SirOni
Demon Girls #1 Fan
- Joined
- Nov 11, 2008
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The Unlimited Life Medical Facility, or as it is more commonly known, the ‘ULMF’ Directive, is a medical company that is the cornerstone for research in the prevention and treatment of mental disorders and illnesses. For decades they have unwaveringly dedicated their time into bringing about the end of mental sickness, a task that has proved itself challenging at times, though rewarding once breakthroughs have been made. Funded by the world government, the ULMF Directive asks simply for voluntary test subjects, who are naturally paid appropriately for aiding in the betterment of humanity.
This is merely the public image of the ULMF Directive, the truth is far, far sinister. The ULMF Directive exists for one reason; to further their understanding of the most perverse ways of controlling and breaking people. Using their medical and technological advancements, as well as their connections with the occult they have amassed an almost unlimited number of creatures used in their sick experiments as well as a plethora of drugs and devices to alter the state of their subjects.
The ULMF Directive has control over the entire world. They hold positions in all the worlds’ governments, every action that decides the next step the world takes has gone through them. This is the reason why no government has made to stop their actions.
Each day various test subjects, both male and female, are taken to different rooms. These rooms are home to various creatures or are laboratories where various drugs and devices are tested out of the test subject. During the process of the ‘experiments’ the test subjects go under enormous amounts of mental and physical strain as their bodies are ravaged by the creatures or undergo changes from the drugs. So long as the damage isn’t irreparable (eg. Limbs torn off, being gutted, killed etc…) the ULMF Directive can restore the test subject to their initial state thanks to their advanced technology. As well as repairing damage such as cuts, bruising and ‘restoring’ the test subjects virginity, they can also erase the day’s events from their mind so that they don’t go insane from being repeatedly raped and tested on. However it isn’t a permanent measure by any means. After a few months to a few years the test subjects are prone to mentally breaking down. This can either lead to a frenzied state where they have to be killed, they enter a catatonic state and are of no more use to the ULMF Directive and are again killed or they enter a state of constant lust. The latter is the rarest case but it does have its advantages as they can be used on other test subjects. In the rarest case there have been test subjects that haven’t been completely broken by having their memories erased and so they are continually tested on.
The ULMF Directive gets their test subjects in a few ways. They either monitor potential test subjects or drug them over time using a variety of different methods or, in the case of the test subject having no family, they simply kidnap the test subject.
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This RP will play out much like a ‘Choose Your Own Adventure Story’, each new, in game day, the test subject (which will be one girl, I’ve already got her designed) will undergo experimentation. You, the player, will get to decide what she is facing against and what actions are taken against her. Though which role you’ll play is will differ occasionally, most of the time you will take control of the monsters actions but there will be times where you’ll take control of the ‘heroine’. Whilst nearly any action can be suggested, I will frown upon stupid or pointless suggestions, such as ‘have the monster do a jig with [insert girls name]’ and the like. Such answers will be ignored.
Now, there will be a couple of additions to this in the form of a stamina and orgasm bar.
Stamina Bar; The stamina bar, as the name suggests, monitors her stamina. Actions that require the test subject to perform physically demanding tasks or actions that result in the test subject being attacked will drain the test subjects stamina. Once the stamina bar is empty the test subject falls unconscious and the test for the day is finished. Naturally the more physically demanding the task is or the more powerful the attack is the more the stamina bar is drained.
Orgasm Bar; The orgasm bar monitors the level of the test subjects state of arousal. The more aroused the test subject becomes the more the bar fills up until the test subject finally orgasms. As well as leaving the test subject defenceless for a short while (1 turn) it also drains ten percent of the test subjects’ stamina bar. After reaching their first orgasm it takes less time for the test subject to reach subsequent orgasms.
Stamina Bar: [----------]
Orgasm Bar: [……….]
Each hyphen indicates ten percent, up to ten hyphens. The periods are to signify empty percentage slots, and as the stamina bar is depleted the hyphens are replaced with periods and vice versa for the orgasm bar. As each hyphen indicates ten percent of that bar certain actions won’t result in an automatic increase/decrease. Actions such as lifting up a cardboard box or a light kiss would have to be performed multiple times to affect the bars, though this is also dependant on the subjects mood, which I will explain later on. Actions such as vigorous sex or a blow to the head would dramatically increase/decrease the bars. At the end of the day it is down to the person running the game to decide how much any given action will increase/decrease the bars. As a note, as the stamina bar decreases so does the test subjects activeness.
As mentioned above the test subjects mood can also affect how the bars increase/decrease. Humans go through many moods a day, be that happiness, sadness, anger and lust how a human acts to any given situation is usually based on the mood they are feeling. While normally the test subjects start off scared at the sight of a monstrous creature ready to violate every fibre of their being most, if not all of them succumb to lust eventually as their minds and will breaks and they give into the creatures wants and demands. Some however are more resilient and will fight back, some even start off wanting to copulate with the creature. After all, every person is different.
Here are a few examples of how moods can affect an experiment;
Neutral, apathetic, bored etc…: Test subjects experiencing this mood normally choose not to fight back or stop the experiment in any way. It has no positive or ill effects on their bars.
Scared, frightened, fearful etc…: Test subjects experiencing this mood normally try to keep themselves away from being attacked or experimented on, they don’t actively fight back instead they try to keep a distance between themselves and their pursuers. This has an ill effect on their stamina as they’re constantly moving about though has no positive or ill effect on their orgasm bar.
Angry, crazed, violent etc…: Test subjects experiencing this mood normally try to fight back against their attacker or whoever is trying to perform tests on them. They’ll actively attack to the point that they wear themselves out. Test subjects that have frequently shown this mood have shown signs of increased arousal as they’re physically attacked themselves. This has an ill effect on their stamina as they’re constantly trying to fight off their pursuer, it also has an ill effect on their orgasm bar if their primary mood is any anger related mood (more on primary moods later).
Lustful, aroused, turned on etc…: Test subjects experiencing this mood normally actively pursue sexual relations with whatever creature they may be with or willingly allow experimental drugs and devices used on them. This has no ill or positive effect on their stamina though it has an ill effect on their orgasm bar as they willingly allow themselves to be fucked or experimented on. As a note, it is very rare that a non-broken test subject will have this as their primary mood.
These are but four examples of how moods effect the test subject, there are many other moods they can experience but these are the most common.
[A note: These rules are not written in stone. Anyone can use them and change them to suit their play style, you don’t even have to use them if you don’t want to. They are here simply as a guideline and to show how I’ll be running the game.
I will also be allowing players to run their own games and the like, be that a CYOAS-type game or a full blown RP. So long as it is set in the ULMF Directive world it will be allowed. Just post a message or PM me and I’ll ask Nunu or Aika to set up a sub-board for you if one is needed. If not then you can post a thread and work from there. As well as that I encourage people to submit your own test subject characters as well as creature/drugs/devices ideas. I’d like this to turn into something that we can all work on as a community.]
-----------------------------------------------------------------------------
So, is anyone interested? Both myself and Lila will be GM'ing this. A quick note, I still need to type up the characters and creatures I'll be adding but so long as there is interest I will post them once the sub board has been created.
This is merely the public image of the ULMF Directive, the truth is far, far sinister. The ULMF Directive exists for one reason; to further their understanding of the most perverse ways of controlling and breaking people. Using their medical and technological advancements, as well as their connections with the occult they have amassed an almost unlimited number of creatures used in their sick experiments as well as a plethora of drugs and devices to alter the state of their subjects.
The ULMF Directive has control over the entire world. They hold positions in all the worlds’ governments, every action that decides the next step the world takes has gone through them. This is the reason why no government has made to stop their actions.
Each day various test subjects, both male and female, are taken to different rooms. These rooms are home to various creatures or are laboratories where various drugs and devices are tested out of the test subject. During the process of the ‘experiments’ the test subjects go under enormous amounts of mental and physical strain as their bodies are ravaged by the creatures or undergo changes from the drugs. So long as the damage isn’t irreparable (eg. Limbs torn off, being gutted, killed etc…) the ULMF Directive can restore the test subject to their initial state thanks to their advanced technology. As well as repairing damage such as cuts, bruising and ‘restoring’ the test subjects virginity, they can also erase the day’s events from their mind so that they don’t go insane from being repeatedly raped and tested on. However it isn’t a permanent measure by any means. After a few months to a few years the test subjects are prone to mentally breaking down. This can either lead to a frenzied state where they have to be killed, they enter a catatonic state and are of no more use to the ULMF Directive and are again killed or they enter a state of constant lust. The latter is the rarest case but it does have its advantages as they can be used on other test subjects. In the rarest case there have been test subjects that haven’t been completely broken by having their memories erased and so they are continually tested on.
The ULMF Directive gets their test subjects in a few ways. They either monitor potential test subjects or drug them over time using a variety of different methods or, in the case of the test subject having no family, they simply kidnap the test subject.
-----------------------------------------------------------------------------
This RP will play out much like a ‘Choose Your Own Adventure Story’, each new, in game day, the test subject (which will be one girl, I’ve already got her designed) will undergo experimentation. You, the player, will get to decide what she is facing against and what actions are taken against her. Though which role you’ll play is will differ occasionally, most of the time you will take control of the monsters actions but there will be times where you’ll take control of the ‘heroine’. Whilst nearly any action can be suggested, I will frown upon stupid or pointless suggestions, such as ‘have the monster do a jig with [insert girls name]’ and the like. Such answers will be ignored.
Now, there will be a couple of additions to this in the form of a stamina and orgasm bar.
Stamina Bar; The stamina bar, as the name suggests, monitors her stamina. Actions that require the test subject to perform physically demanding tasks or actions that result in the test subject being attacked will drain the test subjects stamina. Once the stamina bar is empty the test subject falls unconscious and the test for the day is finished. Naturally the more physically demanding the task is or the more powerful the attack is the more the stamina bar is drained.
Orgasm Bar; The orgasm bar monitors the level of the test subjects state of arousal. The more aroused the test subject becomes the more the bar fills up until the test subject finally orgasms. As well as leaving the test subject defenceless for a short while (1 turn) it also drains ten percent of the test subjects’ stamina bar. After reaching their first orgasm it takes less time for the test subject to reach subsequent orgasms.
Stamina Bar: [----------]
Orgasm Bar: [……….]
Each hyphen indicates ten percent, up to ten hyphens. The periods are to signify empty percentage slots, and as the stamina bar is depleted the hyphens are replaced with periods and vice versa for the orgasm bar. As each hyphen indicates ten percent of that bar certain actions won’t result in an automatic increase/decrease. Actions such as lifting up a cardboard box or a light kiss would have to be performed multiple times to affect the bars, though this is also dependant on the subjects mood, which I will explain later on. Actions such as vigorous sex or a blow to the head would dramatically increase/decrease the bars. At the end of the day it is down to the person running the game to decide how much any given action will increase/decrease the bars. As a note, as the stamina bar decreases so does the test subjects activeness.
As mentioned above the test subjects mood can also affect how the bars increase/decrease. Humans go through many moods a day, be that happiness, sadness, anger and lust how a human acts to any given situation is usually based on the mood they are feeling. While normally the test subjects start off scared at the sight of a monstrous creature ready to violate every fibre of their being most, if not all of them succumb to lust eventually as their minds and will breaks and they give into the creatures wants and demands. Some however are more resilient and will fight back, some even start off wanting to copulate with the creature. After all, every person is different.
Here are a few examples of how moods can affect an experiment;
Neutral, apathetic, bored etc…: Test subjects experiencing this mood normally choose not to fight back or stop the experiment in any way. It has no positive or ill effects on their bars.
Scared, frightened, fearful etc…: Test subjects experiencing this mood normally try to keep themselves away from being attacked or experimented on, they don’t actively fight back instead they try to keep a distance between themselves and their pursuers. This has an ill effect on their stamina as they’re constantly moving about though has no positive or ill effect on their orgasm bar.
Angry, crazed, violent etc…: Test subjects experiencing this mood normally try to fight back against their attacker or whoever is trying to perform tests on them. They’ll actively attack to the point that they wear themselves out. Test subjects that have frequently shown this mood have shown signs of increased arousal as they’re physically attacked themselves. This has an ill effect on their stamina as they’re constantly trying to fight off their pursuer, it also has an ill effect on their orgasm bar if their primary mood is any anger related mood (more on primary moods later).
Lustful, aroused, turned on etc…: Test subjects experiencing this mood normally actively pursue sexual relations with whatever creature they may be with or willingly allow experimental drugs and devices used on them. This has no ill or positive effect on their stamina though it has an ill effect on their orgasm bar as they willingly allow themselves to be fucked or experimented on. As a note, it is very rare that a non-broken test subject will have this as their primary mood.
These are but four examples of how moods effect the test subject, there are many other moods they can experience but these are the most common.
[A note: These rules are not written in stone. Anyone can use them and change them to suit their play style, you don’t even have to use them if you don’t want to. They are here simply as a guideline and to show how I’ll be running the game.
I will also be allowing players to run their own games and the like, be that a CYOAS-type game or a full blown RP. So long as it is set in the ULMF Directive world it will be allowed. Just post a message or PM me and I’ll ask Nunu or Aika to set up a sub-board for you if one is needed. If not then you can post a thread and work from there. As well as that I encourage people to submit your own test subject characters as well as creature/drugs/devices ideas. I’d like this to turn into something that we can all work on as a community.]
-----------------------------------------------------------------------------
So, is anyone interested? Both myself and Lila will be GM'ing this. A quick note, I still need to type up the characters and creatures I'll be adding but so long as there is interest I will post them once the sub board has been created.
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