grumbledumble
Newbie
- Joined
- Feb 23, 2012
- Messages
- 3
- Reputation score
- 0
Personally, I thought the necromancer boss was quite easy. He has few attacks and they're all easily read and dodgeable. Having those zombies drop magic-restoring things helps a good deal too (light cross spamming ftw). XD
necromancer chick? Hmm, did I miss something? Is that after the clocktower?
She's the one that summons those sword hand zombies and attacks you with a whip and the purple magic zigzags on the ground, the gameover has her as a dominatrix whipping you while you ride one of the sword hand zombies. I don't know what everybody in this thread called her since I only read the last couple of pages.
I don't know how long the game is now, I finished it when it only went up to the dino boss before, just redownloaded it now that I heard it was updated. It must be quite a bit longer (Which makes lack of an animation viewer much sadder) I mean this is the type of H game that's actually a game which is WONDERFUL, they're so rare but at the same time I'd like to not have to spend half an hour trying to get back to a certain enemy to see their gameover. So I hope that's implemented if it's not already and I just don't have it unlocked.
Big complaint is the lack of save point after the necromancer chick boss (Dominatrix with the whip that summons sword hand zombies) for a long time, should never force a player to go through a slow room like the roaches/slimes multiple times, that's annoying as fuck. No other way to test the Game Overs though. Thought I'd be able to hit a save point afterwards and back track to the game over's I missed but was killed by the other girl boss after the ogres.
Game also really needs a gameover animation viewer.
After you beat Zealotus (necromancer chick) go back to the save room just before her and save. Then continue forward.
Not the problem. I mean between that save and the next one, there should be one in between. I mentioned in my earlier post that it forces you to clear the slime and cockroach rooms again if you die or try to see game overs, probably the slowest and most annoying rooms in the game because of the slowing water and the way the slimes work. Not to mention you end up fighting pretty strong monsters and the succubus looking chick along the way (As well as that tentacle miniboss type thing).
There should be one right after the tentacle miniboss to avoid those two slow rooms again. I'm all for hard games, but that's not even hard, it's just annoying, repeating slowing water pits for 3 rooms.
well its meant to slow you down and be annoying. playing start to finish you should see the change in game play. now V.s like a year ago, The 1st stuff you can just bum rush it you have enough Hp and continues to just run thew maybe even with out killing anything.
Big complaint is the lack of save point after the necromancer chick boss (Dominatrix with the whip that summons sword hand zombies) for a long time, should never force a player to go through a slow room like the roaches/slimes multiple times, that's annoying as fuck. No other way to test the Game Overs though. Thought I'd be able to hit a save point afterwards and back track to the game over's I missed but was killed by the other girl boss after the ogres.
Game also really needs a gameover animation viewer.
Sorry if Ive missed this if it was always there but could she always teleport? (left shift button) It really helps against the charging orcs and skipping enemies with high health like the hydra. I only noticed it on accident when I played this update.
anyone please send me a Exe extractor software
i want to extract some music from game.exe