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[Complete - Full] PimpinCard Gamers / ハルウリカードゲーマーズ [RJ01274529]


Surgy

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Japanese title: ハルウリカードゲーマーズ
DLsite English title: Haruuri Card Gamers
Circle: 妄想の繭
Release date: Dec/21/2024
Update: Jan/15/2025 (v1.02)
Supported languages: Japanese, English (TLv3)
Genres: Shota Protagonist, Loli, Mesugaki, Card battles, Seduction, Prostitution, Femdom

DOWNLOAD:
To apply the translation patch, simply unpack the files into the game folder where Game.exe is located with overwrite.​

This is a full translation, including the main menu images, the card encyclopedia, and the game story.
The base version I used was 1.02, but it likely shouldn't matter due to how the translation is applied, unless there are some serious changes in the JS-plugins.
Also kudos to user fantasmic from f95, where all mentions of this game were obliterated, for additional proof-reading.

Translation notes:
This game is pretty rapey, so if you just want some nice card battles be warned.
Since it was too hard on my system, I changed the FPS to 30, but you can change it back to 60 or more in the www\js\plugins.js text file by changing "FPS Limit": "30" to "FPS Limit": "60".
I used alternative window auto-resizer, so if it doesn't work for you set "fitWindowToScreen "true" to "fitWindowToScreen": "false" in the same file.
You can take in-game screenshots by changing "name": "MakeScreenCapture", "status": false, to "name": "MakeScreenCapture", "status": true, there and pressing F6, after which they'll appear in www\captures.
Translation update: Added option to auto-advance text using A key in v3. And fixed bugs in a JS-plugin that caused the 'width' and cards misalignment errors.
 
Last edited:
Like guy above me said, there a "width" error keep popping up in the game
and it is guaranteed trigger once you finish chapter 1
I manage to bypass chapter 1 using the original jp version then transfer that save data to the translate version of the game, but the "width" error still keep popping up at random time
I think there some codding error at translate version plugins.js though i don't have enough knowledge to fix it.
 
Bugreport received, I'll check the game soon. It was stupid of me to modify multiple plugins since v1 and not check beyond running the game and a first dozen lines of text.
For now, you can try restoring www\js\plugins\Community_Basic.js from the original game and see if that helps.
 
Should be fixed now. It's cool how the SDK version of NW.js shows the proper error stack in the developer console that's called by F12, instead of scanty error messages MV shows by default. Takes seconds to find the source of a bug this way.
 
There is now a v1.21, but all that's changed is TMCard.js: "moved the command to remove a card to the top of the list when editing a deck".
Is it needed? If it is, here's the updated file:
 

Attachments

  • RJ01274529_1.21_TL_UPD.zip
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Lmao I beat the
Rio Decarabia Deck
but the game was't expecting it so it gave me a vanilla SSR card and pretended like I lost to move the plot along.
 
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