Shana Fenix
Demon Girl Pro
- Joined
- Jun 10, 2012
- Messages
- 260
- Reputation score
- 124
Hello again!
Miss me? No? Thought so. Anyway! Exciting news, I guess?
Humpreon is here (again), better than ever thanks to the help of Mogotke.
Hestrir's higher res Umbreon was used as a base this time around but H-sprites and a good bunch of code were done by Mogotke. There's also still a good bit of my code in there.
He has retained most of his moves (yes, even the odd ones) and got some more added. He's actually got a prone bone animation now!
As always, every animation is configurable on the victim side, though no big fancy documentation this time around.
Just a few things that need mentioning:
If your victim is male open it up in Fighter Factory, go into animations, all the way to the end. Add a new animation and give it the animation number 91919191. The animation can just simply be blank, there is nothing else you need to do here.
This is just a "flag" for the x-ray cum animation to play the anal version instead of the vaginal one automatically when fighting this victim.
It should also be mentioned that he now got some male, feral victim sprites.
That being said, there are things that are still somewhat WIP and not everything is perfect yet (Like the aformementioned male anal cum xray not being implemented on every move). So yeah, will update every now and then.
Now.. without further ado,
Its password is "Humpy" by the way.
Oh also... try holding "down" during cumming in missionary...
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And now... for something a bit different.
I have (re)started a project of mine that is going to take quite some time to accomplish. Implementing one of my original characters in MUGEN.
Here she is, the 145cm tall dragon girl, Lucille Aura Nova
There's also a 20 second youtube video of her idle animation
Obviously making her from scratch requires not only time to code but also sprites. As of right now only her idle animation is done, made by P O K E N.
I plan on commissioning all the necessary base character sprites from him in the future. Basic movements, attacks, specials.
But of course... as I have a very limited budget every month I can spare only so much on these sprites, so this project, as mentioned before, will take time.
I have made a
UPDATE 1st of August, 2021
Got the walking animation today. Here it is~
Coming together slowly, but very nicely.
Miss me? No? Thought so. Anyway! Exciting news, I guess?
Humpreon is here (again), better than ever thanks to the help of Mogotke.
Hestrir's higher res Umbreon was used as a base this time around but H-sprites and a good bunch of code were done by Mogotke. There's also still a good bit of my code in there.
He has retained most of his moves (yes, even the odd ones) and got some more added. He's actually got a prone bone animation now!
As always, every animation is configurable on the victim side, though no big fancy documentation this time around.
Just a few things that need mentioning:
If your victim is male open it up in Fighter Factory, go into animations, all the way to the end. Add a new animation and give it the animation number 91919191. The animation can just simply be blank, there is nothing else you need to do here.
This is just a "flag" for the x-ray cum animation to play the anal version instead of the vaginal one automatically when fighting this victim.
It should also be mentioned that he now got some male, feral victim sprites.

That being said, there are things that are still somewhat WIP and not everything is perfect yet (Like the aformementioned male anal cum xray not being implemented on every move). So yeah, will update every now and then.
Now.. without further ado,
You must be registered to see the links
. Have fun!Its password is "Humpy" by the way.
Oh also... try holding "down" during cumming in missionary...
--------------------------------------------------------------------------------------------------------------------------------------------------------
And now... for something a bit different.
I have (re)started a project of mine that is going to take quite some time to accomplish. Implementing one of my original characters in MUGEN.
Here she is, the 145cm tall dragon girl, Lucille Aura Nova

There's also a 20 second youtube video of her idle animation
You must be registered to see the links
Obviously making her from scratch requires not only time to code but also sprites. As of right now only her idle animation is done, made by P O K E N.
I plan on commissioning all the necessary base character sprites from him in the future. Basic movements, attacks, specials.
But of course... as I have a very limited budget every month I can spare only so much on these sprites, so this project, as mentioned before, will take time.
I have made a
You must be registered to see the links
that can be donated to. It would help me get animations faster.UPDATE 1st of August, 2021
Got the walking animation today. Here it is~
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