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Re: To Find a Way Home (Mamono Assault Force)
Bakan's inexplicable choice to continue his conversation with Orgrosh several minutes after it had seemingly ended and they had started walking would initially earn a noncommittal grunt from the orc, who seemed to not want to discuss it further now that they had more immediately pressing concerns, and when she couldn't turn to face him because they were walking. When he brought up his dishonorable act, however, she coldly brushed his hand from her shoulder and grunted; "Enough! Now is not the time.... Do not speak of this in front of others again." His compliment toward her prowess in battle would seemingly merit no response save for a simple nod of acknowledgement, but from then on Orgrosh would remain largely silent, and being in the very back of the line behind her Bakan would be unable to directly address anyone else in line.
How he would cover Rhep's face with his cape from so far away notwithstanding, Bakan's reaction to the foul stench would field nods and murmurs of agreement from everyone else, even Artis who had gone silent since they'd left.
When they passed beyond the sewers and began to enter what seemed to be crypts, Aria would chuckle and shake her head from the front of the line, her answer echoing back to him down the narrow tunnels; "No... No! Certainly not down here, this isn't the Necropolis! We honor our dead in Cheydin... And besides, the only undead in Badaria would probably be controlled by a sanctioned necromancer rather than some hedge mage lunatic like you'd expect to find in Crolia or the Amazon! No, it's just that most dislike the stench of death!"
All too soon the smell of decay would overwhelm the stench of sewage, the loamy earth often visible above their heads sometimes crumbling onto them. Rats, worms, and other vermin known for decay appeared and vanished, and they passed threw as many earthen tunnels as stone ones as they went from crypt to crypt. Aria never let them linger or took them beyond the gates into the places where bodies were kept, but more than once Bakan would feel a chill pass through him and his skin crawl, or would feel as if someone or something was observing him from just beyond the periphery of his vision. The graveyard tunnels took them half an hour and began to wind, the passageways increasingly difficult to navigate, but they never crossed the same place, each crypt unique by its markings at the very least.
Before they left them, however, Aria suddenly came to a stop, resulting in a traffic jam behind her that resulted in a number of exhaled grunts running down the line, one guard falling over as he almost tripped on Rhep, and Bakan smacking into Orgrosh's back and rebounding off, though one of his hands accidentally ended up on the orcish warrior's soft, plump rear in an effort to keep from accidentally falling forwards and making the traffic jam worse. "Quiet!" the guardswoman called in a hushed whisper, and then a second later added; "There's... Something moving... Up ahead!" They were in a narrow stone corridor connecting a crypt foyer to a tomb of some noble family or another, a chamber ahead and a chamber behind. Bakan was free to offer a suggestion if he so wished, but if he did not Aria would begin to creep forward, and the line would begin moving again after her in an equally cautious advance.
Bakan: HP = 120, PP = 45/45, EP = 34/85, Status = Tired, Armor at 26/50 TP
NPC Stats
Samarta: HP = 54, PP = 67, EP = 67, Status = Fine, Pregnant
Inka: HP = 51, PP = 61, EP = 44, Status = Fine
Rebecca: A coon. A fluffy fluffy coon.
Orgrosh: HP = 85/97, PP = 49, EP = 72, Lightly Wounded
Sarah: Fine
Cory: Pregnant, probably gonna be pissed off when she hears about this
Rhep: HP = 42/99 PP = 43 EP = 44, Status = Wounded
Kenneth: Not dying. (40/10/10 Sniper/HardHitter/3xSkill/Resilient/PainRes)
Aria: Taken 20/95 damage (50/10/20 Resilient/PainResx2/Duel/HardtoHitx2/Sniper/2xSkill/Fencer/LightStrik/Knight)
Artis: Fine
NPC Stats
Samarta: HP = 54, PP = 67, EP = 67, Status = Fine, Pregnant
Inka: HP = 51, PP = 61, EP = 44, Status = Fine
Rebecca: A coon. A fluffy fluffy coon.
Orgrosh: HP = 85/97, PP = 49, EP = 72, Lightly Wounded
Sarah: Fine
Cory: Pregnant, probably gonna be pissed off when she hears about this
Rhep: HP = 42/99 PP = 43 EP = 44, Status = Wounded
Kenneth: Not dying. (40/10/10 Sniper/HardHitter/3xSkill/Resilient/PainRes)
Aria: Taken 20/95 damage (50/10/20 Resilient/PainResx2/Duel/HardtoHitx2/Sniper/2xSkill/Fencer/LightStrik/Knight)
Artis: Fine
Bakan's inexplicable choice to continue his conversation with Orgrosh several minutes after it had seemingly ended and they had started walking would initially earn a noncommittal grunt from the orc, who seemed to not want to discuss it further now that they had more immediately pressing concerns, and when she couldn't turn to face him because they were walking. When he brought up his dishonorable act, however, she coldly brushed his hand from her shoulder and grunted; "Enough! Now is not the time.... Do not speak of this in front of others again." His compliment toward her prowess in battle would seemingly merit no response save for a simple nod of acknowledgement, but from then on Orgrosh would remain largely silent, and being in the very back of the line behind her Bakan would be unable to directly address anyone else in line.
How he would cover Rhep's face with his cape from so far away notwithstanding, Bakan's reaction to the foul stench would field nods and murmurs of agreement from everyone else, even Artis who had gone silent since they'd left.
When they passed beyond the sewers and began to enter what seemed to be crypts, Aria would chuckle and shake her head from the front of the line, her answer echoing back to him down the narrow tunnels; "No... No! Certainly not down here, this isn't the Necropolis! We honor our dead in Cheydin... And besides, the only undead in Badaria would probably be controlled by a sanctioned necromancer rather than some hedge mage lunatic like you'd expect to find in Crolia or the Amazon! No, it's just that most dislike the stench of death!"
All too soon the smell of decay would overwhelm the stench of sewage, the loamy earth often visible above their heads sometimes crumbling onto them. Rats, worms, and other vermin known for decay appeared and vanished, and they passed threw as many earthen tunnels as stone ones as they went from crypt to crypt. Aria never let them linger or took them beyond the gates into the places where bodies were kept, but more than once Bakan would feel a chill pass through him and his skin crawl, or would feel as if someone or something was observing him from just beyond the periphery of his vision. The graveyard tunnels took them half an hour and began to wind, the passageways increasingly difficult to navigate, but they never crossed the same place, each crypt unique by its markings at the very least.
Before they left them, however, Aria suddenly came to a stop, resulting in a traffic jam behind her that resulted in a number of exhaled grunts running down the line, one guard falling over as he almost tripped on Rhep, and Bakan smacking into Orgrosh's back and rebounding off, though one of his hands accidentally ended up on the orcish warrior's soft, plump rear in an effort to keep from accidentally falling forwards and making the traffic jam worse. "Quiet!" the guardswoman called in a hushed whisper, and then a second later added; "There's... Something moving... Up ahead!" They were in a narrow stone corridor connecting a crypt foyer to a tomb of some noble family or another, a chamber ahead and a chamber behind. Bakan was free to offer a suggestion if he so wished, but if he did not Aria would begin to creep forward, and the line would begin moving again after her in an equally cautious advance.