Well, if I understand well it can be considered as an interface translation for now. The problem is the main game update rythm, and the fact that it's not that easy to follow updates with the translation because of the structure of RPG Maker games...If I'm reading Dargoth's blog correctly it's been nearly 5 months and only the demo material is translated?![]()
Well, if I understand well it can be considered as an interface translation for now. The problem is the main game update rythm, and the fact that it's not that easy to follow updates with the translation because of the structure of RPG Maker games...
Now, 1.21 is out, but I don't doubt that the game will be updated a lot until being considered really final regarding content and stable.
That's why I'm waiting BTW, I consider the game the same as an Early Access in Steam, so I wait for a real completed one before playing it...
Are there any specific places that are best for XP Grinding or Job/Race Grinding? My guys are all under 10 atm, is it better to just grind XP and worry about job/race later or grind it all early on?
Are there any specific places that are best for XP Grinding or Job/Race Grinding? My guys are all under 10 atm, is it better to just grind XP and worry about job/race later or grind it all early on?
Ah, are levels capped at 30/10/10?
I thought about cheating, but decided against it.
This is the first game in along time that i actually enjoy grinding / playing, although i did cheat for money, but that was it.
Ill keep an eye out for those grind spots, thanks alot.
how to use Cheat Engine to Cheat this Game?Cheat engine
Thanks For Tip About Cheat EngineThere are some items / skills that increase random battles, other that lessen the amount you get. Maybe you have some skills/items equipped that up it?
as for cheat engine ...
from Dark Byte
But if you wish to use this custom type (so you don't have to do that *2 stuff) then do the following:
Start ce
open any process
rightclick the "value type" combobox
click "define new custom type (autoassemble)"
replace the existing script with the script posted here (starts at alloc & ends at /32-bit
and click OK
=====
alloc(TypeName,256)
alloc(ByteSize,4)
alloc(PreferedAlignment, 4)
alloc(ConvertRoutine,1024)
alloc(ConvertBackRoutine,1024)
TypeName:
db 'RPG VX type',0
ByteSize:
dd 4
PreferedAlignment:
dd 1
//The convert routine should hold a routine that converts the data to an nteger (in eax)
//function declared as: stdcall int ConvertRoutine(unsigned char *input);
//Note: Keep in mind that this routine can be called by multiple threads at the same time.
ConvertRoutine:
[32-bit]
push ebp
mov ebp,esp
push ecx
mov ecx,[ebp+8]
[/32-bit]
//at this point ecx contains the address where the bytes are stored
//put the bytes into the eax register
mov eax,[ecx] //second fun fact, addressing with 32-bit registers doesn't work in 64-bit, it becomes a 64-bit automatically (most of the time)
shr eax,1 //shift right by 1 bit (divide by 2)
//and now exit the routine
[64-bit]
ret
[/64-bit]
[32-bit]
pop ecx
pop ebp
ret 4
[/32-bit]
//The convert back routine should hold a routine that converts the given integer back to a row of bytes (e.g when the user wats to write a new value)
//function declared as: stdcall void ConvertBackRoutine(int i, unsigned char *output);
ConvertBackRoutine:
[32-bit]
push ebp
mov ebp,esp
push edx //save the registers
push ecx
mov edx,[ebp+0c]
mov ecx,[ebp+08]
[/32-bit]
//at this point edx contains the address to write the value to
//and ecx contains the value
push eax
push edx
mov edx,[edx] //edx now contains the original value
and edx,1 //only save the first bit
mov eax,ecx //eax gets the user input value
shl eax,1 //shift left by 1 bit (multiply by 2)
or eax,edx //add the bits of the original value
pop edx
mov [edx],eax //write the new value into the old value
pop eax
[64-bit]
//everything is back to what it was, so exit
ret
[/64-bit]
[32-bit]
//cleanup first
pop ecx
pop edx
pop ebp
ret 8
[/32-bit]
Theres a machine translation Patch for 1.20
You must be registered to see the links
i thought i was badass till i met look-through and she reflected a 6000 damage crit into Luka. yeah gonna need to train mages.
How good is the machine translation?
How good is the machine translation?