If MC is powerful enough, exactly that will happen.I don't know if this is a bug from the 1.36 patch, or the translated version, but during the Blue fireworks fight you can actually deal damage to him and eventually "defeat" him by bringing his hp to 0, ending the battle. But right after that the cutscene plays as if you lost.
Thanks for the quick turnaround. Much appreciated!It's nothing to do with the translation. The base game was written with no intention of being able to win, even if that is now (or was ever) possible.
Translation patch updated to 1.37. Link and instructions in thread.
It... um, isn't. Whether equipped or not.
...wait, does it just so happen that none of the items have can release hidden power? Because if that's the case I'm going to feel really stupid.
EDIT: I think that was the reason.
The only one I know is monk, and assassin? They get a not small unarmed damage bonus, and an armor bonus. A recent patch nerfed it into the ground. It went from the best single target dps class to below average. 1.35 un nerfed it a bit, so now the class is back to being competitive. I joke about my character being the bath towel monk, because it's unironically one of the best clothing items in the game for an unarmed monk, significantly boosting speed while light enough to equip 2 accessories and stay under 5 weight.Does anyone know what the bonuses are for being low equipment weight vs high value, closer to the limit?
I know some classes gain some benefits from low weight, but it is not exactly clear what these are.