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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Anon17564

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Re: Fairy Fighting

Only trouble is I feel that expandbee needs to generate special faster. It takes four grabs, which are telegraphed hugely, before it will begin to use its special attack (assuming you're trying to escape) - as such, you're unlikely to see it at all if you're trying to win. One of the great things about this game is that the difficulty means you can struggle and try to win and still find yourself losing and seeing the awesome h content that way. It just seems more right if you were trying to avoid getting hit but it hits anyway.

If you're gonna have the grabs have that level of telegraphing, make them grab you if you're masturbating your health back up, and give them a little more horizontal range (for the first grab at least). Alternatively, give it a starting grab that can grab low (but can be jumped over, say). That said, I don't know what else you're planning with this level (I saw something earlier about there being a second type of bee active at the same time?) so don't compromise what you already have planned. From what you've done so far, you have a better idea than I.

EDIT: And let us skip to ExpandBee's level! AlauLune's a pain to beat (not too hard due to the deadzone, but still a pain if you want to go straight to the bee :p )
 
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juuuuub

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Re: Fairy Fighting

does anyone have this "Akushongemutsukuru"? apperently its been out for a while
 

cybeast

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Re: Fairy Fighting

there is new update? someone please give me MU or MF link :(
 

Yukikaze

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Re: Fairy Fighting

im pretty sure "Akushongemutsukuru" is the program they use to make those rpgs....so i dont think its actually a h game if that is what your implying
 

Woot

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Re: Fairy Fighting

there is new update? someone please give me MU or MF link :(
Is in the first post of this glorios thread

im pretty sure "Akushongemutsukuru" is the program they use to make those rpgs....so i dont think its actually a h game if that is what your implying
That's a game engine, a software to develo horizontal games and not a game, looks like he is planing on use it maybe for future games.
 

Yukikaze

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Re: Fairy Fighting

That's a game engine, a software to develo horizontal games and not a game, looks like he is planing on use it maybe for future games.
thats exactly what i said? o_O lol
 

JohnDoe

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Re: Fairy Fighting

thats exactly what i said? o_O lol
Not at all!

You said:

im pretty sure "Akushongemutsukuru" is the program they use to make those rpgs....so i dont think its actually a h game if that is what your implying
While Woot said:

That's a game engine, a software to develo horizontal games and not a game, looks like he is planing on use it maybe for future games.
They are completely different things, Woot's grammar and punctuation are much better than yours...
 

Woot

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Re: Fairy Fighting

I was about to say the same thing lol
That and the fact that you were "pretty sure" and i KNOW for sure.
Anyway yes, my grammar sucks man
 

Bluemonday

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Re: Fairy Fighting

Proper grammar, spelling and punctuation are dying arts. My petty hatred right now is the substitution of the plural form of the verb 'to be' in the present for the singular form.

Example: 'where is my glasses?' GLASSES ARE PLURAL AGGGGHHH USE ARE

It drives me up the wall that half the bogans in Australia drive around with stickers saying 'Speak the language or get out' and yet are unable to even employ proper primary school sentence construction and grammar.

Don't even get me started on the present perfect and the past perfect.
 

Attachments

Johnbob

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Re: Fairy Fighting

Eluku, if your reading this, post more on the blog please. We need more fairy fighting.
 

JohnDoe

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Re: Fairy Fighting

Come on, don't be pushy with one of the few developer that actually do regular updates... >.>
 

motya

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Re: Fairy Fighting

Code:
100912 VerUP to have.
Here is a fantastic book vault 1 ←. (Download Pass: eluku)

※ The games created by us,
Outside links presented in this blog, please do not download.

Update location ...
- Adjust and her fairy
· FairyShoot (Command: Kick system 214) added.
- Take out the weak is invincible. About the three hits.
* The strong attack in the reservoir area for a moment.
- Weak WindUpper (weak punch 623) to adjust the behavior of
- A little far to jump
Deadly Attack - WindSlash (strong punch 236 236) adjusted to penetrate the enemy.
- Adjustment and Extension of Bees
Technology - normal (cut leg) Add
Standing guard - is not fast attack.

- Now take action to limit the time extension bee eggs spawned.
* Moves slowly.
* Only attack by weak punch.
· ↓ + the + weak punch laying eggs in the left pushed the kick ass weak.

----
When the bee extended to Mr. So spawned
I now limit such behavior.
So we will attack - no questions asked during birth out
Please see the spare eggs excreted.
(Pink in the excretion of mucus is fluid in the womb's Bees Emono clotting)
- And then excreted in the middle and stop the attack,
Rectum will be back again to return to the egg.
- Be able to move normally and safely turn out.
(SP gauge bee's attack comes a decrease 溜Mattara it spawned again.)

To do new things like this,
Maker bugs fixed in the know get somewhere

Uterus is the next spawning ...
 

Anon17564

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Re: Fairy Fighting

Yay, update!

Won't be able to play it until tonight, but the update sounds good.

EDIT: Sod it, just tried it out, Animation is Tiki expelling the eggs from her rectum. You can still be attacked with normal hits while you're doing this, which breaks the animation. I actually preferred the previous version, but from what I gather being in that vulnerable state will open you up to more, new grab attacks. I have faith in Eluku that the finished version of this enemy will be as awesome as it's promising to be.

Criticism: It needs a way to grab you if you're crouched and it hasn't filled up its SP yet. It should be able to go into a grab after the leg sweep (it seems to like to try, but it can't reach you. Being combo'd by the AI is ftw when it works (see: Fluid Hunter, AlauLune, Meat Catcher?) Also, expelling the eggs is still a little scrappy. Promising though.
 
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CyCaDeLiC

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Re: Fairy Fighting

I keep holding down+punch+kick, nothing's hapening. :confused:
Works for me. Use down+Q+A (at default config), bee needs to have inserted the egg before of course. Also it will fail when being hit and you'll have to try again.
 
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Guan Yu

Guan Yu

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Re: Fairy Fighting

Weird, when I play it and the bee eggs Tiki, it stops attacking after that. Once that's done I could easily proceed to beating the bee to death with Tiki's feeble "I'm egged and can't move properly" slaps.
 

CyCaDeLiC

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Re: Fairy Fighting

Hmm that's indeed weird. I basically have no chance after getting egged, always takes like 5-6 attempts until I get lucky and the bee misses enough attacks in a row so Tiki can get it out.
 
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