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Active WolfRPG [Shocks] Tir-na-rougue: ~魔孕の万魔殿~ / Hall of the ten thousand impregnator demons


sickle

Jungle Girl
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A rouguelike made in WolfRPG. Progress is steady, and a demo was released in late July 2025.
Despite being the first game by this solo developer, it seems pretty popular, with over 16.000 Ci-En followers as of June 2025. And over 20.000 as of August 2025!
Also, despite being in-development since 2023, it hasn't had a name since literally the day I'm starting to write this thread. No, not sure of my translation, but I think it gives you the gist.
The gist being that Neige is going to have to go through a lot of monster dick.


Despite the author kindly providing , I haven't found navigating the Ci-En for info the easiest task.
This is my best attempt at piecing together what he writes, I apologize in advance for any mistakes and omissions.

Fetishes
Monster rape, erotic status infliction, light ryona, restraints, impregnation, clothing damage, energy drain
Might be more, not many monsters in the demo.

Plot
I want the backstory of why nuns in this universe dress like Neige. And I want to see what other women are wearing.
Our white-haired and generously-endowed protagonist, Neige, is a nun — you can clearly tell by the obvious nun leotard.
To be precise, she's a talented but inexperienced member of the "dark" part of the church. I'm guessing those are the guys who are less about sermons and more about slicing up demons.
The reason she took the questionable decision dropping down a hole and trap herself in a place called the "hall of the ten thousand impregnator demons" is she's trying to clear this anomaly.
Full game will probably have more story. The Ci-en shows Neige exploring her church, and the church getting attacked by monsters — also, Neige's eventually-mandatory trip to the tentacle-dicking prison shows plenty of other women being raped in the vicinity, which leads me to believe she's trying to rescue them.

Exploration
I think it's good. Then again, I have no taste.
Game is a turn-based rouguelike
— think Mystery dungeon. Neige will have to navigate randomly-generated levels, find the stairs bringing her to the next level, deal with monsters and try to get loot on the way.
It's fairly polished. You have 8 directions movement/facing, Neige will automatically turn towards enemies attacking her. Map autofills… I'm not super experienced with the genre, but it feels fairly serviceable.
Exploring will gradually regenerate Neige's HP. You could, in theory, just heal yourself to full by walking in circles — but, in practice, that is ill-advised, since monster respawn indefinitely, and will probably swarm you enough to eventually wear you down. Plus, the game does have a ticking-down exhaustion meter, so finding food is a thing.
You're probably better off exploring the dungeon, then. You'll find helpful loot — healing and power-up consumables, and new equipment which usually makes you stronger/more durable but reduces your hit and evade, so I'm still not sold it's not a scam. Inventory space is limited, so you'll eventually have to start using/dropping stuff — or throw it at the enemy, which is ineffective but still fun.
There's also plenty of traps to fall into — they're devastating, inflicting huge damage or statuses that are basically impossible to remove in the demo. While they can't be spotted/avoided in the demo, that will apparently be possible in the full game, through items.
You can only save at "safe rooms", you'll find one every so many levels of the dungeon. Demo, sadly, ends at the first — so not fully clear what other features those rooms have, if any.

Combat
Fairly standard. Except for the tentacle rape.

Combat is mostly blow-trading, but does have some depth to it
. It's not exactly riveting in the demo, because said demo only has one monster type, but it seems promising for when the game will be more mature.
Positioning is important. Deciding wheather to fight in rooms, where you have freedom of movement but you can be swarmed, or in corridors where you can funnel enemies but will be in big trouble if you get surrounded, is a key strategy. But, even more important, the enemies will frequently use their turn to prepare their grab, and you'll have to move to avoid getting grabbed and be forced to struggle until Neige frees herself — getting damaged by the grab each turn, while also getting beaten by any nearby enemies. If you position yourself properly, you can even get the monsters to hit each other with thier grab.
Leveling up only increases hp, at least in the demo — it is still pretty useful. In classic rouguelike fashion, Neige will lose all her levels when she's defeated. Lose them in a hentai way, so…

Porn gameplay
Speaking of tentacle rape.

If you're brought to 0 HP
— something only an enemy can do, since traps will at worst leave you at 1 — Neige will be subjected to a different grab. That would be the grab with the dicking. Nearby enemies (including the ones that arrive during the grab) will join in — for example, in the demo, the first three tentacle monsters will get one orifice each (randomly picked until you max), then next ones just put their dick on top of Neige — I've seen that happen with the fourth tentacle monster, pic on F95 has three more.
But, even when you're being raped, you're not defeated yet. You can free yourself with repulsor stones, if you have them, but more interestingly Neige's has a last-ditch, powerful magical attack that she can only use when she's raped (unless she's too tired), and will kill all nearby enemies and restore some HP — this attack is the only way to use MP in the demo. What makes this mechanic particularly interesting is Neige will recover some MP when she climaxes — meaning she might find herself forced to endure demon dicking, while hoping that she recovers enough MP to free herself before she faints, or is impregnated, or…
If she endures the rape too long, or you manually give up, the rouguelike reset is handled ingame, when Neige is captured by the monsters. Every game over will start with an energy drain sequence (skippable after the first time), where she's harvested of all her MP and XP — that's how she resets to level 1. Then, Neige will be left in the captivity of the monsters, who get to do whatever they want to her, in their third and worst "game over" grab — tentacles in the demo turn her into a seedbed and start impregnating her, but each monster will have a separate game over scene. But, Neige is not done for… her mana will recover as she orgasms, eventually allowing her to use her magical attack to escape. After a short dungeon — where you're weakened and your objective is just escaping — you'll be back at the start, ready to brave the dungeon again. Although, her imprisonment has probably left her with some statuses…

Status porn and gameplay
No, she ain't getting "poisoned".

There are a ton of erotic statuses in this game
. They stack, and they show up in Neige's standing picture.
Just in the demo, traps can give Neige BDSM restraints (lowers your attack), put her in estrus (enforces masturbation), cover her with sperm.
Monsters can wreck her clothing with regular attacks, and if they come inside her Neige can be impregnated — seems to be a central mechanic, the guys at that thread already mentioned the game for a reason. Pregnancy is particularly bastard because, among other things, it reduces your mana regen (your monster babies suck out their share when you regenerate), meaning you'll have a harder time escaping when you get raped.
Getting caught and brought to the gameover tentacle dicking prison awards you with the slut tattoo — while the full game will have a distinct game over prison for each enemy (I explicitly asked the dev), we don't know if that means different statuses… we'll see!
In the demo, most statues stick with you, but there might be ways to deal with them in the full game. I know there's a scene where you can get healed of pregnancy at the church, on the Ci-En. Another upcoming thing is erotically-cursed equipment — finishing the demo gives you a slave collar, I haven't tested it.
Neige will develop as she gets raped. If that entails gameplay changes, dunno, but you can check your scoreboards on the menu.
On the menu, you can also disable the pregnant belly, if that's not your taste. Aside from that, the dev seems to be implementing a color changing system to the standing picture, meaning you'll be able to customize Neige's look to an extent. So far, only skin color, and there's only one alternative (you may have noticed the browner Neige in the gallery above, showcasing that), but, like many things in the demo, it seems promising.


Apparent Fetishes
Monster rape, erotic status infliction, light ryona, restraints, impregnation, energy drain

Assumed Plot
Neige — our white-haired and generously-endowed protagonist — apparently isn't a complete imbecile of an aspiring adventurer that heard about the "hall of the ten thousand impregnator demons" and thought she'd check if the dungeon has good loot.
Instead, I think I understand she got kidnapped. From a church. Dunno if she was passing through or lived there, but I'm just going to assume that black leotard is her nun outfit.
What I *do* think I understand well is that she starts the game already in the tentacle dicking prison. After she manages to free herself, the rest of the game is her escape attempt.

Conceiveable Gameplay
Have seen plenty of pics and videos showing Neige getting tentacled, very little of Neige exploring and fighting.
I know that the dungeon is randomly generated, and that Neige will have to deal with (rapey) monsters as well as (erotic) traps. And she can put on equipment — which can be cursed and give her (erotic) statuses. Seems like a porn-over-gameplay approach, which I can respect.
Neige can be inflicted with plenty of statuses, at the same time. I've seen induced masturbation, the slut tattoo, impregnation, and restraints. She can still walk around with those, and they'll show in her standing picture. Aside from that, the dev seems to be implementing a color changing system to the standing picture, meaning you'll be able to customize Neige's hair and skin color (you may have noticed the browner Neige in the gallery above, showcasing that).
Neige has an attack stat, there's a couple of standing images showing her wielding a knife like a badass, so she's probably capable of fighting back.
She can also level up. But, in an interesting hentai take on the rouguelike mechanic, when she's defeated the monsters will energy drain her level back to 1, and put her back in the nest for a convenient restart.

Ostensive Porn
Dev's description seems to claim that Neige can only be hentaid when she gets defeated, but it might be a mistranslation, since that doesn't match the more recent videos — where the tentacle demons don't seem to mind how much HP Neige still has.
Ero scenes are shown via cut-ins and Neige's standing picture.
Neige will develop as she gets raped.
While pregnancy seems to be a thing — the guys at that thread already mentioned the game — it's unclear what that entails. I know there's a scene where you can get healed of it.
 
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I mean, it looks good? But if it's been in development since 2023, hasn't had a proper name since "just now", and never had a demo the entire time, we can gleam a few things from this.

This dev is certainly in no hurry, and this dev does not want anyone to enjoy their game until it's finished.

This is either another slow-burn "tease people with screenshots and updates until the dev racks up enough subscription/dono/patreon/etc money to buy their golden ticket and bail" project, which my money's on.

Or, alternatively, it's one of those diamond-in-the-rough devs, who work really hard on making one amazing game completely out of nowhere, and then half-ass a second one before bailing less than 10% into the new project. (There's exceptions to this, of course. I still hold a candle for one of maitora's games.)

It's a mix of conflicting emotions. On one hand I don't want people to get their hopes up and see this thread on the front page for the next 3 months when literally nothing related to it has happened, but on the other hand, maybe the game getting some additional recognition might be what tips the dev into a spurt of motivation to get things rolling just a little quicker.
 
I mean, it looks good? But if it's been in development since 2023, hasn't had a proper name since "just now", and never had a demo the entire time, we can gleam a few things from this.

This dev is certainly in no hurry, and this dev does not want anyone to enjoy their game until it's finished.

This is either another slow-burn "tease people with screenshots and updates until the dev racks up enough subscription/dono/patreon/etc money to buy their golden ticket and bail" project, which my money's on.

Or, alternatively, it's one of those diamond-in-the-rough devs, who work really hard on making one amazing game completely out of nowhere, and then half-ass a second one before bailing less than 10% into the new project. (There's exceptions to this, of course. I still hold a candle for one of maitora's games.)

It's a mix of conflicting emotions. On one hand I don't want people to get their hopes up and see this thread on the front page for the next 3 months when literally nothing related to it has happened, but on the other hand, maybe the game getting some additional recognition might be what tips the dev into a spurt of motivation to get things rolling just a little quicker.
well they don't have a paid plan, so it seems more like the 2nd option to me, at least the first part, also finally a thread about the game, been ollowing this dev since last year
 
Going by the screenshots, I'm going to assume this will be similar to MaidensnowEve?
 
Seems like a porn-over-gameplay approach​
This is the way. It seems to be focused on statuses and corruption, and that's one of the best ways to tie H and gameplay together. If it knows what it is, and doesn't waste my time pretending to be something more, then I'm all for it. Not to say H-games can't have compelling plots or engaging gameplay, but I consider it filler unless it ties into some kind of h-related mechanic or scenario
 
This is the way. It seems to be focused on statuses and corruption, and that's one of the best ways to tie H and gameplay together. If it knows what it is, and doesn't waste my time pretending to be something more, then I'm all for it. Not to say H-games can't have compelling plots or engaging gameplay, but I consider it filler unless it ties into some kind of h-related mechanic or scenario
I think that's the most difficult challenge for aspiring h-game devs. Many, many fucking it up by feature creeping lots of useless expensive gameplay or plot in their hentai game and then never finish their work because they wasted motivation and resources on that useless crap, many others fuck up the porn because they make gameplay that makes it challenging to see.
I've seen a dev get it relatively right only very, very rarely. RAVE-N being an amazing example, where the game is playable, but also basically every aspect of the gameplay contributes to the porn.
Going by the screenshots, I'm going to assume this will be similar to MaidensnowEve?
I fear I never played that one, but Tir-Na-Rougue didn't have any visible gameplay in the last 40 updates that I skimmed, so I think it's a hard question to answer anyway.
 
IIRC MaidensnowEve was turn-based tactical RPG, and this is labeled ACT so...
 
IIRC MaidensnowEve was turn-based tactical RPG, and this is labeled ACT so...
I'll say they're both in the dungeon crawling genre, and this one is turn based too. they prob got the inspiration from maidensnow if anything
 
IIRC MaidensnowEve was turn-based tactical RPG, and this is labeled ACT so...
...I labelled it "active", as in "it's in actively being developed, as opposed to being in hiatus or abandoned".
Please don't tell me I've used it wrong all this time.
 
...I labelled it "active", as in "it's in actively being developed, as opposed to being in hiatus or abandoned".
Please don't tell me I've used it wrong all this time.
IIRC MaidensnowEve was turn-based tactical RPG, and this is labeled ACT so...
I'll say they're both in the dungeon crawling genre, and this one is turn based too. they prob got the inspiration from maidensnow if anything

So just so we're all on the same page, on the author's ci-en:
"ターン制ローグライクRPG" - Turn-based roguelike RPG.
 
Fuck me, guess I didn't read the prefix.
 
So just so we're all on the same page, on the author's ci-en:
"ターン制ローグライクRPG" - Turn-based roguelike RPG.
Confirming it, he implies it .
He shows off the gallery. And shows that gallery rooms put you in a room filled to the brim with monsters, and that those monsters will start raping you "as soon as you take a step".
BTW, he's making the gallery, and the entrance to the dungeon (seems my reconstruction about you starting in the tentacle rape chamber might be a tad off, you start at the church? I'll update if I figure out). And says he's starting to "see the light at the end of the tunnel" concerning a demo. Let's hope.
Fuck me, guess I didn't read the prefix.
Thank god it wasn't me. I didn't want to update 100 threads.
 

Oh hey speaking of, such perfect timing too, they're aiming for a test version around the 3rd/4th week of July.
 

Oh hey speaking of, such perfect timing too, they're aiming for a test version around the 3rd/4th week of July.
Oh, that's awesomely lucky! It was a real long time coming.
I'll do my best to update the OP once the demo is out.
 
Rewrote OP completely following demo release.

I liked it. Seems pretty promising, despite the single enemy. If he keeps up, and he doesn't get bogged down in alternative art and bullshit (which is awesome, but he'll get bogged down fast if he does so much), this game has potential.
One other thing to mention: while the demo was somewhat buggy, I've played 0.2, and he's already at 0.5 — he's definitely taking effort. I with him the best.
 
Couple quick updates.
See how my post right above compliments the author for already iterating on the demo, getting to 0.5? Because he just released 0.14 — can't deny he takes effort!
Apparently, in the newest version enemies gain xp, too — cool!

Also, I clarified a couple things with the dev, and added them to the OP.
  1. Yup, traps are supposed to be invisibile. You're supposed to be able to see them with an item, but he hasn't implemented it yet
  2. He confirmed my hypothesis that different enemies have different game over scenes — so, the trip to the tentacle dicking prison Neige makes in this demo is the game over for the demo's only enemy.
In less good news, he's reworking the energy drain scene. Which I consider bad news, not just because I liked the previous version (with the 3/4 profile cgs, and the lights leaving Neige) better, but because he's continuing to rework old things… I hope he doesn't overexert himself.

tirnaupdated.jpg
 
This just keeps getting better and better
 
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