Re: (Nutaku) PeroPero Seduction
I'll correct you a bit here.
A lot of people actually dislike Hitsuji and have already quit.
The main problems with the game are:
1. Harder event levels tend to give less efficient event points than the lower levels.
2. Harder event levels are usually unfarmable because they're THAT difficult even with a full 5* party. Even if you're capable of farming them, they tend to take a LOOOOONG time to clear since you can't afk run them. Depending on the event, it may take up to 30 minutes to clear a single run, and you'd still need to do several more for your stamina bar to empty.
3. Excluding events, the game itself is REALLY time consuming until you get to the point where you can just set your party and afk.
4. The game already ended on DMM, so some people are worried about the future of the game. Especially if they make their own original content with western art.
5. Event points for rewards are REALLY random. Sometimes they'll have events where you max out on rewards long before the event ends. Other times, the reward point requirements will be so far out of reach that the top 10 players aren't even halfway to the last reward by the time it ends.
Recently the last couple events have been a lot better difficultywise, but that could change any time.
I don't care for the card deck building strategy for Angelic Slayer, which is the only other game I have played for more than several days. Osawari Island seemed okay from what I saw of the crossover event, but it seems even more time demanding than PeroPero for events.
Dragon Providence was fun from the other crossover event so that may be where I go. I haven't looke at any of the others, but several people have commented on both FKG and Hitsuji as okay games.
If any are similar to PeroPero, that would be awesome, but I think PeroPero is kind of unique in its gameplay since LOV was removed.
I'll correct you a bit here.
A lot of people actually dislike Hitsuji and have already quit.
The main problems with the game are:
1. Harder event levels tend to give less efficient event points than the lower levels.
2. Harder event levels are usually unfarmable because they're THAT difficult even with a full 5* party. Even if you're capable of farming them, they tend to take a LOOOOONG time to clear since you can't afk run them. Depending on the event, it may take up to 30 minutes to clear a single run, and you'd still need to do several more for your stamina bar to empty.
3. Excluding events, the game itself is REALLY time consuming until you get to the point where you can just set your party and afk.
4. The game already ended on DMM, so some people are worried about the future of the game. Especially if they make their own original content with western art.
5. Event points for rewards are REALLY random. Sometimes they'll have events where you max out on rewards long before the event ends. Other times, the reward point requirements will be so far out of reach that the top 10 players aren't even halfway to the last reward by the time it ends.
Recently the last couple events have been a lot better difficultywise, but that could change any time.