So...Walkthrough?
You must be registered to see the links
From Grand Noah, head right along the path, and go south at the branch. following it'll lead you straight to Finoa.Where is Finoa?
The wiki page does not give much information: " A quiet village that resides near the sea "
You must be registered to see the links
Can you refight enemies you have in your Monsterpedia like in the first MGQ series?
Any tips to fight our way on Infinite Chaos lvl 5? the monsters there're really beaten my characters in 2-3 hits.
Boy, this is really helpful especially when i use the Waning moon dance. thank you for the info.It's been a while since I played in the LoC, so some of this info may be outdated.
- Do you have Endure (learned from Power Fighter level 6) on all of your characters? If you don't, then grind up all of your characters until they know this ability, and keep it equipped at all times.
- Deflectors are useful for keeping your characters alive, since they protect against arbitrary amounts of damage. There are some races that learn deflector-granting skills, and the job Machinist learns Electromagnetic Armor (though to use this skill in any job, you'll need to also grind Makina Master to level 5 so you learn Skill Use: Machina).
- The lamia race White Snake Kagura learns Waning Moon Dance at level 7 and Evening Moon Dance at level 8, these make your party immune for 4 turns to physical and magical damage, respectively. But these don't help against auto-hit attacks. They also have high SP costs, so you'll want to teach the lamia SP Cost 50% (learned from Pirate King level 9) and SP Regen 10% (from Hero level 7) so they don't run out of SP.
- You could try having one character as a tank by teaching them Super Appeal (learned from War Miko level 5) so they draw most enemy attacks, and make them use a deflector-granting skill every turn. This will allow your other characters to spend less turns on protecting themselves. To make the tank even more effective at drawing enemy attacks, you could have them equip the Rainbow Nail Polish accessory (duplicates the effect of Super Appeal) and/or teach the other characters Super Hide (learned from Divine Songstress level 5).
- For angels specifically, the race Cupid of Lust learns Nullify Elemental at level 7, which gives immunity to all non-chaos elements except physical, pleasure, holy and dark (and the former two can generally be covered by physical immunity from Waning Moon Dance).
By the way, if anyone's looking for a walkthrough of the collaboration scenario, there's one of those:You must be registered to see the links
Regarding part III they are working on implementing trial "convenient functions" to the chaos labyrinth. I suppose it's a lot of work to make the gameplay cross compatible. Though yeah, wish they were more transparent about the overall progress rather than just providing intermittent teasers.I'm guessing the devs are still as quiet as ever about part 3?![]()
Wait you mean they are wasting our time for Chaos labyrinth? That's end game content I don't give a damn about it right know, most people don't play it at all, give us story and add Chaos labyrinth afterwards, they had no trouble updating it the first time in part 1, and I believe in part 2 also, they could do the same here.Regarding part III they are working on implementing trial "convenient functions" to the chaos labyrinth. I suppose it's a lot of work to make the gameplay cross compatible. Though yeah, wish they were more transparent about the overall progress rather than just providing intermittent teasers.