Palaverous
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Hello, I’ve been a long time lurker here though never had much to contribute. I am an Adult Interactive Fiction (AIF) author, which means I make text parser adventure games with sex in them.
A short introduction might be in order for those who don’t know what that means. I wrote this when posting somewhere else:
It's probably obvious, but all links are snipped at the start since I am not allowed to post full URLs due to low postcount. Any decent browser will still understand them if you drop them on the address bar.
Some of you might be familiar with these already, especially seeing as BBBen has also posted his games here before: ulmf.org/bbs/showthread.php?t=17433
I first released The Lost Hound, my first and so far (not for long!) only game. As opposed to BBBen’s titles, mine is exclusively text-only, though I still hope you might enjoy it.
In short, it is a fantasy-adventure title including sex, fairly–old—fashioned combat mechanics, a metric ton of dialogue and somewhat more of a robust plot than is normal for AIF titles. The game begins with a cryptic introduction, at which point the player finds himself lost in an unknown location and must find his way around trying to piece together where he is, who he is, and generally what is happening all around him. Along the way, there are numerous NPCs (mostly women, though you probably guessed that) with which to interact that may help (or require help) in order to get around and figure out what is going on.
I was actually hesitant about which tag to use for this thread, since the game does not have any CGI nor a “click-to structure” and the combat system technically would make it “a gameplay mechanic that would make it at least slightly enjoyable if there was no hentai, with a set of rules and a clear way to win and a clear way to lose”. I played it safe since it is ultimately a text game, but please change it as appropriate if needed.
I am posting this around now since I am nearing the final development stage of Aftermath, a sort of sequel to The Lost Hound, taking place a few years following one of TLH’s possible endings.
Being a TADS game, TLH requires you to use the TADS Player Kit, downloadable for free here: tads.org/tads3.htm. I’d like to assure anybody who’s ever had bad experiences with ADRIFT: TADS is way less of a pain in the neck. Just install the thing and it’s done, no need to muck around with versions or what not.
The Lost Hound can be downloaded for free here: palaverous.weebly.com/home/game-release-the-lost-hound
The rar file also includes three short stories (snippets, really) I published during the lead up to the game’s launch, and work as a sort of setup for some of the setting and characters. It’s not required reading to get what’s going on, but they help.
Aaand, yes, I do have a Patreon account.
Given the rather desolate economic situation of my little corner of the world, I’m really not in a position to turn my nose up at any possible source of revenue, especially when what passes for chump change in countries with real currencies translates to a great deal of our monopoly money.
If you wish to support me, you can do so here: patreon.com/Palaverous?ty=h
In any case, I hope you enjoy the game and would very much welcome your feedback.
A short introduction might be in order for those who don’t know what that means. I wrote this when posting somewhere else:
IF games are text-parser adventure titles in the vein of classics like Colossal Cave, Zork or Hitchhiker’s Guide to the Galaxy (yes, the one with the legendarily douchey puzzle). In short, games navigated by inputting commands such as ">take key" rather than clicking on any GUI. AIF games are that, but with sex (A stands for Adult). There’s a moderately thriving community of authors and players over at adultinteractivefiction.blogspot.com and some other related sites.
To put it simply, they’re interactive text games involving sex and, very often, some manner of puzzle solving in order to achieve said sex. You can think of them as interactive stories. Some of them contain pictures, though some others do not. For beginners, I’d recommend reading this introductory guide to playing AIF games: overanalysingaif.blogspot.com.ar/2012/12/aif-player.html
To put it simply, they’re interactive text games involving sex and, very often, some manner of puzzle solving in order to achieve said sex. You can think of them as interactive stories. Some of them contain pictures, though some others do not. For beginners, I’d recommend reading this introductory guide to playing AIF games: overanalysingaif.blogspot.com.ar/2012/12/aif-player.html
It's probably obvious, but all links are snipped at the start since I am not allowed to post full URLs due to low postcount. Any decent browser will still understand them if you drop them on the address bar.
Some of you might be familiar with these already, especially seeing as BBBen has also posted his games here before: ulmf.org/bbs/showthread.php?t=17433
I first released The Lost Hound, my first and so far (not for long!) only game. As opposed to BBBen’s titles, mine is exclusively text-only, though I still hope you might enjoy it.
In short, it is a fantasy-adventure title including sex, fairly–old—fashioned combat mechanics, a metric ton of dialogue and somewhat more of a robust plot than is normal for AIF titles. The game begins with a cryptic introduction, at which point the player finds himself lost in an unknown location and must find his way around trying to piece together where he is, who he is, and generally what is happening all around him. Along the way, there are numerous NPCs (mostly women, though you probably guessed that) with which to interact that may help (or require help) in order to get around and figure out what is going on.
I was actually hesitant about which tag to use for this thread, since the game does not have any CGI nor a “click-to structure” and the combat system technically would make it “a gameplay mechanic that would make it at least slightly enjoyable if there was no hentai, with a set of rules and a clear way to win and a clear way to lose”. I played it safe since it is ultimately a text game, but please change it as appropriate if needed.
I am posting this around now since I am nearing the final development stage of Aftermath, a sort of sequel to The Lost Hound, taking place a few years following one of TLH’s possible endings.
Being a TADS game, TLH requires you to use the TADS Player Kit, downloadable for free here: tads.org/tads3.htm. I’d like to assure anybody who’s ever had bad experiences with ADRIFT: TADS is way less of a pain in the neck. Just install the thing and it’s done, no need to muck around with versions or what not.
The Lost Hound can be downloaded for free here: palaverous.weebly.com/home/game-release-the-lost-hound
The rar file also includes three short stories (snippets, really) I published during the lead up to the game’s launch, and work as a sort of setup for some of the setting and characters. It’s not required reading to get what’s going on, but they help.
Aaand, yes, I do have a Patreon account.
Given the rather desolate economic situation of my little corner of the world, I’m really not in a position to turn my nose up at any possible source of revenue, especially when what passes for chump change in countries with real currencies translates to a great deal of our monopoly money.
If you wish to support me, you can do so here: patreon.com/Palaverous?ty=h
In any case, I hope you enjoy the game and would very much welcome your feedback.
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