sickle
Jungle Girl
- Joined
- Jul 22, 2012
- Messages
- 204
- Reputation score
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Clothing destruction, slime, tentacles, soft vore, energy drain.
Game allegedly won't feature humanoid enemies, and won't have penetration.
Hentai-wise, it mostly seems to involve Ruuno getting engulfed by slime / swallowed by slimy monsters and then spat after getting herself covered in goo, her clothing corroded and her energy drained.
Plot
Tired of her sheltered life and wishing to be an adventurer, Ruuno decides to put on a maid outfit and go the the slime rape forest.
Because Ruuno is an idiot.
Gameplay
As far as the current demo goes, fairly standard fare RPGmaker stuff. Ruuno can beat up enemies with her spear, or spend MP to use spells that do elemental damage, or load up on TP and unleash a stronger attack.
She has an healing spell, elemental attacks can hit weak points or resistences. You can visit town to resupply, you can heal/teleport at crystals… you've seen it all before.
Game marks stuff fairly well, both in out of battle, even in this clearly embrional demo -- it took me about 20 minutes to navigate the demo without any translation (mostly by clicking on shiny stuff and following "Event" markers) and get to the boss.
Boss has the only implemented "grab" in the game (EDIT: As of
If you want to save 20 minutes, I'm attaching my demo save. Third save is at the gallery.
Spritework
The thing that stands out the most for me is the graphics.
Unlike most RPGmaker h-games I've seen, where you have your giant heroine cut-in and h-attack showcase on the right and generic sprites to show what you're fighting on the left, the left side has fully-animated and reactive sprites of both the monsters and the heroine.
This has very concrete effects, and it doesn't just look pretty.
Gameplay wise, you not get to see very spiffy battle animations of Ruuno's spearmanship and spells — but that also means a lot of attacks (even the basic attack) are multi-hit, which may influence the mechanics (individual attacks can miss, added effects may work differently...).
But more importantly that influences the h-elements, because you get a "second camera" of sorts on the battle rape scenes -- for example, showing the monster that swallowed Ruuno chewing on her sprite on the left, while we see her getting squeezed/drained/stripped on the right. In the (few) animations released so far, it seems pretty well implemented -- it even seems to sync.
The slime boss in the demo does this, and here are more examples with
Development
Game's been in development for a while.
Latest demo,
But the game seems to be picking up in pace, with
I can't find references to a DLSite entry yet — heck, I can't find a consistent title — but the game has quite a large follow count, and updates seem reasonably frequent.
Let's hope.
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(2023-08)
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and
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Twitter
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Gallery
FetishesClothing destruction, slime, tentacles, soft vore, energy drain.
Game allegedly won't feature humanoid enemies, and won't have penetration.
Hentai-wise, it mostly seems to involve Ruuno getting engulfed by slime / swallowed by slimy monsters and then spat after getting herself covered in goo, her clothing corroded and her energy drained.
Plot
Tired of her sheltered life and wishing to be an adventurer, Ruuno decides to put on a maid outfit and go the the slime rape forest.
Because Ruuno is an idiot.
Gameplay
As far as the current demo goes, fairly standard fare RPGmaker stuff. Ruuno can beat up enemies with her spear, or spend MP to use spells that do elemental damage, or load up on TP and unleash a stronger attack.
She has an healing spell, elemental attacks can hit weak points or resistences. You can visit town to resupply, you can heal/teleport at crystals… you've seen it all before.
Game marks stuff fairly well, both in out of battle, even in this clearly embrional demo -- it took me about 20 minutes to navigate the demo without any translation (mostly by clicking on shiny stuff and following "Event" markers) and get to the boss.
Boss has the only implemented "grab" in the game (EDIT: As of
You must be registered to see the links
, there are several others). You have to quickly tap buttons, or the grab will progress. He's also the only creature that can damage Ruuno's clothing, so I don't know how that will work in the final game — I know you can unequip her outfit and strip her naked, haven't bothered to see if it changes the dialogue or if NPCs are all like "eh, whatever".If you want to save 20 minutes, I'm attaching my demo save. Third save is at the gallery.
Spritework
The thing that stands out the most for me is the graphics.
Unlike most RPGmaker h-games I've seen, where you have your giant heroine cut-in and h-attack showcase on the right and generic sprites to show what you're fighting on the left, the left side has fully-animated and reactive sprites of both the monsters and the heroine.
This has very concrete effects, and it doesn't just look pretty.
Gameplay wise, you not get to see very spiffy battle animations of Ruuno's spearmanship and spells — but that also means a lot of attacks (even the basic attack) are multi-hit, which may influence the mechanics (individual attacks can miss, added effects may work differently...).
But more importantly that influences the h-elements, because you get a "second camera" of sorts on the battle rape scenes -- for example, showing the monster that swallowed Ruuno chewing on her sprite on the left, while we see her getting squeezed/drained/stripped on the right. In the (few) animations released so far, it seems pretty well implemented -- it even seems to sync.
The slime boss in the demo does this, and here are more examples with
You must be registered to see the links
and
You must be registered to see the links
.Development
Game's been in development for a while.
Latest demo,
You must be registered to see the links
, showcases gameplay reasonably well, but ain't much to look at hentai-wise.But the game seems to be picking up in pace, with
You must be registered to see the links
showcasing some in-battle hentai CGs — and they seem to be all animated.I can't find references to a DLSite entry yet — heck, I can't find a consistent title — but the game has quite a large follow count, and updates seem reasonably frequent.
Let's hope.
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