(//”≡w≡”)φ I need to move forward, but I feel like I need to revise the animation I created early on... (Landing from a height: normal and long version)
(//"≡x≡”)ゞ Sorry, it looks like the release of the trial version will be a while off...
I am currently implementing the second enemy character into the game (all images have not been replaced yet)
(//"≡x≡”)ゞ Sorry, it looks like the release of the trial version will be a while off...
I am currently implementing the second enemy character into the game (all images have not been replaced yet)
it's okay, at least we can see some progress and bugs too at least or is that intentional so that enemy 1 can sometimes turn to enemy 2 type and vice versa? it's still good progress just take your time and thank you for the notice.
it's okay, at least we can see some progress and bugs too at least or is that intentional so that enemy 1 can sometimes turn to enemy 2 type and vice versa? it's still good progress just take your time and thank you for the notice.
(;”≡w≡”)ゞ The reason why the image of the new enemy character is not appropriate is because the animation for that part has not been created yet (I am copying the completed character and replacing it with the new character.)