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FGT Scat Loli Ryona Guro [Eluku] Fairy Fighting


Re: Fairy Fighting

ummm...i still dont really get what the meter on the right bottom corner do when playing...can anyone explain?:(
 
Re: Fairy Fighting

ummm...i still dont really get what the meter on the right bottom corner do when playing...can anyone explain?:(

As Tiki is sexually assaulted throughout the game, the meter builds. It builds slowly, but it gains about one-ninth of the full meter every three or four times Tiki is captured for an attack. If the meter is not full by the time you defeat Hell's Door, it goes to game over. If it's full when you defeat Hell's Door, an animation displays in which you see the doorway opening. For now, that is also just a game over. But from the looks of the post on the 23rd, it appears that will be what's necessary for reaching the "final" level.
 
Re: Fairy Fighting

As far as I can tell, the meter fills up a little more each time you get hit by an SP move you haven't seen before in that playthrough, and you get a special scene if you beat the Hell's Door stage with the bar full. It's basically impossible to fill if you start on Hell's Door; I recommend starting on Raper Beast, he has plenty of moves, and continuing doesn't empty the bar (though I suspect that's a bug).

I dunno, Hell's Door doesn't do much for me, personally. Not enough interaction. You basically just walk into each part, get some, heal, repeat. It has a tiny bit of challenge now that the jellyfish does something, but...it's more of a minigame than a fight. Maybe if the jellyfish or the monsters could do something for themselves? I certainly wouldn't be opposed to some actual attacks.

Also, has anyone figured out the trick for the milking thing or the egg laying thing in Hell's Door? You take less damage if you hold the down button on the other two, but is there a way to do that on those ones?

Also, I like the new move on Fallen Fairy, but it's WAY too spamable. She can just continue to wail on you while you're unable to get up because of the long time it takes to recover when on the ground. I do like the fact that it fills her SP to max though, since getting the foe to fill up is a pain in many fights if you want to see moves.
 
Re: Fairy Fighting

Using Google Translate on latest blog post.
Says something about Leprosy.

I'm worried
 
Re: Fairy Fighting

Got nothing on Leprosy. I think it's the translator playing tricks. I bet on a misinterpreted kanji by the translator.

Here is the translation I got :
It is not possible to damage the weakness of BOSS that was protected by a hard shell in a normal attack.
In order to damage the weakness, so have to go to the bosom of the boss
Conditions shell ... also the probability that grasped is opened ...?

-
Is less.
For boss >>

Do I get this feeling any ...
→ to achieve as much as possible a proposal that has been submitted to comment and vote,
I want to enrich the etch technique.

This game, I would like to complete in one of this indeed.
Remaining number of free clamp technique is about 40 after
It is sufficient Speaking of enough, but not enough of the various etch technique
Later on because we would like to also add a monster ...

About >> fairy stage Fallen
Because it is a feeling that is wandering in search fairy-chan not fallen,
A fixed stage is not feeling.
I have to EggPlant stage for now


Basically, he's talking about the final boss, the number of attacks he can have, and about a specific stage for the Fallen Fairy (as of now, she uses the EggPlant stage)
 
Re: Fairy Fighting

I think it's the translator playing tricks.

Naughty Translator.. thats not something to trick about >:C

For a Fallen Fairy stage, it has surprisingly little Futa content in the background..
 
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Re: Fairy Fighting

The Hell's Door is unbearably frustrating and random, especially when Tiki decides to leap off the screen if you press a button while she is down. It's also pretty buggy and sometimes the prompt to restart/give up does not show up.
 
Re: Fairy Fighting

Personnaly, I found it very easy.

First, take on one of enemies. Then, rise up with a kick to kill the jellyfish and heal yourself. Then rinse and repeat.
 
Re: Fairy Fighting

FINBOSS02.jpg


liking the look of this one. Hoping it's more capable than Alaulune.
 
Re: Fairy Fighting

Not only does posting pics from eluku's blog not normally seem to work, but even going to the pic in the blog seems to give me an error.
 
Re: Fairy Fighting

I managed to see the pics using TOR but they give me 404 normally. I dont think it's filtering or anything like that but more of a routing problem on their servers. The latest pic seems pixelated for some reason.
 
Re: Fairy Fighting

I managed to see the pics using TOR but they give me 404 normally. I dont think it's filtering or anything like that but more of a routing problem on their servers. The latest pic seems pixelated for some reason.

FINBOSS02.jpg

Only the game is pixelated, but the window is not.
 
Re: Fairy Fighting

for those who are unable to see but curious (mine is also pixelated)

New background stage with what looks like two fairies pressed against each other with them sharing tentacles going back and forth between those two females from their mouths and anuses.

Forefront of the image has stage height tree monster that seemed fixed to the screen's right corner. It has tentacle branches and a hole above tiki's height that's dripping fluids. tiki is attacking what looks like a giant egg of sorts, theegg no less looks sort of like the tip of a penis and has tentacle roots.
 
Re: Fairy Fighting

A couple of bugs I've noticed recently while playing Fairy Fighting

1. MeatCatcher starts out with Full SP
2. Alakune gains SP in the same way Raperbeast does
 
Re: Fairy Fighting

A couple of bugs I've noticed recently while playing Fairy Fighting

1. MeatCatcher starts out with Full SP
2. Alakune gains SP in the same way Raperbeast does

You sure they're bugs?
 
Re: Fairy Fighting

Does anyone know the command how to make Fallen Fairy rub Tiki's vagina with her foot=
 
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