TheUnsaid
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I disagree that Zell feels "forced" in SA.Also, I disagree with the SA trend. SA's succubi lack originality and feel purely commercially designed. Nothing wrong with that, but I like SnY's feel better over SA's.
To word it clearly: the artist feels forced in SA. He does not (in the slightest) in FOBS or in what we've seen from SnY.
If you go check Zell's pixiv, I think he actually has more of a preference for the more human monstergirls than you think. The monsters he did sex animations for were chrome and, the big-boobed little succubus, and the vampire girl.
His early monsters in Fobs were also more human than monster for the most part. The cat mage, kappa, and elf.
When he started working on Succubus Affection, he realized that Ansala ONLY wanted designs like that, so I can understand him getting a bit tired of ONLY doing those designs and wanted a way to express creativity in more monstrous designs.
I personally prefer Succubus Affection styled designs, because he gives those girls clothes, and they're allowed to show a lot of personality in just external designs.
The girls in SnY, don't really do that so far. All the girls have been completely naked.
I won't deny I prefer SnY to SA, cause I prefer female assertive sex, and SA is mostly maledom. I also prefer Zell's design sense as a game designer since he focuses more on gimmiks and merging the sexual content with the gameplay in ways where the girl's aggressive nature comes through. Stuff like your foot getting stuck in sticky liquid, remembering to not jump into a pit of a cockroaches, and making it back, finding secret mummy dolls to not get raped, and answering a quiz or getting ridden. These are gimmiks that lose their magic after they're solved, but the mentality is what's important to me.
Zell's design sense focuses more on the sex over the gameplay, and for the most part the girls feel more aggressive in their approach to the hero due to these mechanics.
Maken Ansala on the other hand. Well... after the gathering tutorial, you can legit play the entire game without seeing female assertive content. There are also no interesting gimmiks that make any of the locations feel like they have personality. Outside of music and appearance, the locations are all functionally the same.
I say this, but I still prefer SA's designs for the most part. Maybe I just haven't seen enough out of SnY to say, but the first pink haired girl is relatively boring to look at. She's just got pink skin and that's pretty much it, and so is the flying girl. I feel like... in order to make the girls feel like horrific monstrosities he's doing away with clothes, but he doesn't have enough experience in design to make the designs interesting without them.