What's new

ACT Loli Ryona [Misinkoujou] Flower Witch (RJ256081)


Is there a boss fight with the older wolf-witch girl or are those animations in the gallery just unused? They seemed pretty fleshed out like the other animations so I feel like I just missed a boss.

Edit: Also, does anyone who can read the story know if she (Kurosane?) is important for something specific? Sure seems like everyone is trying to get piece of that wolf girl ass.

is what we mentioned before a few post ago, we dont know what triggers it, fossil gets the second animation where she fucks her master, in my save i get the handjob/titfuck everytime. must be a condition to get each one of those animations.

the extra boss isnt kurosane, its the "black cat of bad luck" from his previous game, at least is hinted she is that cat girl with the scythe roaming in the lily dungeon in the flower fairy game.
 
is what we mentioned before a few post ago, we dont know what triggers it, fossil gets the second animation where she fucks her master, in my save i get the handjob/titfuck everytime. must be a condition to get each one of those animations.

the extra boss isnt kurosane, its the "black cat of bad luck" from his previous game, at least is hinted she is that cat girl with the scythe roaming in the lily dungeon in the flower fairy game.
I only get the normal sex animation in my old save from before I'd unlocked her in the gallery. In my latest save with everything unlocked I get the titfuck every time. The handjob's always the first part of the animation.

If you want to test it for yourself, I've attached my old save from when I first reached the final boss (with futa status). Using it, you should get the handjob, normal sex animation and the hat drop from Kurosane every time.

One possibility is that the game's designed so that once Kurosane's in the gallery, you always get the titfuck animation, so that you have a chance of getting a healing item instead of the gallery item again (since it's useless after you've gotten it once). Or it could be linked to your sex stats somehow (6th option at the pink crystal), though that's unlikely.
 

Attachments

  • data.zip
    348 bytes · Views: 296
Last edited:
I only get the normal sex animation in my old save from before I'd unlocked her in the gallery. In my latest save with everything unlocked I get the titfuck every time. The handjob's always the first part of the animation.

If you want to test it for yourself, I've attached my old save from when I first reached the final boss (with futa status). Using it, you should get the handjob, normal sex animation and the hat drop from Kurosane every time.

One possibility is that the game's designed so that once Kurosane's in the gallery, you always get the titfuck animation, so that you have a chance of getting a healing item instead of the gallery item again (since it's useless after you've gotten it once). Or it could be linked to your sex stats somehow (6th option at the pink crystal), though that's unlikely.

thanks, gonna test it
 
Ha, if you push the opposite direction of a cutscene just before it happens, you can make her moonwalk.
Also, for those having difficulty with the pirate boss, just get her to walk to the edge of her platform and spam the attack button. She doesn't have time to do anything before her i-frames expire over there.
 
I dunno why, but it's amusing that some enemies steal the cat witches' hat when they H her.
 
btw, someone can confirm this or test it? i tried to farm wands in the dungeon floor 99, i tried to "cheat" my way out lowering the difficulty to easy and raise it again once i reach floor 99 to get better items. however the drops still being simple wands after a long time, did you think it has a soft lock in the drops when you start the dungeon on certain difficulty or only my luck suck?
 
^ I have no idea how weapon drops work. A few days ago I tried farming weapons at the screen to the left of the 2nd save point in area 2, and the stuff I was getting there was just as good as what I was finding in the bonus dungeon (high stats, 3-4 slots, 1-2 passives). But I went back there today to experiment after seeing your post and all I got in 10-15 drops was junk. It's like the quality had suddenly changed, even though I was playing on hard the entire time.

Might be obvious, but I've noticed that the fancier looking wands always have the same first passive. Like, the wands with blue flowers always have the same first passive as each-other, but not the same 2nd passive. I don't think it applies to the regular looking wands though.

I've stopped testing now anyway, since I can't actually read any of the weapon passives and I'm not sure if I'm throwing away good stuff by accident. I'll look at it again when the eng version hopefully comes out.
 
Last edited:
^ thanks, i think you confirmed it, the last build increased the drop rate but decreased the quality rate.
 
^ Yeah, I suddenly wondered if it was the version difference that had changed the quality so I gave in and did some more testing. Farmed some weapons in area 2 on v1.05 (which was the version I'd been farming with before), then did the same on the latest v1.08. Got about 10-15 weapons in each version, but the v1.08 ones were generally trash and the v1.05 ones were much better. Didn't get a single 3 or 4 slot weapon in v1.08 but got about 5 of them in v1.05. Also did a bonus dungeon run up to about floor 40 on v1.08 but only got junk weapons again.

Might ask the dev about it since I'm not sure if the quality change was intentional. It could just be bad luck with drops but I'm kinda doubtful.

2389579842353.png

Can anyone TL the first passive for this weapon? All the blue flower weapons get this passive but I still can't figure out what it does. The second passive is reduced grapple damage which is great.
 
damn it... never thought of making a backup of older versions, only have the 1.00 and the 1.08, already deleted the previous versions... and precisely i delete the 1.05 yesterday... frack my luck.

now i remember my 2 wands with 4 slots were dropped in 1.04 and 1.05, since then no more good wands.
 
Can anyone TL the first passive for this weapon? All the blue flower weapons get this passive but I still can't figure out what it does. The second passive is reduced grapple damage which is great.
Google Translate says something like "Morning Glory power rise." I don't know if there is a flower/ability with that name, but I'm guessing it increases the damage of something, either your attacks or a specific ability. I notice when I use staves with that passive, I see little blue flowers pop out of enemies whenever I deal damage with normal attacks.
 
The gallery shows a double animation from those small fairies.. is there any area that actually has two of them together? I can't seem to remember if there was (IE, might be gallery specific animation?)
Edit: I found it, left of the second teleport on 2nd zone(?).. somehow I never went back there. I'll leave this there in case anyone is dumb like me and wants to find two fairies.
 
Last edited:
The gallery shows a double animation from those small fairies.. is there any area that actually has two of them together? I can't seem to remember if there was (IE, might be gallery specific animation?)

yeah, there are 3 so far, in the second area you unlock after defeating the dryad boss, in the section before way point 1, and the previous 2 sections before waypoint 2.

^ Yeah, I suddenly wondered if it was the version difference that had changed the quality so I gave in and did some more testing. Farmed some weapons in area 2 on v1.05 (which was the version I'd been farming with before), then did the same on the latest v1.08. Got about 10-15 weapons in each version, but the v1.08 ones were generally trash and the v1.05 ones were much better. Didn't get a single 3 or 4 slot weapon in v1.08 but got about 5 of them in v1.05. Also did a bonus dungeon run up to about floor 40 on v1.08 but only got junk weapons again.

tested again in 1.08 farming the dungeon in floor +99, hard difficulty, 3-4 slot wands doesn't drop anymore, 27 wands all 1-2 slots with stats lvls 1-4 and rarely a few with passives.
 
Last edited:
Google Translate says something like "Morning Glory power rise." I don't know if there is a flower/ability with that name, but I'm guessing it increases the damage of something, either your attacks or a specific ability. I notice when I use staves with that passive, I see little blue flowers pop out of enemies whenever I deal damage with normal attacks.
Thanks. Flower 04 has 'morning glory' in its description (and it's blue) so I'm assuming it's talking about that. Didn't notice any major difference / damage increase when using it with the staff, but it's a pretty powerful flower anyway so it's hard to tell.

tested again in 1.08 farming the dungeon in floor +99, hard difficulty, 3-4 slot wands doesn't drop anymore, 27 wands all 1-2 slots with stats lvls 1-4 and rarely a few with passives.
Bleh. I'd be surprised if that's intentional, since I'm pretty sure the changes to weapon drops (increasing them and adding more rare enemies) were supposed to make the game easier for people. Not sure when the quality downgrade happened, but from some quick testing I think it might've been between v1.05 and v1.06 (when farming in v1.06, I only got basic staffs with 1-2 slots in 10+ weapon drops in area 2 and the bonus dungeon). The 'update.txt' file mentions that there were item drop rate adjustments in each of the last 3 updates, which is probably related.
 
no intentional, he is going to fix it, he tweeted about it a few hours ago.
 
Well that's good, I didn't want to be stuck playing v1.05 forever. Also today I learned that twitter has a 'Tweets & replies' option.
 
After looking through the game's CG files, there're two that I haven't seen anywhere in-game. Can't post the first one because it's loli, but it definitely looks like it should be from losing against the bonus dungeon boss. However, whenever I lose to her I just get one of the generic game over CGs, so I'm guessing the dev forgot to implement it or did it wrong.

209850249.png

The second one (above) looks like it should be from the ending or something, but it doesn't show up there. Maybe it's for future content? It's not from losing while fucking Kurosane with futa status during the final boss (I checked).

edit: huh, apparently the thing with Kurosane having two different animations during the final boss (the titfuck and normal fuck) IS linked to Nako's sexual stats. Dev says it's determined by whether Nako's 'pure' or not. I can't read the sex stats but in my old save file there're a couple of zeroes in them, so I'm guessing that was why I was always getting the regular sex animation.
 
Last edited:
did you used a program or application to extract the CGs?

isnt good to be greedy in endless dungeon, got 3 wands, but instead of saving after floor 99 i went deeper and got fucked by 2 elites 2 giants, 1 centaur and 1 harpy... talk about op unfair combination.

about why we got different animations with kurosane, he replied back about something nako need be "pure" to get one or other.... time to research. my guess? dont use any of the captured npc to relieve yourself from the futa satus? or maybe avoid being fucked by any moster? lol dang.. this guy really love being intriguing with his new game
 
Last edited:
Nah, the CGs got posted somewhere so I just DL'ed them. I've asked the dev about the bonus boss one since I'm pretty sure it's an error. Not sure about the second one for now.

edit: yep, it was an error, he's adding the proper bonus boss CG in the next update.

I made an edit about the 'pure' thing in my last post. I can't read the sex stats but in the old save file I posted for testing Kurosane's animations I had a couple of '0' stats, so it's probably something to do with them. Nako might need to be a futa virgin or something.
 
Last edited:
After looking through the game's CG files, there're two that I haven't seen anywhere in-game. Can't post the first one because it's loli, but it definitely looks like it should be from losing against the bonus dungeon boss. However, whenever I lose to her I just get one of the generic game over CGs, so I'm guessing the dev forgot to implement it or did it wrong.

Since you can't post one, how did you examine the CGs so we can look for ourselves?
 
Back
Top