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RPG RPG Maker [アンコクマリモカン/Ankoku Marimokan] 特警/Signal Forces (RJ241489)


potatogod

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Special Police Signal Force​

A new RPGmaker MV game called Special Police Signal Force. Made by dev Ankoku Marimokan, creator of other RPGmaker games such as Sneak in Desperada ( ) along with Ouka ( ) and Blazer ( ) to name a few.

The plot is pretty simple: No one's safe now that a criminal group that's risen to power. Government puts together a team to combat this which is a bunch of girls in kinky mech suits.

Game's got the standard RPGmaker MV controls.

Gameplay is pretty much focused on using your three characters simultaneously to fight off groups of enemies in rpg-style encounters. Battles include the basic special skills along with combat rape and clothes destruction. The clothes have different stages of damage with the girls being raped once the clothes have been damaged enough. Outside of encounters, you'll be roaming a map with stationary enemies and civilians to rescue and may also encounter a vendor who sells you items for combat. Maps may have a boss at the end, which upon defeating, will progress the story.
Upon defeat, the party members will be raped and kidnapped by the enemy. You'll then be tasked with retrieving your kidnapped allies. Each failure in retrieving them will result in the h-scenes progressing. Game over h-scenes are also present, though only for specific losses.

Content:
Combat Rape
Rape-on-Lose
Female protagonists
Multiple Party members
Tentacles
Machines
Pregnancy
Birth
etc

Links:



Game is out now!
 
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Has anyone gotten Cliplogger to work with the demo for translation?
 
Has anyone gotten Cliplogger to work with the demo for translation?
I used RPGMakerMV Game Hook Patcher and it worked for me. Had to unpack the game with Enigma first though.
 


Demo updated

I updated the trial version.
You can play up to 2 Zaco warfare.

Since the boss fight and the H scene are not implemented
, the trial version will end when going there.
 
Bit of an odd way they ended the 2nd demo. Rather than putting a physical blockade for the boss they just make you get stuck if you stand on the tiles of defeated enemies that block the right half of the stage. (I assume you can escape using some teleport item, but I didn't pick up any before entering).
Liking the armor degradation and looking forward to the upcoming animations.
 
Bit of an odd way they ended the 2nd demo. Rather than putting a physical blockade for the boss they just make you get stuck if you stand on the tiles of defeated enemies that block the right half of the stage. (I assume you can escape using some teleport item, but I didn't pick up any before entering).
Liking the armor degradation and looking forward to the upcoming animations.
Wait there are animations? I didn't get a chance to play the second demo
 
Wait there are animations? I didn't get a chance to play the second demo
Well, not so much animations, meant to say the sprites in general. But there are animated sprites when the girls get lewded while nude with low MP.
 


DLSite announcement, listing the release as Early March and a trial available (don't know if it's the same as the ci-en one)
 


DLSite announcement, listing the release as Early March and a trial available (don't know if it's the same as the ci-en one)
That's much earlier than I expected. This is a pleasant surprise.
 


DLSite announcement, listing the release as Early March and a trial available (don't know if it's the same as the ci-en one)

The game size is bigger than the last ci-en trial and I see there is a bit more content when I unpack it (needs latest enigma unpacker version). Using saves from the ci-en version booted me to the main menu on the same points as the ci-en version though. Probably have to start a new game to see the new content.

edit: started a new game and it still booted me at the start of stage 2. I see a lot more content when I unpack it, so I don't know if it is intentional or not or my version is just bugged.
 
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Small Update on the Marimo's ci-en (google translated):
CG work: 80%
Basic text: 70%
H Text: 20%
Map production: 90%
System production: 80%
Debugging / adjustment: 20%

Game' coming along well, highly likely to get that early March release.
 
This'll most likely be the last update before the game comes out. Considering its set for an early March release on Dlsite, chances are the game will come out in a week, 2 weeks latest.
CG work: 100%
Basic text: 100%
H Text: 100%
Map production: 100%
System creation: 95%
Debugging and adjustment: 85%
 
Funnily enough, it seems to have not yet released on the japanese DLsite, but it is in fact available on the english site. It's also already on the cat, courtesy of Velka.
 
Anyone else encounter mysterious crashes at the beginning and after a fight?

Also the game kinda feels uninspired and rushed. There are blurry and cut off character pics which is kinda rare for the degree of quality I normally expecting from this circle.
 
Has anyone been able to unpack this? Enigma just says "Unknown File" then stopped.
 
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