Re: Scourge of the Silver Marches
(M'kay, here we go.)
1d20+8 = 16+8 = 24 vs DC15 = hit on Orc Archer 3, takes 7+1 = 8 damage.
Tods bolt catches one of the orcs in the chest.
1d20+12 = 13+12 = 25 vs DC15 = hit on Orc archer 2, takes (1+6)*2 = 14
Another orc is not so lucky, as Holi charges headfirst into him. The orc is impaled clean through his gut, and hangs limply on the dwarfs helmet spike, very dead.
1d20+9 = 2+9 = 11 vs DC15 = miss on Orc archer 1
The monk quickly rushed right past the elf and the paladin to attack another orc, but the orc was lucky and dodged the kick Carella aimed at his head.
1d20+7 = 20+7 = 27 vs DC15 = hit on Orc archer 7, takes 3d6 = 2+4+5 = 11 damage, reflex save: 1d20+2 = 9+2 = 11 vs DC21 = fail, he catches fire.
The farthest orc never knew what hit him, but he knew how bad it hurt. Malacets energy blast lances through the air and strikes him clean in the chest, knocking him over and setting his shabby leather armor, and his flesh beneath it, on fire. He begins rolling in panic, trying to extinguish the flames, but his injuries are too severe for him to move much.
1d20+4 = 7+4 = 11 vs DC11 = hit on Orc Archer 6, 4d6 = 3+3+1+5 = 12 damage.
The beam of lightning from Granths fingers hits an orc in the chest, scorching him him dropping him to his knees. He staggers back to his feet, but then collapses to the ground in a heap, twitching.
1d20+11+2 = 19+11+2 = 32 vs DC15 = critical hit on orc archer 4, 1d6+3 = (4+3)*2 = 14 damage;
1d20+12+2 = 20+12+2 = 34 vs DC15 = critical hit on orc archer 4, 1d6+1+1= (4+1+1)*2 = 12 damage
Aramil rushes to the nearest orc, slashing the orcs throat with his scimitar and gutting it with his shortsword. The orc is dead before it hits the ground.
1d20+12+2 = 16+12+2 = 30 vs DC15 = hit on orc archer 5, 1d8+4+2 = 6+4+2 = 12 damage
Trex rushes forward and slashes one of the few remaining orcs across the belly, the orc collapses trying to hold in his guts.
1d20+10+2+2 = 18+10+2+2 = 32 vs DC15 = hit on orc warrior, 1d8+4+2+1d6 = 3+4+2+1 = 10 damage
Bolm charges at the orc who still stood confused at the edge of the globe of darkness and swung his morningstar at the creature, but the blow was poorly aimed and hit the creature in the shoulder, crushing its arm and causing mild burns from the weapons fiery magic, but not killing the creature.
1d20+5 = 14+5 = 19 vs DC22 = miss
The orc warrior swings at Bolm, his poorly made club bouncing harmlessly off Bolms tower shield. The wounded orc archer (orc 3), meanwhile, sees his fellows dieing around him, drops his bow, and flees, clutching his wound. But he is not so lucky, as Aramils blades catch him in the side, bringing him to the ground into a quickly spreading pool of his own blood. The lead archer, seeing this, drops his bow and raises his arms in surrender.