I was planning to switch to a STR/AGI build in the post-game, because while INT/VIT build is kind of all-around great, it sucks at actually doing decent damage. I think it's actually much less interesting than STR/AGI because you have more ways to build your damage/self healing. With high INT, the best way to heal yourself is almost always just by using heal. Damage generally revolves around spamming the magic dildo and sometimes using SP regen. ブルンバスト also appears to be nerfed in this edition. Normally it just petrifies you for a turn or two, which you can get immunity to, but now you're just straight up stunned for 2~3 turns, which I haven't found a way to work around, so it's almost entirely useless except as a farming skill, since it does oodles of damage in exchange for that long self-stunned period.