... he needs a fourth move in there somewhere - Forced Oral has a three-turn cooldown. Hm.As for attacking. If Ryu just alternated between lick, grind, and forced oral, he averages more damage than he deals himself even after counting my character breathing every turn. Alternatively, I can average at most 10 damage per turn.
Grind -> Lick -> Grind -> Forced Oral...
-10, -20, -10, +45 energy...
15, 0, 15, 15 self-pleasure damage...
25, 15, 25, 0 pleasure damage...
0, 10, 0, 25 energy damage...
Lick -> Grind -> Lick -> Forced Oral...
-20, -10, -20, +45 energy...
0, 15, 0, 15 self-pleasure damage...
15, 25, 15, 0 pleasure damage...
10, 0, 10, 25 energy damage...
versus continuous breathing...
+30, +30, +30, +30 energy...
+10, +10, +10, +10 pleasure...
... First of all, Sweet Scent has a base cooldown time, second, I would have no way of explaining in game a method in which it would stack.
First of all, no it doesn't, and second, "the scent gets stronger", "more cloying", "she squirts it directly in his mouth as he pants", etc. etc.-Sweet Scent-
Type: Curse (Normal)
Costs: 10
Effect:
A fluid leaks out of Sen's tentacles and fills the room with an erotic smell
Lasts for max 4 Turns.
3 Moves Cursed
5 Curse Pleasure
Cooldown: 0
Awww... I didn't know Sen was willing to stick her tentacles THAT deep...Also, fuck charts... with a ten foot pole.
Nrrrgghh you.First of all, no it doesn't...
Turn 1 Action Phase: Grind (1 turn cooldown). Turn 2 New Round Phase: Grind Cooldown -1 (= 0). Turn 2 Action Phase: Grind.Also at this Phase, Cooldowns tick down by 1, if they reach 0 in this Phase, they can be used in the Action Phase in the same round.
Nrrrgghh you.