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[Poll] Partial now or later?

[Poll] Partial now or later?

  • Now! I wanna fap!

    Votes: 69 31.8%
  • Wait a week or 2. Nasty bugs!

    Votes: 58 26.7%
  • Month is good. I got patience.

    Votes: 60 27.6%
  • 2 Months! Final offer.

    Votes: 30 13.8%

  • Total voters
    217

Yugifan3

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Right, something may notice is that I do partial straight away a game comes out. But , then bug fixes comes out and maybe some additional content is added and people miss out on that.
My question to you people is, would you rather wait 1-2 weeks to do the partial and let the creators fix the game, or do you want a partial creator to do it ASAP?

I'm aware of habisain RPG Trans tool, but I kinda dislike using it.
No offense to habisain himself or anything is just me.

But, anyway. So ima put up a poll asking you guys if you would want partials
when game comes out OR wait 1 or 2 weeks before starting it.

Course, I also wanna hear your comments on why you wanna wait or want them right away.


---------------
(Had to redo topic to add more poll option as people wanted 1 month / 2 month choices.)
 
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Re: [Poll] Partial now or later?

I believe a month is an adequate period of time. I don't know about the others, but there is no game I rush to play since my backlog is huge, and in 1 month most bugs SHOULD have been fixed, so after that point, I might start working on a partial, or pick a partial and see if the game is worth more than that...
 
Re: [Poll] Partial now or later?

Going for one month too, sound fair if something important need to be fixed it will be fixed in this period.
 
Re: [Poll] Partial now or later?

I say let them fix it up a bit first.
 
Re: [Poll] Partial now or later?

Another option (which will probably be available in the next month or so) would be using a new feature of RPGMaker Trans (patch stitching - it's pretty close to 100% effective for partial translations at this point) to port a partial made with RPGMaker editor to RPGMaker Trans, and then onto a new version. That would probably be the best of both worlds for people who don't like using RPGMaker Trans to do the actual translations for whatever reason.
 
Re: [Poll] Partial now or later?

Another option (which will probably be available in the next month or so) would be using a new feature of RPGMaker Trans (patch stitching - it's pretty close to 100% effective for partial translations at this point) to port a partial made with RPGMaker editor to RPGMaker Trans, and then onto a new version. That would probably be the best of both worlds for people who don't like using RPGMaker Trans to do the actual translations for whatever reason.
Sounds like a nice thing. How would it work?
 
Re: [Poll] Partial now or later?

To the question - I am willing to wait for a less buggy game.
 
Re: [Poll] Partial now or later?

Sounds like a nice thing. How would it work?

Implementation wise it's a bit messy - but I assume you actually mean "how would I use it?" which would boil down to dropping the translated game, and the untranslated game with the same version onto the new RPGMaker Trans, possibly setting an output destination and then clicking go. In theory that would be enough to make an RPGMaker Trans patch from a partial, and then either that patch could be distributed as is or applied to a new version to get something you could edit in RPGMaker editor.

In practice I've no doubt that people will find ways to break the nice clean theory of it (most likely in the Scripts of the game, which obviously has the most scope to go wrong). Similarly I'm fairly certain some people will try to get full translations to go through it as well which is possible, but is more involved and has much more scope for things to go wrong (depending on a lot of factors; I've had success rates of between 100% and 0% for dialogues). The worst reasonable case I can see is that it might not be able to automatically port over all the scripts, but all the rest (Items, Armors, Actors etc) should port over 100% of the time. And I should stress the worst case won't happen unless you add/remove strings from the scripts, which normally means you've gone away from 'translation' and into 'modding'.
 
Re: [Poll] Partial now or later?

I think it all depends on the game and the creator and the game. Come creators are decent enough that they don't put out updates for there games. and then you get the creators whose games get a lot of updates.
I usually try to do one when the game first comes out, then when the game gets its finally update I'll just transfer everything over.
 
Re: [Poll] Partial now or later?

Another option (which will probably be available in the next month or so) would be using a new feature of RPGMaker Trans (patch stitching - it's pretty close to 100% effective for partial translations at this point) to port a partial made with RPGMaker editor to RPGMaker Trans, and then onto a new version
It's kind of ridiculous, but I've been using this tool and git with its branches and merging.

Assuredly not as full-featured as habisain's offering... I've had to write a dozen little helper programs to keep track of what I have translated, what I haven't translated, where I was inconsistent, and to mark and/or reflow text to keep it from flowing off the right side.
 
Re: [Poll] Partial now or later?

Ok i voted now, but i think this depends on the developer and kind of game, some "simple" ones, or from guys who don't have an history of doing updates it should be fine, but for certain groups (cough*niimii*cough) it may be prudent to wait 1 or even 2 months.
 
Re: [Poll] Partial now or later?

Yugifan

I would wait as long as it takes.... but that's just me. In the end you are doing us moon-rune impaired people a huge favor :D, so it should be you the one deciding.

Having said that, Happy new year to everyone!
 
Re: [Poll] Partial now or later?

Yugifan

I would wait as long as it takes.... but that's just me. In the end you are doing us moon-rune impaired people a huge favor :D, so it should be you the one deciding.

Having said that, Happy new year to everyone!

Thing with that is, there will be bug fixes, updates to map, changes to weapons etc. Might even be new CG.

Same with other games on say, Steam. Bunch of games there that gets updated alot to fix stuff.

But, its nice to hear that people are willing to wait a little bit before rushing to do a partial. Me? I wanna play it straight away of course. xD
Altough might just have to keep my pants zipped up and be a good boy and wait. He he. Keep voting guys and commenting, is good feedback.
 
Re: [Poll] Partial now or later?

As you know well, I'm not a fan of waiting.

That being said, i'm almost always willing to play a game again later, if a partial or full is made.

For me, most games don't get significant updates to worry about downloading a newer version. Most have work arounds.

New content usually isn't a big enough deal to warrant more translation.

And finally, /most/ games don't break if you put an old translation on a new version.

So my vote is for 'now'. But I'm rather flexible.

Finally, I personally prefer 'partial' partials or partial -> fulls, so that I can play some of the game while waiting on the translation to determine if I actually want to invest time in it.
 
Re: [Poll] Partial now or later?

And finally, /most/ games don't break if you put an old translation on a new version.

that true if the translation use a tools like habisain rpgtrans, if if it's a data folder, that mosfuly dont break anything, but that simply downgrade the new version at the version of the translation =)

talking about rpgtrans, your new feature habisain look realy interessing XD... cant wait to test all that when that get public =)

--------------

to be on topic... =)... i personaly dont realy care to wait or dont wait for a partial :x, i dont realy have a good patience when i want to play something, so most of the time i play directly without any partial, finding my way with hooking and auto translation (even without any knowledge of jap, after so lot of game, i reconize and understand a lot of simple word lol) and i apply the partial when he come up if i know that he didn't break anything ^^

but partial is a case..., i'm alway happy to replay any game that got a full XD
so all parciator and fullator, thanks you and keep the good work ^p^/
 
Re: [Poll] Partial now or later?

I really don't see the point of waiting a month or two. It's usually late enough that any of the significant bugs will have already long been fixed and early enough that there's next to no chance of additional content. I guess people are voting for it because the OP is phrased in such a way to suggest that you are talking about games from circles that release an incomplete, buggy mess for their their initial release, of which there are a few, but they are far from the norm.

I guess for me it would depend on the circle releasing the game and what their track record is. But normally a week or two should suffice unless they're the type that adds a bunch of additional content, in which case a wait of at least several months would usually be required.
 
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Re: [Poll] Partial now or later?

its not that we only have a few games and we are all eager to play it when "finally" we get a release. no, theres plenty of games, many that never gets translated at all.

to move the new release a few months in the future will just mean we need to wait, but we will still get partials done today, of 1-2 months old games.
its a question if you are strong enough to restrain yourself a bit. don't allow your cock to control you! :rolleyes:
 
Re: [Poll] Partial now or later?

don't allow your cock to control you! :rolleyes:
It's not my cock so much as my interest. A game from two years ago is just as interesting as a game from one month ago. If I'm going to want to play a new game, then it's going to be within a couple weeks.
 
Re: [Poll] Partial now or later?

I voted for wait a little, till major bugs are fixed.

Though in practice, I'd be all in for a partial that could be safely be applied to any -later- version of the game, without reverting it back and/or making things erroneous if applied.

If there is a tool that can make a standard 'Data' partial patch version independent through some process; thumbs up!!
And, if as advertised, from there the partial can be improved to follow changes of the game with the version updates with relative ease and no danger of breaking the updated game - hell, *tips hat*... :p

I should really look into RPGTrans already. Been putting it off for months. lol

Keep up the good work and thank you for all the partials (and the fulls too ;)) yugi!!
(also cheers to Habisain - hope you get that feature implemented asap!)
 
Re: [Poll] Partial now or later?

unless it's some real good game that'll make me drop everything I'm playing, I'm fine with waiting for even 2 months, quality > quantity.
 
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