Eab1990
Tentacle God
- Joined
- May 18, 2014
- Messages
- 1,559
- Reputation score
- 69
Re: [Nutaku] Angelic Saga
@Nordland
Came across a post for suggestions, thought a few of them were worth requoting. Not sure how many of these are feasible, but figured it wouldn't hurt to suggest a few.
Before that, though, I have a few pressing questions I want to address.
-Why is there a sizable portion of edited card art, when the other games (mostly LoV) only changed the HCGs? This is important going forward, because if even a certain all-ages game gets edited art, there WILL be complaints.
-Will the premium ticket glitch from last week be further addressed?
-Will the login mission for the current event be compensated for those who logged on before the first day of the event started?
-Will we be receiving the 8/13 patch on DMM (or other similar rebalances) anytime soon?
And for suggestions...
-Improve UI for deck builder + list (particularly with sorting options, especially when dealing with duplicates)
-Add auto-end at summon phase if all hands in card cost too much mana and/or character/spell field is full
-Add auto-end at attack phase if all characters are already in no-action
-Increase speed of phase shifts in general
*Note: THIS IS ALREADY DONE*
-Change premium gacha option to "use (Nutaku) gold", not "use points" to avoid confusion with in-game gacha points
-Suggest lowering prices or adding bundles for gacha tickets; $50 for 11 cards is far too much. If not, at least remove the time limit on gacha rank, so *some* of us don't have to splurge all at once.
Addendum: During the premium ticket glitch, single premium rolls costed $3 instead of $5. That was a more reasonable price that they should consider using.
-In-game money seems fairly pointless right now. If it doesn't get any other use besides leveling/upgrading cards, suggest an exchange system for gacha points or certain cards/items.
-Show exp gain amount when feeding cards (not just amount of exp to next level)
-Ability to rename decks
-Friend system
-During a duel, make it easier to know when you have more than 6 cards in your hand (maybe make the "2" icon blink or something)
-Address boobjob edits for characters that don't even have h-scenes (Maron, Marsha, Nene, etc.)
-For "Daydreamer Alice", add the words "When this card is summoned to attack" for her effect description, since that is the only way to trigger it.
---
Another post, just gonna quote it here.
@Nordland
Came across a post for suggestions, thought a few of them were worth requoting. Not sure how many of these are feasible, but figured it wouldn't hurt to suggest a few.
Before that, though, I have a few pressing questions I want to address.
-Why is there a sizable portion of edited card art, when the other games (mostly LoV) only changed the HCGs? This is important going forward, because if even a certain all-ages game gets edited art, there WILL be complaints.
-Will the premium ticket glitch from last week be further addressed?
-Will the login mission for the current event be compensated for those who logged on before the first day of the event started?
-Will we be receiving the 8/13 patch on DMM (or other similar rebalances) anytime soon?
And for suggestions...
-Improve UI for deck builder + list (particularly with sorting options, especially when dealing with duplicates)
-Add auto-end at summon phase if all hands in card cost too much mana and/or character/spell field is full
-Add auto-end at attack phase if all characters are already in no-action
-Increase speed of phase shifts in general
*Note: THIS IS ALREADY DONE*
-Change premium gacha option to "use (Nutaku) gold", not "use points" to avoid confusion with in-game gacha points
-Suggest lowering prices or adding bundles for gacha tickets; $50 for 11 cards is far too much. If not, at least remove the time limit on gacha rank, so *some* of us don't have to splurge all at once.
Addendum: During the premium ticket glitch, single premium rolls costed $3 instead of $5. That was a more reasonable price that they should consider using.
-In-game money seems fairly pointless right now. If it doesn't get any other use besides leveling/upgrading cards, suggest an exchange system for gacha points or certain cards/items.
-Show exp gain amount when feeding cards (not just amount of exp to next level)
-Ability to rename decks
-Friend system
-During a duel, make it easier to know when you have more than 6 cards in your hand (maybe make the "2" icon blink or something)
-Address boobjob edits for characters that don't even have h-scenes (Maron, Marsha, Nene, etc.)
-For "Daydreamer Alice", add the words "When this card is summoned to attack" for her effect description, since that is the only way to trigger it.
---
Another post, just gonna quote it here.
Gacha
Description
For the tutorial, when you click gacha the first time and one of the girls explains the difference between premium and normal
Problem
if you click through the text too quickly the window will be stuck on "premium gatcha", while the game will ask you try a normal gatcha
Solution
Force the normal Gacha pull before explain the premium Gatcha
other gacha suggestions
- Option to skip gacha pulling animation completely instead of mid-pull
^ thats all I can think of... didnt you have a problem when it comes to the premium gacha and the rare bar thing? maybe you could ask them to change it
Deck building
- Have a way to memorize the sorting option (so we wont need to manually pick it everytime)
- have a way to switch between art of upgraded cards
Misc
- Way to replay story scenes
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