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ADV [暗黒郷物語 / Dystopia Story]トビ姫 -Inter Breed- / Flying Princess -Inter Breed - (RJ154397)


Nicko

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Aw yea wolves. Are they actually in the game yet, or just some screenshot teasers?
No new demo, and the current demo doesn't have them. Patience my friend.
 

heVOICESad

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Aw yea wolves. Are they actually in the game yet, or just some screenshot teasers?
If the creator sticks to his words, we should see a demo up on dlsite before the end of May along with the game being available
 

SethK

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

No new demo, and the current demo doesn't have them. Patience my friend.
Oh I have patience. I was just curious; haven't played since the update that added the bee's so I have no idea what's in the new updates besides the few things mentioned on the last few pages.

Maybe I'll download the recent demo and see what I've missed.. If I can stop playing GTAV and Lethal League for more then a minute that is.

If the creator sticks to his words, we should see a demo up on dlsite before the end of May along with the game being available
 

SethK

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Sorry for the double post, but I need a bump to get some help here, I also apologize if this has been fixed before but I really don't feel like scouring the whole thread XD

I can boot the game up fine, but starting a new game doesn't show the sprites inside the cell, and pressing the mouse button as it indicates does nothing. Hitting the skip button gets me stuck perpetually loading at 72%. Is there a compatibility issue with Windows 7, or did I need to unpack this in Japanese locale? I wouldn't think the locale would be an issue since all the file names are in English, but..
 

heVOICESad

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Having an issue with starting a new game. I get to the "tutorial" page but am unable to click it away. Anyone know what to do?

Or, failing that, anyone have an older version for me to skip the tutorial levels or a save that's past them?
 
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paydan

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Trial version 1.0 - you are welcome.
 

Nastynassy

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

You have to set your PC on Japanese I also extract japanese games always with Haozip dont know if that change anything :X

Demo works fine I have windows 7, sprites are there and I can skip intro without getting stuck.
 

heVOICESad

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

You have to set your PC on Japanese I also extract japanese games always with Haozip dont know if that change anything :X

Demo works fine I have windows 7, sprites are there and I can skip intro without getting stuck.
My system location is also Japan, regional language settings set to Japan, tried running it with Japanese applocale, and used Haozip to extract it. No dice, still stuck at the screen telling me how to play.
 

melontable

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Trial version 1.0 - you are welcome.
I saw this, and google translated the blog.

"Trial I Ver1.0 has released.

I might have Tsu Degure because've fiddled far not needed in yesterday's matter ...
I forgot various matching Modify note-taking ('· ω · `) "

It doesn't sound like there's any new content, but I'll check it out.
 

heVOICESad

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

I saw this, and google translated the blog.

"Trial I Ver1.0 has released.

I might have Tsu Degure because've fiddled far not needed in yesterday's matter ...
I forgot various matching Modify note-taking ('· ω · `) "

It doesn't sound like there's any new content, but I'll check it out.
Other than new screens at the end of the demo, no, nothing new.
 

Ayu Break

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Yeah I've replayed it too, just bug fixes.

The saves probably compatible with the release version though.
 

melontable

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Does anyone know what all those non-stat-affecting card things do?
I know the one with a little feather on it gives you the aiming line on hard mode.
 

DerPeter

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Could someone please go to his blog and tell him that he should release this game for the western marked aswell, aswell as making it translatable and uncencorable? Because I want to throw a huge pile of money at him.
 
OP
lazycat

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Re: [暗黒郷物語]トビ姫 -Inter Breed-



HYPEEEEEEEEEEEEEEEEEE
 

Aarkken

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

You got me too hyped it just seems to be the game being added to Dlsite was hoping it was released.
 

kb88

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Seems like it's coming out early this month if I understand DLsite correctly.
 

Aarkken

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

One can hope, looking forward to playing the full release, RPG games with simple but fun mechanics are best.

Still wondering how the monster girls are going to work if you get 5 heroines are they just better than the monster girls they spawn or what.
 

moogles

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

One can hope, looking forward to playing the full release, RPG games with simple but fun mechanics are best.

Still wondering how the monster girls are going to work if you get 5 heroines are they just better than the monster girls they spawn or what.
Each hero/monster has their different types of attacks, so one tends to be better than the other depending on whatever monsters may be on the map. This is true for higher difficulties since your heros/monsters can be one shot on maniac mode and you may want to use a ranged attacker vs something that could sit and be killed instantly.
 

Aarkken

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Ok so it comes down to attack types/patterns rather than stats at a certain point?

I am also assuming that the colour of units isn't just for show and is a elemental modifier which will come into play later?
 

nnescio

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Re: [暗黒郷物語]トビ姫 -Inter Breed-

Ok so it comes down to attack types/patterns rather than stats at a certain point?

I am also assuming that the colour of units isn't just for show and is a elemental modifier which will come into play later?
Elemental modifiers are already in effect:

...Also, read the tutorials. The element cycle goes like this:

Wood>Water>Fire>Wood

Water deals double damage to fire, and 1/2 damage to Wood.

Also, Light <--> Dark

Light deals double damage to dark, and vice versa.
 
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