
Re: Zombie's Life (RPG Patreon game)

edit

anyone able to export the world map?
 
Re: Zombie's Life (RPG Patreon game)

Urban Demons build 0.1 coming out around midnight (he's in the UK, that makes it 7pm for me).

Might start a new thread for it if it's public release :cool:
 
Re: Zombie's Life (RPG Patreon game)

Urban Demons build 0.1 coming out around midnight (he's in the UK, that makes it 7pm for me).

Might start a new thread for it if it's public release :cool:

He isnt neccesserly in UK, he just uses GMT as his reference time.

I have my theory he is actualy
Polish (Nergal is famous Polish Deathmetal artist) I doubt Nergal is the Nergal though ;p
.
But that is just a mildly educated guess.
He still might be from UK anyway.
 
Re: Zombie's Life (RPG Patreon game)

^ Check his posts : his location is UK and he uses GMT 0 timezone ..... Chances he's really in the UK = 99%+
 
Re: Zombie's Life (RPG Patreon game)

^ Check his posts : his location is UK and he uses GMT 0 timezone ..... Chances he's really in the UK = 99%+

Just cause he uses GMT timezone doesn't mean his from the UK. Mind that doesn't mean he's not from the UK either. But that doesn't really matter, finally get a build for Urban Demons, with some glassfish artwork (supposedly things didn't work out with Jay Marvel).
 
Re: Zombie's Life (RPG Patreon game)

Demo out for 10$ Patrons (thread will have to wait) and it's not the 0.1 build, it's just that : a demo.

EDIT : He also released Zombie 0.4 for 5$ Patrons, free people will have it next week.
 
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Re: Zombie's Life (RPG Patreon game)

Double Hey it's me again : Gigantic update about the 3 projects on the blog.

Zombie's Life 0.4 and Urban Demons demo both coming out to public (free) this Friday (the mess it'll create :rolleyes:).

Solarion is still TBA 2017.
 
Re: Zombie's Life (RPG Patreon game)

Hi Nergal!
First I will state the obvious - I wouldn't be inflicting this wall of text on you if I didn't already like the game - the theme, the premise, the overall gameplay. Just looking at what is planned for the future in terms of scenes, I can safely say I would be perfectly okay with just getting all that and nothing more. But just like everybody else, I have ideas! I listed them in order from very basic suggestions to some more elaborate ones while trying to keep things reasonable(?) and consistent with the game. I'm hoping that maybe some of them are good enough/make sense and could eventually make it into AZL - or at least serve as an inspiration. So, here goes!

- an upgrade for the workbench that allows you to get scrap metal from processing junk and electrical parts. Let's say 5 electrical parts + 5 junk= 1scrap. Not exactly super efficient so it wouldn't ruin the balance by making getting scrap metal trivial. Still, it would help with the problem of having stacks of those two resources pile up while scavenging for that single scrap metal piece you're missing.

- less xp when training with sis - i think it could be slowed to 50% or even 33% of what it currently is, to provide longer progression curve for the player's stats. I maxed out everything pretty quickly and while it feels great to whiz by zombies while carrying tons of loot, I think it should take a little bit longer to get to that point.

- cheering/clapping sound after succeeding in the shooting minigame - this is a tiny issue and I know that the minigame is going to be reworked (personally i think it's fine) so I'm not sure if it is even worth mentioning, but the cheering/clapping sound when you finish feels really cheesy and out of place. The overall atmosphere of the game is spot on, so this little detail kinda stands out. I was thinking changing it to an excited moan would make more sense, considering what the goal of the minigame is.

- "cleaning up the mess" - small suggestion for one of the scenes, but maybe there will be more stuff later in the game were this would also be applicable. After some of the night drunk visits from mom, she complains about all the "mess". Since there is already a BJ animation perhaps the ride scene could transition for a few moments to show mom actually "cleaning you up" afterwards. I actually think it would be a good idea to have a "generic" BJ scene for some (or all?) the NPCs, so very late in the game you could just approach them anytime (especially right after some nasty scenes with other ladies!:D) and ask for that favor on the spot. A small roleplaying feature like that.

-small talk - adding some simple, randomized one line greetings when waking up, entering or leaving the house or any of the rooms etc. would add more, well, life into this game (pun intended). Could be used to flesh out the characters even more. The text could change into something more indecent/suggestive as you get further into the game but not necessarily.

- collectible system - with a twist! If I'm not mistaken there is a bit of talk about an adult video with your aunt already in the game. Why not extend it into a whole small gameplay system? Different XXX videos could be scattered across the map (very small random chance of scavenging them or just set in specific places). When you find them they get added to your home collection. When all the other requirements are met (solar energy to power stuff, high enough "heart" level with the NPC etc.) you get the option to invite the NPC to watch a movie with you. I'm not thinking about anything that would require additional art or even that much writing. Just a sufficiently intriguing/naughty titles for all the movies, a sentence describing what's happening on the screen as you watch it and maybe one sentence describing NPC's reactions. This by itself would not be necessarily meaningful in gameplay sense or lead to any extra scenes. I think of it as more of a roleplaying feature to get your imagination going and enrich the mood of the game ("You ask your mom to watch 'Milf Sluts III' on the couch with you. As you watch it together you can't help but notice that she is constantly licking her lips and breathing heavily"). You get the idea.

- a video camera item (that would maybe require some electronic parts and Isabelle's help to fix, and of course would use batteries to operate). Having it fixed and present in your inventory would "record" and simply add some of the scenes you take part in to the list of movies you can watch with NPCs. Again, nothing too fancy, just an additional list of XXX movie names to select for the viewing event ("You invite your aunt to watch 'Me and mom doing anal"etc. etc.). These events could use some personalized dialogue from npcs reacting to what they actually see, but again nothing major. Just a shocked/excited sentence or two.

- new use for batteries - vibrators! How original. After finding (or crafting) one you could use it as a gift, then spend excess batteries by gifting them to NPCs to let them have some fun at night, while you're busy scavenging. The question is how it would be represented in the game. My basic idea is it would just lock the door for that particular npc that night and you could hear some excited moans echoing through the house. Or it could be something else.

- ladies night - an extension of the above idea. What if you could provide all the ladies with vibrators then get them into a single room, add some booze and play them one of your videos? It could work as another resource sink - for batteries and alcohol ;). This one however could definitely use some awesome art to show off the scene which I guess would be problematic, depending on which of the NPCs you have rescued at any given time. Perhaps the scene could only be available with "full house".

-sewers - simply an area in the game that's always dark and always full of zombies, but with slightly higher chances of finding resources. A high risk/high reward zone. I'm fine with the locations on the surface staying cleared (I actually prefer it that way) but for those who want a higher difficulty or want to push their luck to get more resources faster, this could be the place to go. Also a good place to burn through the batteries as it would alway be dark.

-mood/morale system - now this is the biggest suggestion that I think would be the hardest to implement, but it would go well with some of the above ideas, give them more gameplay purpose and tie everything together. Basically a global meter that would determine the overall morale of everybody in the house. Nothing too complex, just a 'negative/neutral/positive/super horny' meter that would slowly, gradually drop as the days go by. Some events like the planned zombie house invasion could drain it. Doing stuff like watching movies together, giving gifts, house maintenance/upgrades, "the ladies night", getting rid of the zombies nearby or any other 'social' event you could come up with would temporarily add some points and fill up the meter. Perhaps the highest level could be initially locked and become accessible only after installing some key house upgrades to make everybody feel better/safer. While all the basic scenes would be available even with low morale, the highest level cg scenes could require you to ocassionaly do some "prep-work" events to help get the residents in the mood for doing naughty stuff. Also I just think in a post-apocalyptic, survival scenario like in AZL, a system where you manage and take care of people's morale just makes perfect sense.

That's it! Overall I must say I'm very intrigued and excited for the future of AZL. I prefer open ended-design with tons of replayability and repeatable scenes and in that regard this game definitely has awesome potential. Keep up the good work!
 
Re: Zombie's Life (RPG Patreon game)

I don't think Nergal visits here often, you would be better off posting in his blog or his patreon page. But, I have to say I like your ideas.
 
Re: Zombie's Life (RPG Patreon game)

What's the answer of 2nd & 3rd questions in Lab C?
In order to get a test tube in that room, you must answer 3 question in 3 attempts...
So far i managed to answer the 1st question but have no idea what's the name of the dead professor's son (2nd question) and the 3rd question...
 
Re: Zombie's Life (RPG Patreon game)

What's the answer of 2nd & 3rd questions in Lab C?
In order to get a test tube in that room, you must answer 3 question in 3 attempts...
So far i managed to answer the 1st question but have no idea what's the name of the dead professor's son (2nd question) and the 3rd question...

For second question examine the desk next to the computer. There is a photo of his son and reveal his name.
Third question is the name of proffesors wife. "Isabele" the one who gave you that mission. Look at the "chemical Mendeleiev blackboard"(i probaly messed up that name up) to help you with answers and voila.
 
Re: Zombie's Life (RPG Patreon game)

For second question examine the desk next to the computer. There is a photo of his son and reveal his name.
Third question is the name of proffesors wife. "Isabele" the one who gave you that mission. Look at the "chemical Mendeleiev blackboard"(i probaly messed up that name up) to help you with answers and voila.

Periodic table of elements : way easier to write and you won't typo a name :D
 
Re: Zombie's Life (RPG Patreon game)

Periodic table of elements : way easier to write and you won't typo a name :D

Even after your correction there's so many errors in the last three sentences

Needed to edit that one at least ffs
 
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Re: Zombie's Life (RPG Patreon game)

Version 0.4 available to free people on blog

EDIT : Urban Demons demo out for 5$ Patrons
 
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Re: Zombie's Life (RPG Patreon game)

The missionary mom scene is one of the best things I've ever seen.
 
Re: Zombie's Life (RPG Patreon game)

The missionary mom scene is one of the best things I've ever seen.

Still waiting on some Anal stuff, mainly with the Sister lol.
 
Re: Zombie's Life (RPG Patreon game)

Still waiting on some Anal stuff, mainly with the Sister lol.

Aunt has anal scene, probably in 0.5 too (for 10$ Patrons in 2 weeks). Sis seems mostly moot stuff from what we could glance at in the spoilers he provided.
He got someone to do/redo most animations, hopefully we'll see them in 0.5 .....
 
Re: Zombie's Life (RPG Patreon game)

Just wish that the image was the same in the missionary scene even when he cums. Oh well.
 
Re: Zombie's Life (RPG Patreon game)

Aunt has anal scene, probably in 0.5 too (for 10$ Patrons in 2 weeks). Sis seems mostly moot stuff from what we could glance at in the spoilers he provided.
He got someone to do/redo most animations, hopefully we'll see them in 0.5 .....

One can never have too much anal stuff lol.
 
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