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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

Only one I really have trouble beating is Meatcatcher. I can't figure out a way to attack it reliably without getting countered. Everything else you can pummel down with either various dive combinations or lightning legs/punches with varying degrees of ease.
 
Re: Fairy Fighting

When selecting stage, each of the 4 attack buttons will give you a different color scheme for tiki.

There are actually 6 buttons and color scheme.
Two of the buttons don't do anything outside of selecting a color scheme, I think.
 
Re: Fairy Fighting

What is it that Eluku wants people to vote for?
It needs to be translated and made clear

He's taking suggestions for skills for the final boss. The 4 poll options are normal skills, sex skills, SP-MAX skills and finish screens.
 
Re: Fairy Fighting

He's taking suggestions for skills for the final boss. The 4 poll options are normal skills, sex skills, SP-MAX skills and finish screens.

Which one of these polls besides the Normal Skill could be the Futanari Treatment? I really want that H-Skill to be include for the Final Boss.

By the way, do I need to get register to his blog to be enable to Vote?
 
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Re: Fairy Fighting

He's taking suggestions for skills for the final boss. The 4 poll options are normal skills, sex skills, SP-MAX skills and finish screens.
Are the polls already there? 'Cause I'm not seeing anything on his blog that looks like a poll or a comment box...
 
Re: Fairy Fighting

Are the polls already there? 'Cause I'm not seeing anything on his blog that looks like a poll or a comment box...

Poll is underneath the calender.

Click the title of the blogpost and then scroll down. The comment section will be down there.
 
Re: Fairy Fighting

I see some talk about the Jellyfish having a new move where he carries you off. how do you make that happen? Also has anyone noticed if you play as Fallen Fairy and lose to tiki an animation of tiki removing the parasite happens?
 
Re: Fairy Fighting

I see some talk about the Jellyfish having a new move where he carries you off. how do you make that happen?

this refers to the translucent jellyfish creature which appears on the HellDoor stage. if it carries you to the edge of the screen you get a game over.
 
Re: Fairy Fighting

hm, well then i dont understand why its not working then. hes done that at least 6 times and nothing has happened until i escape
 
Re: Fairy Fighting

There's a new update out. All I've noticed so far is that there is finally a game over CG for the Hell's Door stage. Personally, I'm not a fan of this particular CG. Hopefully it'll grow on me.
 
Re: Fairy Fighting

I though he never post an Update for today, because it's still in 253 Version.

Anyway, here's something what he add.

:Speeding up F.C's Fairy Buster skill.
:Added a secret on Hell Door's.
 
Re: Fairy Fighting

There's a new update out. All I've noticed so far is that there is finally a game over CG for the Hell's Door stage. Personally, I'm not a fan of this particular CG. Hopefully it'll grow on me.
There are several of them. New ones are for "eyes"-one and the most right one I think. Jellyfish doesn't have one still.

Speaking of FairyCrushers, only now noticed they have spanking move. Probably from long ago and I missed it, but very nice.

That poll is not really a poll, more of a suggestion box.

nofatchicks said:
so I'm curious as to which monsters people find most challenging to defeat.
MistSisters easily, because of that cheap instant kill Blue-haired ghost always does.
 
Re: Fairy Fighting

There are several of them. New ones are for "eyes"-one and the most right one I think. Jellyfish doesn't have one still.

Okay. Scratch what I said earlier. I've noticed two. There's a specific one for the eye monster while everything else, excluding the jellyfish, share a CG. I may be calling it by the wrong name. Maybe that's it. Each monster, including the jellyfish thing, has some type of game over animation. Unfortunately, the thing on the very far right uses the same one that occurs when you fail to fill the unlocking meter. Now, I've only noticed two still images for the stage. Wouldn't those be considered CG? Or am I using the wrong term?

MistSisters easily, because of that cheap instant kill Blue-haired ghost always does.

And the MistSisters aren't the worst. I think the AlauLune is worse. Her instant KO has a VERY deceptive range and it somehow manages to catch me when I'm not even in the ridiculously large hitbox it has. At least you can dash through the Blue Mist Sister and not get grabbed. Speaking of which, what exactly does that statue do to Tiki anyway?
 
Re: Fairy Fighting

Speaking of which, what exactly does that statue do to Tiki anyway?

Tiki gets trapped on the statue while the mist sisters basically offer her fluids to it. Pretty straight forward. My "next step" imagination would be that Tiki's soul gets sucked into the gem and her body's left behind for the mist sisters to... well, basically do anything with while her soul is turned into another mist sister.

That's just my imagination, of course.
 
Re: Fairy Fighting

the mount worked for me. but cant figure out how to do the 69 grab, anyone knows?

also did anyone ever got the black haired tiki? happened to me when i was playing with an xbox controller....

air grab - down back light kick
 
Re: Fairy Fighting

also did anyone ever got the black haired tiki? happened to me when i was playing with an xbox controller....
When you select the stage pressing a different key (iirc the standard controls are Q W E A S D) changes the way your fairy and your double looks.
 
Re: Fairy Fighting

There are six different-colored Tikis. Standard (blue hair), ice-princess (very light skin, white hair and white eyes), manga-dark elf (brown skin, white hair), fallen fairy-like (blue skin, lilac hair), black-haired (as the name), tanned (light brownish skin, blond hair).
One for each of the six buttons, despite the game only using four buttons for light kick, light punch, heavy kick, heavy punch.
 
Re: Fairy Fighting

LEC Power translates well.

I am developing finals BOSS stage now.
Because it doesn't yet become the quality that it can show, it is screenshot.
(the character temporarily lets the fairy who fell)

In the room where a pipe wriggles strangely, the back capsule
The fairy that it is infringed upon the interior of the womb not to be able to resist it

I show it if I come to move according to the person.
---
It is a reply.
>>About the state of eyes
Because it is a considerably big general hospital now to have you examine it,,
When there is said to be [I take medicine and look at the state],
I cannot but come to do so it as this.

There doesn't seem to be an effect very much, and the medicine seems to work for a long time, too

>>About finals boss
I examine various plans closely and want to introduce as possible much naughty skill.
(But can make it with ツクール; catch it, and the upper limit of the skill is decided and,
It is the 悩 highlight soon because it seems to become full)

>>About the electromassage of the fairy who fell
When fairy puts イッテ away by crotch super vibration of the erotic fairy whom I serve, and w fell into,
An SP gauge becomes the erection gauge of the fairy who fell to the full.

>>About WatchMode
The structure of WatchMode,
The player that 1P operates WatchMode
I am fairy in 2P side,
I regard it as a を monster character after 3P and make it setting in defiance of 1P side after 2P and 3P.

Because, in specifications of ツクール, I can display only 1P and the physical strength gauge of the character whom I am hostile to
I don't touch it about the indication of the gauge finely here.

>>About a bug of MistSisters
This character,,,
I change a plural number by character data for .1 at the same time
I am defeated, and attack is the object a judgment ・ several times

Because they do a という special thing, the bugs increase.
Want to let evade the bug if possible,; but う - む
 
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