Games Dude
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(ULMF thread)A turn-based rpg, made in Unity. Features built-in english and simplified chinese translations (I think by MTL?) acccessible from the options menu.
Story: Play as Nao, a young girl who gets attacked by a group of kidnapper thugs while she's out with her friend Kaori. You are rescued by a bodysuit-wearing heroine named Natsuko who is part of a secret tasks force named Saint Gear Force. She's too late to save Kaori, who gets abducted. Nao, frustrated by her inability to help, convinces Natsuko to induct her into the Saint Gear Force, and she becomes a bodysuited heroine of her own. Control Nao as she and Natsuko infiltrate the hideout of the gang who kidnapped Kaori, and discover a huge moral sword asagi-style operation underway. Throughout the game Nao infiltrates the gang, fighting thugs, robots, monsters and more while trying to get to the bottom of the whole thing.

Gameplay: Your typical RPGmaker style of combat with a twist: each turn takes place in a set order, with an action queue taking center stage. You can see the current action queue (and what the enemies are going to do on it, and when) during your turn. You then issue 2 actions of varying types onto the action queue - you can select a "parry" attack that deals bonus damage if it happens immediately before an enemy attack, then place it right before said attack. You can select a "counter" attack that deals bonus damage immediately after an enemy attack, and place it behind one of the queue - so on and so forth. There's a good variety of attacks and skills to use, and it's all reactive based on what you see the enemies are going to try to do to you.
There's also groping attacks that enemies will do as well as knockdowns, status debuffs and restraints - which are the main focus of the H content. The game has a heavy emphasis on debilitating status effects, like some enemies forcibly equipped Nao with an egg vibe that fills random actions in the queue with pleasure spikes.
Leveling up does not give you raw stats, but instead gives you skill points you can spend at a terminal in your hub area (you can teleport here any time you're not in combat, you also respawn here if defeated) to purchase equipment upgrades, stat upgrades and unlock new skills.

You have several gauges to monitor: HP is obvious. EP is essentially mana - some skills use it and it recovers slowly over time. SP is stamina - anything that doesn't cost EP uses it but it recovers quickly over time. Finally is AP - this is your horny meter; when it hits 300, Nao orgasms, takes health damage and is stunned for a round. There are skills to manage each gauge as well as skills tailored toward dodging or blocking each type of attack, so pay attention to the action queue.
H content comes in two flavours: in-combat rape (grabs, gropes, some outright sex, lots of debuffs and bad statuses) and out of combat scenes which seem to be mostly game-over-rape. There are previews of environmental hazards that can apply nasty effects and debuffs to Nao later in the game, but the demo doesn't get that far. Unknown if the full game has a gallery, the demo does not.
Fetishes in the demo: groping, drugs, vibes, rape, ryona, bdsm
Fetishes implied to be in the full game: aphrodesiac, tentacles, hypnosis, mind control, maybe more
More images ripped off the dev blog



EDIT: Personal note, I've been following the dev cycle of this one ever since he finished Witch Trials, there seems to be a lot of depth to the combat rape and I'm really looking forward to sinking my teeth into the full version. It dropped yesterday and I was surprised nobody seemed to notice, so I figured I should make the thread myself lol.
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