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Dark Gate OOC Thread


Unknown Squid

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Re: PbP Interest Check

I've been wondering who my character for DG2 might be. Kind of hard to be certain when the story/immediate setting is as of yet unrevealed. I might suddenly get new ideas upon reading the background/intro/new rules. My current "Red" is of course the likely option, though it's also impossible to plan her future days when even her future hours are still so unknown to me. :p
 
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Tassadar

Tassadar

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Re: PbP Interest Check

@LoliDF, OAMP, hero, and anyone else I didn't post for: It's because I don't have the monster sheets or a proper dice roller, which I need for your posts. The same can be said for your 2.0 trials. Nothing personal.
 

maikochan

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Re: PbP Interest Check

I got bored a few days ago and made a few things up. Tass said that they didn't really fit with his idea right now, but that I could post them here and see what the rest of you all think. Keep in mind, these are just as I thought them up, with no consideration for balancing or really much else.

New Mutation:
Breeder- You've become the perfect vessel for breeding new monsters. You gain the fertile flaw if you didn't already have it and your pregnancy time is reduced to 3 hours.

New Talent Class: Brood Talents
You must have the Breeder Mutation and have given birth to at least once creature in order to take these talents.

Brood Mother:
Creatures you give birth to will not voluntarily attack you and will start with a friendly disposition towards you. This talent is required for all other Brood Talents.

Brood Communication:
You can communicate telepathically with any creature you give birth to that you can see.

Brood Sense:
You can choose to use the senses of any of your offspring that you can see in place of your own. If your offspring is injured while you are using their senses, you take half the damage they would take as Energy damage. If your offspring is killed while you are using their senses, in addition to the energy damage you normally take, you are also stunned for a round. You must have the Brood Communication talent in order to take this talent.

Brood Command:
Your offspring will obey any command you give them except for obviously self-distructive ones. Your offspring can interpret your commands as they see fit. You must have the Brood Sense talent in order to take this talent.


Strong Brood:
Offspring you give birth to gain one of the Strong of X talents for free. You can choose which stat they are strong in.


A single offspring cannot benefit from more than one of the following talents, each of which requires the Strong Brood talent in order to take.

Mighty Brood:
Offspring you give brith to gain a single warrior talent of your choice for free. The offspring must qualify for the talent.

Arcane Brood:
Offspring you give brith to gain a single mage talent of your choice for free. The offspring must qualify for the talent.

Spiritual Brood:
Offspring you give brith to gain a single spirit talent of your choice for free. The offspring must qualify for the talent.
 

Termite

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Re: PbP Interest Check

Interesting thought. If you were to try and balance this I'd think you'd need to stack some heavy penalties on the Queen and make her focus on amassing a small army. Either that or limit the amount of soldiers she can produce.
 

Kathy

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Re: PbP Interest Check

I think the biggest problem with these talents is it turns being attacked and raped into an advantage. Suddenly you're no longer playing with the general feeling of being guarded and trying to avoid that grapple/penetration that will end in your character being made all sticky and knocked up, but instead running out and bending over for every demon/whatever the new enemies will be, in hopes that their offspring will be that much stronger than your current offspring.

The entire approach to the game changes, and it becomes more about getting knocked up, repeatedly, and less about the big action and adventures necessary to fight evil. See: "Operation Despotism is Cool."
 

Keylo

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Re: PbP Interest Check

Those mutations could probably work out for "villainous" characters, or hostile NPCs from the looks of it, as their intended "playstyle" is different enough to encourage that shift in play.

Probably up to the player whether or not that's what they want though.
 

maikochan

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Re: PbP Interest Check

Yep, Tassadar's basically said as much as well. And I was inspired by Despotism is Cool when I made them, and rather tired as well. I didn't really have a plan on using them myself anyway, just thought they might add something to the game, though I hadn't thought of Kelyo's suggestion.
 
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Tassadar

Tassadar

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Re: PbP Interest Check

This is just another "I have no time/energy to post" notice to make sure people know that I'm not dead. I'll try to get something in this weekend, and I might be able to post a little sooner, but don't take those as promises.
 
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Tassadar

Tassadar

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Re: PbP Interest Check

Apologies for the incompleteness and fairly low quality writing. I was stressed for time and I at least wanted to get SOMETHING done.
 

Sponge

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Re: PbP Interest Check

Apologies for the incompleteness and fairly low quality writing. I was stressed for time and I at least wanted to get SOMETHING done.
Ah don't worry, people have bad days. Sometimes months if it's real bad. 0_e
 
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Tassadar

Tassadar

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Re: PbP Interest Check

@Kakku: Your sheet looks okay on first glance, but don't expect to be getting a thread anytime soon.
@Everyone: I was going to post this weekend, but now I'm sick, so I've lost all motivation, and I have work that needs to get done anyway, so I'm sorry, but you're all in for another long wait. :(
 

Guan Yu

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Re: PbP Interest Check

I'm not in a particular hurry, so take your time, scary demon guy
 

Kathy

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Re: PbP Interest Check

As eager as we all are for updates, it's obvious how much effort running an RP like this takes. Long update times are not something any of us are going to complain about I think.

I hope you feel better soon though!
 

laineclarkjr

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Re: PbP Interest Check

Question. Im new here, and I was wondering how I could play this? it sounds really hot
 

thetwo

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Re: PbP Interest Check

Generally I'd suggest posting a character sheet, but I'm not actually sure if applications are open at the moment - it's been more then two weeks since the last full update.

Speaking of updates... any chance we could get an update-about-updates? I assume you're still short on the time you need to do them, but I just want to make sure this isn't you getting tired of DG.
 
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Tassadar

Tassadar

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Re: PbP Interest Check

I lack time and inspiration, of late. I've started posting four or five times so far, only to decide it isn't good enough and quit so that I can go back to playing New Vegas.

Now, at this point, I figure I might as well present all of you with the 3 options I came up with:

1) Continue on as is. At the moment, registrations are closed, so no new people could join. Posting would be slow until the end of the current semester, and then slow again come next semester, but I'd play until the game was finished.
2) Convert the system over to the 2.0 rules and continue from there. Still would be slow, but it would give me maybe a week to find a better balance.
3) End the current game and start fresh with 2.0 rules. Similar outcome as 2, really, though people would have to settle for a quick end to their stories. This might help restart my creativity a little though.

At this point, I'm willing to call a vote on it. I don't favor any decision over another, personally, and I'm always open to suggestions.

Edit: Also, @laine, you can just make a character sheet.
 
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TentanariX

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Re: PbP Interest Check

Oooh. Tough decision. Honeslty the trial thread for 2.0 I started hasn't had anything done with it, but if the rules are left up I could easily try to convert Miko with those rules. Though I imagine quite a few of us are familiar and comfortable with the 1.0 rules. So either way is fine with me as long the show goes on Tass. ;)
 

thetwo

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Re: PbP Interest Check

Personally I'm for the following:

Start ending stories quickly, but not quite "this is what happened" quickly. Get everyone ready to start the next day in 3-5 posts at most. Have the monsters automatically win/lose/flee if someone's in a combat, and then something ominous to force[1] them into the nearest building for the night.

Then start up a final climatic adventure for each person. But don't play it entirely out. Let them god-mode random encounters that they could easily win, RP'ing the entire fight from observation to victory[2]. If you're not sure which way it'll go, set a percentage chance and roll one die, though for non-planned encounters that shouldn't happen very often. Generally allow a few liberties in the strict-adherence-to-rules department in order to end the game quickly without stiffing the story. Just be explicit about when this will be allowed and to what extent. As people start finishing, put a rush on the rest so that (hopefully) almost everyone finishes within about 5-7 posts of the first few.

Then take a week or two off to make any adjustments it needs, and start up v2. Maybe give people who "won" v1 the opportunity to take an additional flaw/talent pair to recognize their experiences at the first gate, and/or some other minor benefit on a case by case basis[3].

[1]My suggestion for that would be the demonic influence of the gate taking hold of the fog I put up when I fled hell. Congealing into tentacles and mind-bending shapes and whatnot, snaking through some streets and leaving others empty, to explain people who already advanced to the final day and didn't see it.

[2]For example, Ashley sees in the distance... well just about anything. The chance of even a large party of demons damaging her when she's aware of them while they're 2 turns out of melee range is... remote. At this point it might be better to just RP it myself and present you with the MP/HP/PP/corruption cost, saving a good deal of effort on your part. Experience is probably pointless once the final adventure starts, since you won't be resting.

[3]Personally, I'd ask for the "mutations" flaw with a few of the more minor ones, the "experienced caster" talent, and the ability to do a few non-combat spells that nobody else knows. But we'll talk about that when the time comes, and assuming you do decide to give minor benefits to characters moved from DG1.
 

Kathy

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Re: PbP Interest Check

It might also be an idea to limit registrations for DG2. As disappointed as I'd be if I was on the cut-off side of the list, I think it would benefit everyone playing far more if you had fewer threads to worry about (especially you).
 
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Tassadar

Tassadar

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Re: PbP Interest Check

@thetwo: That's an idea. I'd definitely consider that as an alternative for the "end it now" option.
@Kathy: As practical as that would be, I'm too much of a softy to say no to anyone.

Edit: Also, for DG2, I would definitely be looking for people to GM again. The way I'm planning it, nobody would need to do more than one thread, since the story's going to be in a lot of different places.
 
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