VSPAR
Demon Girl
- Joined
- Oct 29, 2013
- Messages
- 66
- Reputation score
- 6
So, after having the program for some time, I have finally found the time to buckle down and create a rather lengthy H-Game with RPG Maker VX. I know it's not as good as VX Ace PRO overall, but I own it, and can't shell out the money for Pro right now (maybe if this game ever sells, it would be nice to upgrade).
I know that a lot of work goes into creating a full game, so I have done a lot of research into what it will take to finish this thing, but I am willing to commit a set amount of time each week to it. I will be doing the whole thing myself: artwork, programming, graphics, writing, etc, so it is likely to take a while - the whole script encompasses 141 enemies (at the moment) each with it's own h-scene (I plan to make a 2 or 3 cg set for each one of these, plus a few non-enemy related scenes).
I still have a lot of learning to do for the programing stages of RPG Maker VX, and I was hoping that by posting this and updates every week, I can get some feedback and help with that part.
Game Info:
Plot Info:
Currently, I have planned out most of the story arcs, and gotten together all the maps (althought I need to produce tile sets that I will use in RPG Maker VX), and figured out what system ideas I want to use.
Feel free to let me know if you have any feedback or suggestions.
-VSPAR
Updates:
Game will eventually be programmed under RPG Maker VX Ace (Pro), still waiting on getting enough money to buy it.
I know that a lot of work goes into creating a full game, so I have done a lot of research into what it will take to finish this thing, but I am willing to commit a set amount of time each week to it. I will be doing the whole thing myself: artwork, programming, graphics, writing, etc, so it is likely to take a while - the whole script encompasses 141 enemies (at the moment) each with it's own h-scene (I plan to make a 2 or 3 cg set for each one of these, plus a few non-enemy related scenes).
I still have a lot of learning to do for the programing stages of RPG Maker VX, and I was hoping that by posting this and updates every week, I can get some feedback and help with that part.
Game Info:
Now to the game info: this game will mostly be game over rape or "game over rape and restart" themes mostly. There will be a number of quests, but the main objective of the game will be to accumulate money as an end objective.
The battle mechanics will be simple, but each fight will be a 1 vs 1 boss battle with each type of enemy in the game, and extremely difficult to win (thus ensuring a lot of the CG being seen).
The game style (which I haven't seen much of) is an "Open World" one, where you are free, for the most part to explore any area as long as you can avoid enemies from attacking you (most will be aggressive in a large radius - something I an still trying to figure out in RPG Maker VX).
The battle mechanics will be simple, but each fight will be a 1 vs 1 boss battle with each type of enemy in the game, and extremely difficult to win (thus ensuring a lot of the CG being seen).
The game style (which I haven't seen much of) is an "Open World" one, where you are free, for the most part to explore any area as long as you can avoid enemies from attacking you (most will be aggressive in a large radius - something I an still trying to figure out in RPG Maker VX).
Plot Info:
Em is an adventurer on the continent of Cholak - the smallest of 4 continents known in his world, and the most wild. His parents died when he was young and was taken in by Master Sian, a retired adventurer, where he learned about fighting and honor. Out on his first real quest, he encounters a monster raping a beautiful woman in the woods. Acting out of a trained instinct to protect a woman in need of assistance, he attacks the monster, and kills him.
Unfortunately, he has killed the king of the fairies, and the queen of the faeries, the woman he was "rescuing" is very upset. In her anger and massive magical power, she turns Em into a girl, and storms off, leaving Em to try and figure out how to change back.
Not knowing exactly what to do, Em returns to her (his?) master, Sian, and see if he knows what to do, but it takes a lot of convincing to make him believe that he really is Em, and that she (he?) has fallen under some sort of powerful Faerie magic. Sian tells Em of a woman, on the great continent of Emmeris that is a powerful sorceress who might be able to help Em, but in order to get there, Em will have to travel to the port city of Welmir and book passage on a ship, which is a journey fraught with peril, especially for a beautiful girl such as herself.
Turns out, passage on a ship is VERY expensive, and that ends up being the main objective of her (his?) quest. Unfortunately, saving money from doing quests is going to be very hard, and fighting monsters will be even harder.
Unfortunately, he has killed the king of the fairies, and the queen of the faeries, the woman he was "rescuing" is very upset. In her anger and massive magical power, she turns Em into a girl, and storms off, leaving Em to try and figure out how to change back.
Not knowing exactly what to do, Em returns to her (his?) master, Sian, and see if he knows what to do, but it takes a lot of convincing to make him believe that he really is Em, and that she (he?) has fallen under some sort of powerful Faerie magic. Sian tells Em of a woman, on the great continent of Emmeris that is a powerful sorceress who might be able to help Em, but in order to get there, Em will have to travel to the port city of Welmir and book passage on a ship, which is a journey fraught with peril, especially for a beautiful girl such as herself.
Turns out, passage on a ship is VERY expensive, and that ends up being the main objective of her (his?) quest. Unfortunately, saving money from doing quests is going to be very hard, and fighting monsters will be even harder.
Currently, I have planned out most of the story arcs, and gotten together all the maps (althought I need to produce tile sets that I will use in RPG Maker VX), and figured out what system ideas I want to use.
Feel free to let me know if you have any feedback or suggestions.
-VSPAR
Updates:
Game will eventually be programmed under RPG Maker VX Ace (Pro), still waiting on getting enough money to buy it.
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is up and running for more accurate updates on game making progress.
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