Re: Fairy War
Doom: First-person shooter, monsters.
Later Doom games: New maps, Graphical updates. Eventually become squad-based.
Quake: First-person shooter, 3D mesh-rendered monsters.
Later Quake games: New maps, Graphical updates. Eventually become multiplayer-arena based.
Unreal: First-person shooter, fewer but bigger 3D mesh-rendered monsters.
Later Unreal games: Graphical updates. Immediate jump to multiplayer-arena base.
Slime say's they are all updates of the first Doom, and here falls the donkey, Wolfenstein 3D come out more than one year earlier, so his point is proven wrong by destroying it's foundation.
Tron: Human unwittingly sucked into virtual world.
Matrix: HUMANITY unwittingly sucked into virtual world.
Wrong!
Matrix: Human unwittingly sucked into the real world.
It's the opposite, but i'll admit that's a little bit funny, just a little.
Final Fantasy 'series': Small group takes on the world for its own good. New maps. Graphics steadily update. Introduction, removal, and change of many elements. Certain elements become 'Core', and always reappear.
I find it funny how you can say that Final Fantasy games are similar(beyond the obvious RPG features, but that's part of the genre, not the series), the storyes are different, the characters are different, the settings are different, even the soundtracks can be told apart with ease most of the time. By following your reasoning most games are the upgrade of the very first game with a group of people trying to save the world, which goes even beyond the term "genre", let alone "series", by being too general you lose the grasp on the subject.
Zelda/Metroid series: Single individual collects upgrades in quest to destroy paragon/source of corruption. New maps, graphical updates. So similar to EACH OTHER that a game was made that combines common factors (Cerberus).
Again you generalize far beyond the series you talk about, this time you barely even mention a shadow of what the games are.
Mario series: Overweight plumber jumps on things for poorly-explained reasons. New maps, graphical updates. Frequent deviation from core to feature major characters in totally unrelated activity (Mario sports) or wildly different gametype (Mario RPG, Paper Mario)
If anything, a Mario comparison is least apt.
It's not the least apt, because between all others is the least generalized, the most specific. I have to repeat myself cause the message doesn't seem to permeate, i have never said that all mario games are the updated versions of the first(no one seems to care about what i say...

). What i said is that nintendo kept updating it for 27 years, it's different because it doesn't imply all games, but certain specific games along the line from Arcade-NES-SNES-Gameboy-NDS-Wii, that look the same, with better graphic, the point of the joke was that these games are so extremely similar that they seem like the updated version of the first one(since the story has always been nihilistic...), same character, same playing style, same look with better graphic, and i'm not talking about the platformer genre, not making weird comparisons with other games, or the gaming world in general, like you(and slime) do, i'm being specific, that strenghten my point against an extremely generalized and vague argument.
That being said, it was a damn joke...
