Hey there, I'm developing a game called Sol Stories.
Download is on the game's blog: solstoriesdevDOTblogspotDOTcoDOTuk/ (I can't post the actual link until I have 15 posts, lol. Just replace the DOTs with '.')
You command a slaving vessel around 250 years in the future. Due to the sudden appearance of a variety of alien races, the government has fallen apart giving you the opportunity to exploit the weak. The game is text-based, but I'm planning on building a paper-doll based system for displaying characters at some point in the future. As of writing, there is an introduction quest in the and some repeatable quests to explore the game. You can capture prisoners, break them, train them and then choose to: keep them as slaves, sell them on or promote them to crewmembers.
I really want to hear any feedback you guys have for this. It's still early in development and I need ideas for features to add. Please post any bugs/typos/whatever in the thread too, I'll add them to my bug tracker and hopefully get them fixed quickly.
Download is on the game's blog: solstoriesdevDOTblogspotDOTcoDOTuk/ (I can't post the actual link until I have 15 posts, lol. Just replace the DOTs with '.')
You command a slaving vessel around 250 years in the future. Due to the sudden appearance of a variety of alien races, the government has fallen apart giving you the opportunity to exploit the weak. The game is text-based, but I'm planning on building a paper-doll based system for displaying characters at some point in the future. As of writing, there is an introduction quest in the and some repeatable quests to explore the game. You can capture prisoners, break them, train them and then choose to: keep them as slaves, sell them on or promote them to crewmembers.
I really want to hear any feedback you guys have for this. It's still early in development and I need ideas for features to add. Please post any bugs/typos/whatever in the thread too, I'll add them to my bug tracker and hopefully get them fixed quickly.
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