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RPG RPG Maker [ Osanagocoronokimini ] [ 幼心の君に ] The Zombie Island / The Zombie Island ~絶望と欲望のサバイバル~ RE174850 RJ174850


Re: The Zombie Island ~絶望と欲望のサバイバル~

:( my Chiitrans Lite can't hooked text from this game?
can anyone help :(

Check Libellule's signature. Everything you need is in there.
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Man, this game's tough, I'll probably just cheat engine a ton of xp so I can just steamroll through all the awful animal "fights". Are the cheat engine rules the same as other RPG Maker versions? x*2+1?
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Man, this game's tough, I'll probably just cheat engine a ton of xp so I can just steamroll through all the awful animal "fights". Are the cheat engine rules the same as other RPG Maker versions? x*2+1?

nop ^^

that a little more hard on RPG Maker MV game than on old RPG Maker game

bacause MV game use 4 process and realocate the memory each time the value change

here how to :
  • use Cheat Engine 6.5+

  • in Cheat engine, select the game process :


    fc1ff5cf61.png


    RPG Maker MV have 4 process, the game values are stoked in the 3th, the biggest one

  • Prepare Cheat Engine for MV game for the first time :


    - right clic on the "Value type" option and select "Define New Custom Type (LUA)"

    04731be1f8.png


    - here in the windows, delete all and paste this code in :

    Code:
    typename="RPG maker MV"
    bytecount=4  --number of bytes of this type
    functionbasename="RPGMakerMX"
    
    function RPGMakerMX_bytestovalue(b1,b2,b3,b4,address)
     local DataAddress=3+(b1+b2*256+b3*65536+b4*16777216);
      if ((DataAddress)%4 ~= 0 or DataAddress<0x1000) then --return 0 if DataAddress isn't a valid 32bit aligned address
        return 0
      else
        return readDouble(DataAddress) --return (double) [address]+3
      end
    end
    
    function RPGMakerMX_valuetobytes(i,address)
      local OriginalValue=readInteger(address)
      local ReturnValue=dwordToByteTable(OriginalValue);
      writeDouble(OriginalValue+3,i) --write i at [address]+3
    return ReturnValue[1],ReturnValue[2],ReturnValue[3],ReturnValue[4]
    
    end
    return typename,bytecount,functionbasename

    - validate, you now will have a custom "Value Type" specialy for MV game

    bda62b8a33.png


  • Optional : you can change the "fast scan" value to 4, that will greatly lower the scanning time


    2fb30d2731.png


  • Cheat, use CheatEngine prety like alway :

    98c0bd8a08.png


    1 - FIRST ! you need to modifie one time the value in the game BEFORE the "first scan", that realy important

    04d9acf518.png


    2 - first scan

    1e9cc418d3.png


    3 - modifie the value in game

    d0998d0251.png


    4 - next scan

    469cca2d8a.png


    5 - redoo from 3 until you can identify the right adress

    6 - cheat :p

    c7eb7781f2.png
    f980f6d410.png


Hope that will help ^^
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Look forward into playing this game! I am a huge fan of the creator ;)
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Man, this game's tough, I'll probably just cheat engine a ton of xp so I can just steamroll through all the awful animal "fights". Are the cheat engine rules the same as other RPG Maker versions? x*2+1?

Cheat Engine rules are way different. Libellule's instructions should work as you have CE 6.5 or higher, though.

As for awful animal fights, it's actually pretty good at that aspect of being a survival game because getting into far too many fights without preparation can and will kill you quickly.
You probably won't be clearing the mountains on your first try though...
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

nop ^^

that a little more hard on RPG Maker MV game than on old RPG Maker game

bacause MV game use 4 process and realocate the memory each time the value change

here how to :
  • use Cheat Engine 6.5+

  • in Cheat engine, select the game process :


    fc1ff5cf61.png


    RPG Maker MV have 4 process, the game values are stoked in the 3th, the biggest one

  • Prepare Cheat Engine for MV game for the first time :


    - right clic on the "Value type" option and select "Define New Custom Type (LUA)"

    04731be1f8.png


    - here in the windows, delete all and paste this code in :

    Code:
    typename="RPG maker MV"
    bytecount=4  --number of bytes of this type
    functionbasename="RPGMakerMX"
    
    function RPGMakerMX_bytestovalue(b1,b2,b3,b4,address)
     local DataAddress=3+(b1+b2*256+b3*65536+b4*16777216);
      if ((DataAddress)%4 ~= 0 or DataAddress<0x1000) then --return 0 if DataAddress isn't a valid 32bit aligned address
        return 0
      else
        return readDouble(DataAddress) --return (double) [address]+3
      end
    end
    
    function RPGMakerMX_valuetobytes(i,address)
      local OriginalValue=readInteger(address)
      local ReturnValue=dwordToByteTable(OriginalValue);
      writeDouble(OriginalValue+3,i) --write i at [address]+3
    return ReturnValue[1],ReturnValue[2],ReturnValue[3],ReturnValue[4]
    
    end
    return typename,bytecount,functionbasename

    - validate, you now will have a custom "Value Type" specialy for MV game

    bda62b8a33.png


  • Optional : you can change the "fast scan" value to 4, that will greatly lower the scanning time


    2fb30d2731.png


  • Cheat, use CheatEngine prety like alway :

    98c0bd8a08.png


    1 - FIRST ! you need to modifie one time the value in the game BEFORE the "first scan", that realy important

    04d9acf518.png


    2 - first scan

    1e9cc418d3.png


    3 - modifie the value in game

    d0998d0251.png


    4 - next scan

    469cca2d8a.png


    5 - redoo from 3 until you can identify the right adress

    6 - cheat :p

    c7eb7781f2.png
    f980f6d410.png


Hope that will help ^^

Sorry, i don't understand which process should be selected.
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Game is find until mid-end game, game gets really boring once reach mountain level as creep re-spawns and suicide-ram-dehydrates you.

Secured 4 girls. 1 in the wood refuses to leave, demand to see her pal first. Spent almost an hour searching through the entire game, no luck.

Try to craft. No stone. Collect some stone. No wood. Collect some wood. Dehydrates. Collect some water. Not enough wood to cook meat. Harvest some wood more ...

Did some dangerous run just to harvest high-tier material to craft strong gear, just to break by 2 animal rams. That was 20 minutes gone wasted.

No high-tier pickaxe / axe. Gathering resources is a pain in the ass.

Kill some animals... gather wood... kill some more animals... drink water...

Start collecting CG.

Lost interest because every zombie is the same animation (and the same looking Kappa).

Start feeding girl with red fruit.

Start feeding girl with blue fruit.

And at this point I still had no idea what the green fruit does.

Rape CG is way too hard to unlock.

Decided to call it a day and rush boss.

Fucking Chihuahua are everywhere.

Fucking bats are everywhere.

Finally reached boss.

Fight.

Died.

Reload.

Fight again.

Killed boss.

Died on the way out due to dehydration.

Verdict - I'll just wait for cg pack on Exhentai.
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Take a few look back in page there already a full save CG...

I agree the game is grindy on material collection, but i guess its fun as well...
Personaly i don't think the game too hard as long u stock up food and water (there 2 empty bottle) before exploring.

I pretty much done with everything as well with full cg, although the rape 1 kinda anoying as need to check the girl each day.
After that to get the zombified girl, they need to be abducted in my case, puting up scarecrow during the night sleep will increase the chance of geting atk-ed (so reminder to clear ur scarecrow at night before sleep)
The 1 i'm not sure is... it say there 3 ending, but so far i only found 2:
basicaly wait till 7 days - and all died become zombie
Killed some medusa look like and wait 7 days.

@namomo
*correction: there 4 guy and "6" girl to be rescued*
and the girl u looking for is in south east map from ur cave @ middle map after u climb up cliff hiding behind tree
 
Last edited:
Re: The Zombie Island ~絶望と欲望のサバイバル~

I'm not having much luck unpacking this, I get this error:
[x] Expected section name ".enigma2", found ".reloc"
[x] This file is not protected with Enigma Virtual Box or is hacked.

Anyone else successfully make this particular game hookable?
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Sorry, i don't understand which process should be selected.

technicaly, that the bigger one in the ram, but dont bother with that detail :p

just select the 3th of the 4

52550deda8.png


I'm not having much luck unpacking this, I get this error:
[x] Expected section name ".enigma2", found ".reloc"
[x] This file is not protected with Enigma Virtual Box or is hacked.

Anyone else successfully make this particular game hookable?

that because this game is not packed ^^, you dont have to use Enigma Virtual Box on it

start directly with the plugin installation ↓↓↓
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Okay. One of the girls just decided to turn into a zombie? Any idea why?
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Okay. One of the girls just decided to turn into a zombie? Any idea why?

I guess one of the three fruits can turn them into zombie, perhaps it is blue
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Blue?

Did anyone experiment around with the fruits and know what all three do?
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

technicaly, that the bigger one in the ram, but dont bother with that detail :p

just select the 3th of the 4

52550deda8.png




that because this game is not packed ^^, you dont have to use Enigma Virtual Box on it

start directly with the plugin installation ↓↓↓

Thank you =) It will take some time to find the correct address but you will save so much time grinding.
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

Blue?

Did anyone experiment around with the fruits and know what all three do?

White fruit cures poison, yellow fruit for food poisoning, red fruit is viagra.
Blue fruit acts like sleeping medicine, I guess with a side effect of turning people to zombies.

Haven't played the game much so I can't be sure
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

I keep getting
Error:[string "typename="RPG maker MV"..."]:17: attempt to perform arithmetic on local 'OriginalValue' (a nil value)
when trying to change a value through Cheat Engine for some reason.
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

i guess its time to wait for a ful savefile

game its so ··!"·! slow - cannot use acceleration cuz game froze once you do / the tip for cheat engine to work just worked 1st time after that havent worked
/ just how much farm its this game for gods sake? i practically just go out take some iems make 2 meats and go back and time runs out and repeat several times damn
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

i guess its time to wait for a ful savefile

game its so ··!"·! slow - cannot use acceleration cuz game froze once you do / the tip for cheat engine to work just worked 1st time after that havent worked
/ just how much farm its this game for gods sake? i practically just go out take some iems make 2 meats and go back and time runs out and repeat several times damn

Isn't there one on the 4th page?
 
Re: The Zombie Island ~絶望と欲望のサバイバル~

yeah thx just noticed it
 
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