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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

I'm pretty sure thats scat, but strangely it doesn't bother me in the mist sister GO. Infact, it wouldn't be complete without it given the nature of the bodily invasion by gaseous lifeforms.
 
Re: Fairy Fighting

Long time lurker here.

I agree 100% with Squid. Striking that balance between trying and still losing without it being cheap or boring is the key. If you have to play bad on purpose to lose then its just not nearly as hot and exciting.

I'm not very happy with most of the nerfs, to be honest. I can never lose to ExpandBee, I can never lose to FF unless she sperms Tiki from her super, and I can never lose to the spider chick ever now. Ditto for Milkjellyfish and that green slime. I have to purposefully play bad for them and it just feels less exciting.

On the plus side, I've saved most of the weekly updates so I can keep the harder AIs and actually have a good balanced challenge for my favorite opponents.

There was an update when the facehugger had a timed bar where if you didnt mash 95% perfect, it would finish its move in Tiki and that was the right challenge level. Now, it never does because the bar has been set so low.
 
Re: Fairy Fighting

Hmm. Just toyed with Ana Moguri again. When did we get a GO image for their tie-up-and-orgasm move? It's pretty hot, so I think I'd remember that being added.

Also, was slightly disappointed with the Mist Sister's GO animation. Was probably the blood that put me off it.

It's been around since before the introduction of the Mist Sisters.
 
Re: Fairy Fighting

There was an update when the facehugger had a timed bar where if you didnt mash 95% perfect
You mean, somebody is still mashing the buttons to escape instead of just holding down left+right?
 
Re: Fairy Fighting

You mean, somebody is still mashing the buttons to escape instead of just holding down left+right?

WAIT WHAT?

Oh shoot. Yeah I will just show myself out...
 
Re: Fairy Fighting

o_O
Its quite shocking when the link is taken out. After readings done, seems like things happens quite fast! Well, hope things won't go any worse than that. Been lurking this game too long...

(I just love to see how people discussed it here)
 
Re: Fairy Fighting

Dammit, when I lose against the Mist Sisters, I want to be able to retry, instead of having to sit through the loading screen again.
 
Re: Fairy Fighting

It appears Eluku has just uploaded a new file with a number of fixes, namely the Frozen Wolf stage bug, the GO animation for the Mist Sisters, the speed and position of the older Mist Sister as well as the rate of summoning the yellow one, adjusting the collision detection of the Mist Sister projectile attack (which he calls MistScrew), and lastly the slight increase in the speed of MotherDrinkingWorm (OH GOD).
 
Re: Fairy Fighting

Lol, MDW did not need a speed buff in my opinion. It's already one of the harder stages.
 
Re: Fairy Fighting

Lol, MDW did not need a speed buff in my opinion. It's already one of the harder stages.
Actually all you had to do to win that fight was jump, float a little and use the aerial attack to land at the MDW's back, then repeat until she dies. You'll almost always hit it without defense, and by the time it turns around and attacks, you're already out of range in the air. The little ones are easy prey to weak kick spam.
 
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Re: Fairy Fighting

Actually all you had to do to win that fight was jump, float a little and use the aerial attack to land at the MDW's back, then repeat until she dies. You'll almost always hit it without defense, and by the time it turns around and attacks, you're already out of range in the air. The little ones are easy prey to weak kick spam.

Yeah, but if you don't jump well enough you're One-Fucked (instead of "One-Shot"). Nowadays, I do it well but few months ago, i couldn't even try...
 
Re: Fairy Fighting

WAIT WHAT?

Oh shoot. Yeah I will just show myself out...

Yeah. And that kinda ruins a part of the game. You can never lose to MJF's or FrostWolf's specials except on purpose, for instance. I wish Eluku would implement some kind of exhaustion model, like that in Shinobi Girl — with each successive grab it becomes harder to escape, and when you get grabbed for sixth or seventh time, escape is virtually impossible.
 
Re: Fairy Fighting

I wish Eluku would implement some kind of exhaustion model, like that in Shinobi Girl — with each successive grab it becomes harder to escape, and when you get grabbed for sixth or seventh time, escape is virtually impossible.

Heck no. I would not endorse such a change.
 
Re: Fairy Fighting

Heck no. I would not endorse such a change.

I think it would only work on the "escape-or-finisher" attacks like FrozenWolf's SP grab or ExpandBee's egg sequence somehow. Maybe make them require and consume an SP charge to escape?
 
Re: Fairy Fighting

I looked on the frist page, and noticed the link to fairy fightings site isn't there. Can someone please repost.
 
Re: Fairy Fighting

I looked on the frist page, and noticed the link to fairy fightings site isn't there. Can someone please repost.

Due to a certain recent update, it's been taken down. Because I don't want another pointless argument here, I'm not gonna talk about it any further. If you really want to know what happened, just read the past several pages. If you want to play the game instead, you're better off trying to find it somewhere else. I don't think it'll be re-posted here anytime soon.
 
Re: Fairy Fighting

I think it would only work on the "escape-or-finisher" attacks like FrozenWolf's SP grab or ExpandBee's egg sequence somehow. Maybe make them require and consume an SP charge to escape?

Or make them completely exhaustive based and not do damage. So it's a race against the clock to not get caught by that move a certain number of times or it's GG.
 
Re: Fairy Fighting

Or make them completely exhaustive based and not do damage. So it's a race against the clock to not get caught by that move a certain number of times or it's GG.

I like this Idea.
 
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