Yugifan3
Tentacle God
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Thank you for translation of quests headings. If you have time in the future translation of quests description would be appreciated. rep+![]()
Well, there is alot of it and not sure if it will fit, had problems just fitting
the stuff i did translate, but like i said, if your using the Aggregator and you open the Quest Log it will be translated for you, is just matter of checking the Translation window.
Hello Yugi,
there is a problem with quests parts .
i get a script error.
especially if you are defeated in 1st chapter ,starting from 2nd chapter i get the error is scripts during the quests initiation.
any if you are not defeated ,you started getting this error in 3rd chapter starting.
regards
witcher22
after you complete the game and you start over, you can choose to "kill yourself" while battling.
here>: hxxp://s13.postimg.org/gzz8912ef/image.jpg
also, im interested in learning how to edit the game
i would like to translated some choices,
such as "when entering your house, if you want to rest of not"
and at the beginning of the game, choose easy or normal difficulty,
and some other choices too. but i dont know where to look. (even if agth works for choices, its nice to have it in english)
i have the Game.rvproj2 file and RPGVXAce program. (i use it sometimes to add a chest, with additional money, +stats or so, in some games, but more then that im quite a beginner using the program)
so, where to look if you want to check the introduction part (with the easy/normal) question? if you know. and:
when checking your home, and you click on the entrance event, i can just read: a teleport command. so i wonder why i cant find the rest/sleep choice?
thx again for the partial! really appreciated. and i didnt get any problem during my complete run (i did a pure-run, without H, except the ending)
Question, did you download the latest version or did you get the inbetween one? I noticed error as well, so i redid the quests. Download the partial again and try again if you get error.
this game is a strange mystery for me. Where the heck does it store it dialogues? For example Map027 contains no dialogue at all but if you are ingame there is some.
There is a comment about a link to some specific stuff but I can't find it anywhere in the Editor or RPGMaker Trans.
ONEONE1 uses/use a separate program to encrypt dialogues in their games. You can't decrypt it unless you use some sort of special key only they know.
What you could do would be to make your own database and encrypt it the same way they do, then replace their own database with a translated one, but it would require a lot of hard work.
Is there a hope that eventually there will be a full translation?
ONEONE1 uses/use a separate program to encrypt dialogues in their games. You can't decrypt it unless you use some sort of special key only they know.
What you could do would be to make your own database and encrypt it the same way they do, then replace their own database with a translated one, but it would require a lot of hard work.