This has been on my mind for a while, as a lurker, but does anyone else take a bit of interest and try to figure out how the enemies work in a biological sense?
For example, with the tubeworms in the after-village forest. After getting ahold of prey, they end up releasing their young inside of them, turning it into a nursery and having the worms perish in the process (if google translate is correct), making them act as a sort of seal to prevent excretion(I still dont get why Nona wont just pull them out but I suppose she’s in quite a bit of pain knowing this game’s theme around it)
And then there’s the Evil Tree, whom takes their oppurtunity to get ahold of whoever is incapacitated by the worms for nutrients, which is just about it. At first I thought the worms originally spawned from it, but that doesn’t seem to be the case?