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VN/TEXT [Pykrete Blue] Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.


Pykrete Blue

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Game page (it is unlisted, which means you need to link to get there, but won't need to make an account to play). Follow to play the game in your browser on the site.



Direct download. Can also be downloaded from the textadventures.co.uk site. You will need the Quest player! There's more than just my content available in the Adult department, so it's worth it in my opinion - plus, it's free!



My blog full of dust and words.



My Patreon.
-=-=-=-

Hey there folks!

It's been a while since I've released something, so here's a little something while I work on my upcoming RPG project. Similar in style to The Flesh Cavern but hopefully far more polished, but do be aware that it covers a very different setting and characters/obstacles. It's also probably quite a bit easier.

The description is as follows -

In the future, traditional cattle have been almost entirely replaced with a genetically engineered alternative based on human DNA. With a monopoly on this new market under the total control of the company known as Milkorps, many milking facilities have been created around the galaxy.

Clio is the lone handler of a Milkorps facility on a remote moon out in the middle of nowhere. After what appears to be another uneventful day goes suddenly wrong, she finds herself at the mercy of a system gone haywire and the plotting of an odd intruder. Will she end up like the livestock she's supposed to manage, or can she resolve the situation somehow? That's up to you!

Sexual content includes (spoilered if you wish to remain unspoiled) -
Contains elements of transformation, size difference, human cattle, bulging and cumflation, huuuuuuge sexy bits both male and female, dubious consent, machines, pregnancy, milking (duh), mind break, nipple-penetration and some scenes of futa and bimbofication. It's the same level of extreme anti-realism and hentai logic as is present in The Flesh Cavern but the setting is very different, so it may or may not float your boat.


Hope you enjoy! As ever, the game is completely free.

Also, I'll probably use this topic to update the status of my next project, The Collector's Tower. It's a dungeon crawling RPG with a cast of four different characters who can find themselves individually captured or otherwise inconvenienced, with 'mini bad ends' a plenty as they find themselves trapped and in need of rescue from a fellow party member. There's more information available on my blog, which I'm going to try to update more frequently, but if you have any questions (after going through the stuff I've already talked about), feel free to ask! It keeps me motivated and working.

-=-=-=-

Quick FAQ - may expand.

Q - Weren't you working on an RPG?
A - Still am, boss.

Q - If I liked The Flesh Cavern will I like this?
A - Dunno! It's the same extreme style and complete lack of disregard for reality, but in a different setting with different focuses and fetishes. YMMV.

Q - YMMV?
A - Your Mileage May Vary. I should probably just say that to begin with and remove this question but eh.

Q - If I didn't like The Flesh Cavern will I like this?
A - Prolly not lol

Q - Why is the game unlisted?
A - Unfortunately if the game is listed and set as adult then after it's been moderated (yes, some poor fucker has to sit through my porn game) it will require viewers to sign up with an account. This way you need to access it through the link above, but you WILL NOT NEED AN ACCOUNT.

Q - Can I play this on my browser?
A - Only through their site, I'm afraid. But in a few months that should hopefully change! When the next main version of Quest is released, the plan is to upgrade the game files to less restricted HTML that can simply be launched or dropped into a browser. Patience required!

Q - You're forgetting something, aren't you?
A - Pretty bloody likely, yeah. help me
 
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Synn

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Great game!

I absolutely love all your work so far.
 

Brassyandclassy

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Usually this sort of stuff isn't my thing, so I skipped over some of the details, but I haven't found any bugs on my first playthrough, which is an improvement! :D
I did, however, find the story quite likeable. Short review:
-So far all of the sex scenes I've found so far are Ending scenes, which was annoying at the start because I had to actually use the save function (I'm way too lazy for my own good), but the scenes themselves are well written.
-The way the setting is described heavily reminds me of Trials in Tainted Space (and it does sound like the kind of thing Fenoxo would write).
-The lack of real choice when confronted with the Processor was disappointing but there was no other way to advance the plot without significant change there, so that's forgivable.
-The text transitions were smooth and unlike the Flesh Cavern, this game was much less buggy.

Well done Pykrete, best of luck on your RPG! ;)

EDIT: Love the tags lol
Quick Question: I can't help but note that in both the Flesh Cavern and in Milking It the plot consists of two objectives, first of all a big threat that wants to subjugate the player, and one more subtle object that is pulling all the strings from the back who wants to just make sweet sweet love to the player. Is this going to be a recurring theme? :p
 
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Pykrete Blue

Pykrete Blue

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Cheers for the kind words!

Don't strain yourself too hard looking for scenes outside of endings, Brass. There's an unavoidable scene and one optional scene depending on how the
first time in Product Testing
is handled.

When I did FC I was focused more on trying to make 'rooms' like one would in a dungeon or something, which isn't really the best way to go about Quest's Gamebook mode. The flow of behind-the-scenes pages in this one is a lot cleaner, hence the (hopefully, knock on wood, pray to baby J) lack of bugs and weird happenings. The downside to that is that I wrote it like a straight up one path CYOA, while FC had more guesswork involved (due in part to the fairly confusing opening).

The first Processor scene does actually have one choice that turns out slightly differently. It only changes a few lines at best, though.

It's funny you mention TiTs, as the first smutty shit I tried to write was some submissions for TiTs that I didn't get too far into before thinking 'why don't I just make my own shit?'. TIME AND EFFORT, PYKRETE. THAT'S WHY.

To fulfill my rambling quota - deffo gunna change the colour scheme of future releases, and maybe go back and update this and FC with that change. Just want to make something a little easier on the eyes for long periods of staring. No idea what colours work for that though, haha.
 

Brassyandclassy

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Don't strain yourself too hard looking for scenes outside of endings, Brass.
Too late for that Pyksies :p
It's funny you mention TiTs, as the first smutty shit I tried to write was some submissions for TiTs that I didn't get too far into before thinking 'why don't I just make my own shit?'. TIME AND EFFORT, PYKRETE. THAT'S WHY.
Ah, that explains a lot, actually. Trials seems to have a lot of modifiers and scene variations depending on body parts that would make writing scenes quite a pain in the ass.
To fulfill my rambling quota - deffo gunna change the colour scheme of future releases, and maybe go back and update this and FC with that change. Just want to make something a little easier on the eyes for long periods of staring. No idea what colours work for that though, haha.
Probably a "Night Mode" black-background-white-words version (if Quest doesn't have that already), and the regular version. Generally, any color scheme for text based games will look like an eyesore (Flexible Survival, I'm looking at you)
 

jadex

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

I have a lot of text games on my to play list right now but i'll give this one a try later since i did like The Flesh Cavern.
 
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Pykrete Blue

Pykrete Blue

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Ah, that explains a lot, actually. Trials seems to have a lot of modifiers and scene variations depending on body parts that would make writing scenes quite a pain in the ass.
Honestly I hadn't even realized until you pointed it out! There're parallels there for sure, but in TFC the Queen isn't pulling any strings; she's just a lethargic, ancient monster clinging to life, mostly unaware of what the Cavern is doing.

And yeah, CoC and TiTs both have systems set up to call previously set descriptions for body parts and such. A project which I've unfortunately lost access to now (I can't for the life of me remember the password I put on it, whoops) had a copycat system in place just created using guesswork. It worked well enough, and it saves a lot of time, coding and writing once it's in place. I don't have any use for the system like that at the moment, though I was using one in the post-apocalyptic rpg I've put on the backburner for now.

Mind you, that stuff is still set up in the framework I made for myself to build new projects on. Just not utilizing it!
 

jadex

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Alrighty well I've played through it a few times and heres what i thought.

Surprised how quickly I got the good ending. Only took about 2-3 bad ends before I found out how to get the good one. Compared to the Flesh Cavern which took me a bunch of tries and tips from the forums this one felt easier and quicker.

But I did still enjoy the story, even if the good ending didn't turn out like I thought it would. I particularly liked the main character and setting of the whole thing. It does feel a bit like a TiTS spinoff story, but only because of the associations and similarities in settings and transformations. I didn't think that was a bad thing either.

Maybe its possible that i missed some endings but I did still enjoy playing the game.
 
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Pykrete Blue

Pykrete Blue

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

It's certainly easier, and it's streamlined a whole let better. I think the writing totals are probably pretty similar, but FC has a far more open presentation which leads to confusion.

Glad to hear you enjoyed it!

As far as I remember, the endings achievable are as follows -
Activate the Processor for a second time without the hat
Climb into either the northern or southern milking stalls - slight variation in the first page for each
Go to Product Testing without the hat, then try to resist. (Alternately, don't resist, which allows you to continue and gets you a scene at the expense of Neya)
During the end, go to the Processor instead of Product Testing
During the end, go to Product Testing without the hat (Corrupt ending)
During the end, make sure you have the hat then go to Product Testing.

Don't click if you want to find out for yourself!
 

pristinity

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

I enjoyed it, but I would preferred to have been myself and read "you" instead of "Clio."
 
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Pykrete Blue

Pykrete Blue

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

I understand, but unfortunately, I just can't bear writing in the second person.
 

BlueLight

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

I think i found a bug. On the bad end screen of both milker scenes with high heels and without, the first line is "No script has been created for this page."
 
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Pykrete Blue

Pykrete Blue

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Ahhhhh there's always something. Fixed.
 

Indivi

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

I understand, but unfortunately, I just can't bear writing in the second person.
Yeah, it's a lot tougher to do right than most people think. The thing I miss most compared to writing in first or third person is having actual dialogue from the player character (which, I don't know, I guess you could put in, but then it feels like you're putting words in the player's mouth, if you get my drift.)
 
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Pykrete Blue

Pykrete Blue

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

^Yeah. TiTs tries to get around this by having three personality types, so at least the player is deciding these responses ahead of time, kind of.
 

Tarrasque30

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Not a big fan of the futuristic setting, but this game was super good and your writing is definitely still shiny. Just can't wait until we get a peak at The Collector's Tower.
 

evron

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

I tried to post this on your dev blog but there's no option to post without some sort of account so I'm switching to this thread. I see you've already answered the processing chamber point in another post but I am just going to copy and paste what I wrote on your blog cause I'm lazy.

I really enjoyed the game and I like your writing style a lot, I only have two minor complaints. What's the point of adding a "try to finish to masturbate" option if it is actually pointless and only gives you a couple of lines of text? I can see how it could had some flavor to the experience but making it just straight useless doesn't make much sense to me. The other complaint is about the choices you are given when inside the processing chamber for the first time. Giving the palyer three options that in the end lead to the same result with no appreciable differences to me seems like trying make the player feel like they have some sort of freedom of choice while that is not the case. I personally would have preferred if you just skipped to the capture scene without giving those three options.
Other than this I really enjoyed the game overall! Keep up the good work.
 
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Pykrete Blue

Pykrete Blue

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Oh, I didn't have anonymous comments enabled - apologies! That has now been activated.

That first little option is just a bit of flavour, yeah. It also allows you to stay in the office and look around rather than heading straight down, which can give you a clue about the hat. As for the first processing chamber scene, that's fair - running away does actually result in a slightly different outcome. Originally it was going to have an impact on a choice later, but then I thought that was just a bit of a shitty thing to do, what with it being kind of vague. As a result, the two possible outcomes are instead referenced in a couple of scenes - whether she escaped with or without being put in the 'uniform'.

Thank you both for the kind words! Unfortunately, I've been surprisingly busy recently and haven't had the chance to work on TCT much, hopefully I can get back to it soon. Always brainstorming ideas for it when I'm away from the computer, so don't worry, it's still in my mind.
 

Scarletz

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

awesome thanks !
 

Tarrasque30

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Re: Milking It - A short Gamebook by Pykrete Blue. Also, ramblings.

Any progress on "The Collector's Tower"? We've been eagerly awaiting any news in it.
 
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