McDerpalds
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- Jul 31, 2016
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Story:
Anju is the sheltered only child of a rich family. Though she's always had a fondness for sweets and cute things, her overprotective father never lets her leave the mansion, and even though she's now old enough to get married he has turned down all prospective suitors to keep his little girl at home. One morning, though, Anju's maid gives her a perfume that her father bought from a travelling merchant for her. Drifting off to sleep with its smell pervading her room, Anju wakes to find herself in a strange alternate world, that seems to be made up of her childhood memories...
Gameplay:
The basic goal is to escape the dream and wake up. You'll quickly find Anju is being stalked by her beloved childhood toy, now grown to human proportions and determined (on the advice of a certain mischievous cat) to rape her, thus making her his bride and (or so he believes) forcing her to stay with him in the dream/memory world forever. The only way to stave him off is to throw water over him - it was raining on the day Anju abandoned him, and the water is anathema to all the living toys in the dream world. The flow of the game is to progress deeper into the dream world by solving puzzles to locate keys that unlock doors, whilst periodically fleeing from Teddy as you look for water to splash onto him. Getting caught by Teddy results in being raped, as do certain of the other events required to progress, which will increase Anju's lust meter - how high this is determines whether you ultimately receive the good end or one of three bad ends, along with two or so bad ends you can reach before the ending of the game.
Controls are general RPG Maker stuff, with puzzles but no combat. The puzzles aren't generally too hard so long as you have a translation programme handy, and some knowledge of Japanese letters to input answers (for example, typing Strawberry Tart (ichigo taruto) in a mixture of hiragana and katakana). Be warned, though - the last room of the game has a serious bug, whereby every tile in the room is mistakenly treated as unwalkable. (Possibly only in the version I got). You can fix this yourself if you go into the database and change the top left tile of page B of the last tilesheet (I think it's number 14?) to walkable, or use the file I've attached in the Data folder (after extracting the game in the usual way you would for applying translations).
In terms of fetishes, game includes kind-of bestiality and some shouta; by which I mean rape by toy rabbit, rape by and against toy bear, sex with shouta merboy, rape by strawberry-cake-man, rape by chocolate-cake-man, sex with plushie cat and gang rape by living playing cards.
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