alan0n
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フォーリン・ラビリンス -隷属の少女たち- / Fall in Labyrinth -Slave Girls-



DLsite link (Japanese):
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My MTL partial:
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Description of story and gameplay (shamelessly stolen from 4lurk3r's post):
As a short story outline, your male protagonist character is a stowaway aboard a ship heading towards the labyrinth city of Veriapool, who had just the luck to be in the same exact ship that gets attacked by a bunch of monsters while on board. In there you find the Holy Sword Audragon, contract with its manager spirit Aulla, and successfully repulse the monsters at the cost of most of Audragon's power. In Veriapool, you'll be able to buy the slave girl Torte, actually the fallen-from-grace only daughter of the currently reigning Arcadius house, and in the Labyrinth, you'll find the amnesiac girl Fano Hooveria, who gets registered as a slave under the protagonist as a temporary substitute for citizenship. It's mostly freeroam from there.
Description of Gameplay:
Gather gold/loot/materials in a labyrinth accompanied by two slaves and other companions.
Train them, raise their levels, get them better gear and skills, dress them up, build their affection and get naughty, or just drug and rape them.
Aside from Torte and Fano, there's other girls you can eventually add to your party, invite to your home, and have sexy times with. Just like in Gate of Windnest, it turns out that having sexy times with the girls feeds power to Audragon, so Aulla ends up proactively pushing the protagonist to have sexy times with the girls.
For most of the game, you control a party of up to 4 active members, mostly through a static dungeon with respawning enemies, but there are also fields outside the main labyrinth you get to access for sidequests and relationship quests and whatnot. The protagonist, Torte and Fano can class-change freely between the 3 main classes in the game, Warrior, Hunter, and Mage, and freely use all skills and abilities learned in one class in others. Unused party members sit in reserve and can be swapped in and out freely even in combat, though only characters in the active party gain EXP. Combat is done with an ATB system, except bizarrely enough the developer didn't implement an ATB gauge so you'll have to eyeball the turn order yourself. Actions done in battle raise the "Tension" gauge, and when maxed, the character gains a boost to multiple stats and later on becomes capable of using special, powerful "MAX Tension moves"; Tension persists between battles, but resets upon entering another map area. This game uses a symbol encounter system, with the customary abilities to ambush and/or stealth through enemies unlocked by the Hunter class. Defeating enemies nets you a treasure chest, and some areas feature special locked chests that unlock if you defeat all enemies in the room.
Aside from the usual RPG equipment, this game allows each character to equip "jewels", special accessory-like equipment that come in two varieties: one provide non-stacking passive bonuses just like in Gate of Windnest, the other provide 'auto-skills' that can trigger at combat start and/or every X turns at the cost of MP.
Aside from all that, you can also buy property, build your own home, fish for money, trade special medals for dress-up items to dress up Torte and Fano with, and even marry all the girls (you even get a special, extra-powerful ring for doing so).
Controls:
Standard RPGMaker control.
Fetishes: Slavery, Rape, Dress-up
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