You will get a full playset of all rares before long if you do the next event, and maybe some arena next week. That is what the normal gatcha is for.
Spreading games out over the day does seem to level out the matchmaking a bit, since the player distribution averages out.
Just had a match with you (as SaucePirate), my risky turn 2 gamble paid off. Good game. : )
Any one here play against dartred yet?
Any one here play against dartred yet?
Just curious, what's wrong with intentionally forfeiting games early on (aside from being an asshole) when you know there's no way you're going to win? (I've rarely had even-leveled games, since once your opponent has the slightest advantage of field presence over you or a higher leveled girl, it seems impossible to win, save for a perfectly timed and leveled Natalie).
I actually WANT my RP to go down to play against weaker opponents, since it does, in theory, allow me to play against easier opponents, and doesn't affect how I rank in the tourney. I can take the loss of gacha points but I'd rather not waste my time knowing I'll lose anyway.
Vague/anecdotal guess: the winner obtains fewer GP from an early forfeit. So if someone has actually outplayed you, then the sportsmanlike thing to do would be to let them win cleanly.Just curious, what's wrong with intentionally forfeiting games early on (aside from being an asshole) when you know there's no way you're going to win?
Vague/anecdotal guess: the winner obtains fewer GP from an early forfeit. So if someone has actually outplayed you, then the sportsmanlike thing to do would be to let them win cleanly.
I saw that happen once. I managed to make a clever play and eliminated my opponent's centerpiece card. He didn't forfeit, but just skipped his turns (despite having full mana and 6+ cards in-hand) and allowed me to attack.
Since then, I've been hoping for a chance to return the favor. But ... I usually forget about it and quickly forfeit when there's no realistic hope for victory (due to mana flood, board dominance, overpowered SSR cards, or whatever).
GP seems to be related to the length of the match to an extent. However, I have no qualms about forfeiting on turn 5+ when its pretty clear I have no chance. Why waste both of our time? I do genuinely try -every- match up to that point, though. I would imagine you get more GP as the winner from getting into another match quickly than you would from just dragging out an inevitable match, anyway.
Sza confirmed for not wanting to play vs me since I always go until the last life point.![]()
Yeah, I understood that early on, but I guess I didn't realize how much people appreciate it. I suppose I'll just end my turns from now on; it doesn't really take much more of my time to just end turn constantly (maybe an extra minute or so).
Then again, if we're in a competitive environment, shouldn't I be trying to screw others over? (I'm joking...sorta, heh).
I can't fucking compete with Onyx
Maxed Kira with never give up is really the only solution I have for her, since Onyx costs 12. The only problem will be whether or not you have a never give up out already, or if you even have a maxed Kira in hand. Alternatively Banish the bitch, or bait with All for One, all of these are R cards of course, so you actually have a chance to get them.