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A new tournament has been called, and all are welcome!
This is basically going to be similar to mud wrestling, but a bit less restrictive for the purpose of testing the DG4 beta rules in a more general sense. I will probably be writing a lot less for it overall, though I also doubt I'll resist the temptation to throw some of my own characters into the mix at one point or another.
The basic rules are as follows;
-Any character who has been statted with the DG4 rules, be they derpgen or actively played character or character that one intends to play eventually, may participate. Other characters are welcome in the roleplaying areas for funsies, but if you want to fight you have to be in the DG4 rules or willing to work with someone to update you to it.
-A GM will be doing all of the rolling, though pretty much anyone familiar with the run of the system is welcome to fill that role besides me. Hafnium and Astarte I know could probably do it, though if they'll actually want to is up to them.
-Descriptive posts will be made by each player, followed by a message that is in some way private being sent to whoever is rolling for the fight with the mechanics of their action. Then the GM rolls and puts up a post with the results.
-Initiative will be determined by 3d10+Speed rolls, assuming that no skills or the like cause someone to go last.
-Fights are won by whichever metric the two players agree upon, though the traditional rule of; "whoever becomes unable to fight first loses" seems reasonable as a basic rule. That means dropping to 0 HP, 0 EP, or any other method of complete incapacitation is viable. You may also do first to three, first to five, or whatever you'd like.
-There isn't much introduction necessary for a match unless people want to bother with it. One of the most fun things about mud wrestling was all of the meetings between the various characters, but it's not a necessity if people just want to throw two derpgens against one another and see who will win in a fight. That said, you can do what you want with this, and there will probably be a non-combat thread for the fun derp if I get enough interest in it.
-Winners rights are in effect. :3 (To those that don't know what that means somehow; if people want do post combat smut in which the winner dominates, humiliates, inseminates, or any other "ates" you might think of to the loser, feel free.)
-Players are welcome to agree upon temporary rules changes at the start of combat. Want to see what it'd be like with fewer dice? Go ahead. Want to see how it would run with number of successes alla trades instead of comparative values? Go ahead. Want to handicap one or both characters somehow? That's fine. This is both to encourage testing and to evaluate how well existing things work, and so long as both (or all) players agree upon it, anything goes.
-Everything goes. Warriors, wielders, mages, succubi or any combination you might think of may participate, using the full range of their abilities. Obviously we want a good fight or two out of this, so I would at least ask that the all-in alpha strike or save-or-die stuff be mostly avoided, but that's a very soft sort of "don't" that I am not really going to bother to enforce.
-Keep in mind that no one is obligated to roleplay with anyone else. If you approach someone and they turn you down or ignore you, just don't let it bother you.
I may, at some point, opt to allow people to fight NPCs or monsters for more general testing, but that's not where I'd like this to start. So, without further adieu, the FLUFF!
The goddess of war - or perhaps the goddess of war to be more accurately - looked down upon Donevrion with contempt and pity. So many weak souls, bereft of the courage and determination to be the best that they could be, mired the channels of essence and emotion the crisscrossed the worlds' surface. But some... Some were made of sterner stuff. Some were worthy, or at least worth looking out for. Yes, some... But to weed out those who were strong enough to be worth of a most glorious afterlife one day from those who were naught but paper tigers? A contest was in order!
Each would be given an invitation... An invitation that was not to be refused, and here they would come, to her realm. Battle would be joined, again and again and again, and neither time nor death were an obstacle that could not be easily overcome to bring the best together to see.... See which among them was to become a true Champion, and which were better suited to being servants to those of a higher caliber.
Sitting back against her throne of iron and bone and bronze and blood, a smile crept over the face of the armored goddess. Yes... This would certainly be very interesting to watch. Perhaps the best might even put up a decent fight against her, and if they did... It wouldn't hurt to allow them to warm her bedchambers in exchange for the entertainment.
The characters are all basically in Valhalla, so if you'd like to do stuff between fights feel free to describe things appropriately. That said, it's a daemon realm; you can fight or have any sort of fun you might imagine in any environment you'd like. I will leave this thread open, feel free to fill it with prospective combatants. Please keep it to one post per person, the actual sheets should either be in the Derpgen thread in the GM Test forum or the character sheets thread. Link to your sheets here, maybe with a description, and handle your challenges in the other threads.
Random Arena Generation
For those making an arena for people to fight in that can't quite decide how the battlefield should look, either in the Eternal Battlefield or in another thread, feel free to use this random table.
This is basically going to be similar to mud wrestling, but a bit less restrictive for the purpose of testing the DG4 beta rules in a more general sense. I will probably be writing a lot less for it overall, though I also doubt I'll resist the temptation to throw some of my own characters into the mix at one point or another.
The basic rules are as follows;
-Any character who has been statted with the DG4 rules, be they derpgen or actively played character or character that one intends to play eventually, may participate. Other characters are welcome in the roleplaying areas for funsies, but if you want to fight you have to be in the DG4 rules or willing to work with someone to update you to it.
-A GM will be doing all of the rolling, though pretty much anyone familiar with the run of the system is welcome to fill that role besides me. Hafnium and Astarte I know could probably do it, though if they'll actually want to is up to them.
-Descriptive posts will be made by each player, followed by a message that is in some way private being sent to whoever is rolling for the fight with the mechanics of their action. Then the GM rolls and puts up a post with the results.
-Initiative will be determined by 3d10+Speed rolls, assuming that no skills or the like cause someone to go last.
-Fights are won by whichever metric the two players agree upon, though the traditional rule of; "whoever becomes unable to fight first loses" seems reasonable as a basic rule. That means dropping to 0 HP, 0 EP, or any other method of complete incapacitation is viable. You may also do first to three, first to five, or whatever you'd like.
-There isn't much introduction necessary for a match unless people want to bother with it. One of the most fun things about mud wrestling was all of the meetings between the various characters, but it's not a necessity if people just want to throw two derpgens against one another and see who will win in a fight. That said, you can do what you want with this, and there will probably be a non-combat thread for the fun derp if I get enough interest in it.
-Winners rights are in effect. :3 (To those that don't know what that means somehow; if people want do post combat smut in which the winner dominates, humiliates, inseminates, or any other "ates" you might think of to the loser, feel free.)
-Players are welcome to agree upon temporary rules changes at the start of combat. Want to see what it'd be like with fewer dice? Go ahead. Want to see how it would run with number of successes alla trades instead of comparative values? Go ahead. Want to handicap one or both characters somehow? That's fine. This is both to encourage testing and to evaluate how well existing things work, and so long as both (or all) players agree upon it, anything goes.
-Everything goes. Warriors, wielders, mages, succubi or any combination you might think of may participate, using the full range of their abilities. Obviously we want a good fight or two out of this, so I would at least ask that the all-in alpha strike or save-or-die stuff be mostly avoided, but that's a very soft sort of "don't" that I am not really going to bother to enforce.
-Keep in mind that no one is obligated to roleplay with anyone else. If you approach someone and they turn you down or ignore you, just don't let it bother you.
I may, at some point, opt to allow people to fight NPCs or monsters for more general testing, but that's not where I'd like this to start. So, without further adieu, the FLUFF!
~~~The Strongest Prevails~~~
The goddess of war - or perhaps the goddess of war to be more accurately - looked down upon Donevrion with contempt and pity. So many weak souls, bereft of the courage and determination to be the best that they could be, mired the channels of essence and emotion the crisscrossed the worlds' surface. But some... Some were made of sterner stuff. Some were worthy, or at least worth looking out for. Yes, some... But to weed out those who were strong enough to be worth of a most glorious afterlife one day from those who were naught but paper tigers? A contest was in order!
Each would be given an invitation... An invitation that was not to be refused, and here they would come, to her realm. Battle would be joined, again and again and again, and neither time nor death were an obstacle that could not be easily overcome to bring the best together to see.... See which among them was to become a true Champion, and which were better suited to being servants to those of a higher caliber.
Sitting back against her throne of iron and bone and bronze and blood, a smile crept over the face of the armored goddess. Yes... This would certainly be very interesting to watch. Perhaps the best might even put up a decent fight against her, and if they did... It wouldn't hurt to allow them to warm her bedchambers in exchange for the entertainment.
~~~~~~~~~~
The characters are all basically in Valhalla, so if you'd like to do stuff between fights feel free to describe things appropriately. That said, it's a daemon realm; you can fight or have any sort of fun you might imagine in any environment you'd like. I will leave this thread open, feel free to fill it with prospective combatants. Please keep it to one post per person, the actual sheets should either be in the Derpgen thread in the GM Test forum or the character sheets thread. Link to your sheets here, maybe with a description, and handle your challenges in the other threads.
Random Arena Generation
For those making an arena for people to fight in that can't quite decide how the battlefield should look, either in the Eternal Battlefield or in another thread, feel free to use this random table.
Roll a d6 for the environment!
1 = Open Field, a pleasant open area surrounded by woodlands.
2 = Embattled Forest, a forest with signs of recent carnage.
3 = The Bloodied Hills, a rocky hillside or valley with sparse or no greenery.
4 = The Halls of Battle, an arena within the halls where warriors spar.
5 = Red River, the banks of a raging river leading out to the coast.
6 = The Marshes, a battlefield surrounded by bogs.
For funsies, roll an additional d6!
1 = Requisite all quiet result.
2 = Spectators, a group of people show up to watch. The winner may offer them a turn on the loser if they like.
3 = Stage Hazard, there is some danger present in the area that you are free to describe and make rules for.
4 = Invaders, like 2 but they take a more... Active role in the fight.
5 = Stage Hazard and Spectators.
6 = Stage Hazard and Invaders.
1 = Open Field, a pleasant open area surrounded by woodlands.
2 = Embattled Forest, a forest with signs of recent carnage.
3 = The Bloodied Hills, a rocky hillside or valley with sparse or no greenery.
4 = The Halls of Battle, an arena within the halls where warriors spar.
5 = Red River, the banks of a raging river leading out to the coast.
6 = The Marshes, a battlefield surrounded by bogs.
For funsies, roll an additional d6!
1 = Requisite all quiet result.
2 = Spectators, a group of people show up to watch. The winner may offer them a turn on the loser if they like.
3 = Stage Hazard, there is some danger present in the area that you are free to describe and make rules for.
4 = Invaders, like 2 but they take a more... Active role in the fight.
5 = Stage Hazard and Spectators.
6 = Stage Hazard and Invaders.
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