Re: Monmusu Hunter
Been playing this game pretty much since it was shared here, finally 100% it, save file attached.
The game was pretty short and simple, but still managed to be entertaining. The gallery is accessible right off the bat, and scenes (which are all animated sprite sex are purchased at the only shop in town. Basically, you go out into the wilds and hunt down monsters, fuck the ones you "defeat", then come back to town and spend the bounty money on "pet" versions which you keep in a dungeon under your house. There you can go to have fun whenever you like. Also, you can purchase any enemy you've beaten in the wild, though the first area is the best place to grind up money (kill centaurs, back out to catgirls, ignore them and go back to centaur room, they've respawned, kill them again, rinse & repeat). The formula is 1000 gold for basic enemy types, 1500 for minibosses and way more for bosses, I'd say a specific number but it increases for each boss.
There's no level up or equipment function in this game at all, unless you consider having an alternate weapon type to be one. You can use your rocket launcher (primary) weapon, which has short range and high damage or you can use the crossbow which has extremely long range but much less damage.
That "oxygen" bar at the top is essentially your health; it will drain gradually as long as you aren't in town or in a cutscene, and damage taken from enemies will reduce that bar as well. To stay alive, use your extra canisters, listed under the bar. The button to use one is D.
You go through the 4 levels, all pretty much the same screen formula, then some explosive shit happens and level 5 unlocks. You go down there, fight through the dark past the basic enemies then get to the boss (who is, thankfully, in a lit room). Be warned; the final boss is ridiculously hard (took me 6 tries with 4 spare canisters going in).
Basic controls of the game.
A - shoot
S - lay mine (detonates when an enemy walks over it, massive damage, flying enemies won't set them off)
D - Use spare canister (100% heal, uses one of the canisters under your health bar)
Z - Rape/accept/continue (use it over a downed enemy to rape them, use it anywhere else as a "confirm" button)
X - cancel/skip (use it during a rape scene to skip the scene [useful during missions, you can Z/X over a downed enemy to get the loot without waiting 5 mins for the scene while your health drains] or use it in dialogue to cancel/close wind)
Q - Switch to crossbow (low damage, long range)
W - Switch to rocket (high damage, short range, default)
Couple general tips.
A. You can shoot through walls/obstacles, the enemies can't. Don't be afraid to stand on the opposite side of the wall from an enemy and shoot them. Sometimes the AI doesn't even move around the obstacle (here's looking at you, beegirls!).
B. Aim for their absolute centre of their shadow. Because the hitboxes are really fucking precise in this game, you won't do damage unless you hit the absolute center of their shadow.
C. Compensate for movement. The enemies move just as fast, or faster, than you do. So when you're aiming, be sure to lead the target.
D. Bait the enemy into your shot. The enemies have to be either vertically or horizontally lined up with you to do damage, so try to use that to your advantage; your hits stun for a slight time (enough to hit and run), so you can make them chase after you then turn and shoot at the side they were gonna hit you from, damaging them instead and giving you a chance to put some distance between you.
Anyway I'll stop for now, feel free to use my save file if you just want to skip to the gallery (I have everything unlocked, including the final boss despite the 5k gold cost)