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If you want to speak to me directly and immediately, I will be lurking on Hope Hell Chat with everything set on Mute. If you want to send me your wills there, or ask me a question or ten, find me there and whisper me.
Posting in two places just to make this noticeable.
Without going into too much detail, I'm fetching some possible interest for this perverted version of mafia/werewolf going again. A minimum of seven people should be enough to make a good match, and it'll be play by post of course, set at an agreed pace based on the opinions of each player.
It'll play a lot like the others. Everyone gets their own role and special ability that they can use during the night, and there's three sides. The Shinto, The Cultists, and the Neutral who each fight for themselves mostly (Such as the survivor, who doesn't care who she wins with, and the Fool who worships a Cthulian god and wishes to make herself a sacrifice by being burned at the pyre)
Post here for interest, or the sign-ups thread.
Signed up playerlist:
1: Zilrax
2: Bloodshifter
3: Hentaispider
4: Freeko
5: Cross
6: Toxic "Blue Fuck" Shock
7: Blue "Dubius" Slime
8: HopeyouGuess
9: Xivvix
10: Mindflayer
11: Tassadar
12:
13:
14:
15:
VIP Grammar Heavy Weight MLG Boxing Champion of the World: Plmnko
Role List: (The use of night time powers is always OPTIONAL unless stated otherwise.)
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Posting in two places just to make this noticeable.
Without going into too much detail, I'm fetching some possible interest for this perverted version of mafia/werewolf going again. A minimum of seven people should be enough to make a good match, and it'll be play by post of course, set at an agreed pace based on the opinions of each player.
It'll play a lot like the others. Everyone gets their own role and special ability that they can use during the night, and there's three sides. The Shinto, The Cultists, and the Neutral who each fight for themselves mostly (Such as the survivor, who doesn't care who she wins with, and the Fool who worships a Cthulian god and wishes to make herself a sacrifice by being burned at the pyre)
Post here for interest, or the sign-ups thread.
Signed up playerlist:
1: Zilrax
2: Bloodshifter
3: Hentaispider
4: Freeko
5: Cross
6: Toxic "Blue Fuck" Shock
7: Blue "Dubius" Slime
8: HopeyouGuess
9: Xivvix
10: Mindflayer
11: Tassadar
12:
13:
14:
15:
VIP Grammar Heavy Weight MLG Boxing Champion of the World: Plmnko
Role List: (The use of night time powers is always OPTIONAL unless stated otherwise.)
Shinto:
Their objective is to purge all those who would seek to defile the shrine.
Protective:
Shinto Healer:
Each night, she may choose one maiden to visit. If that person is attacked that night, she nurses them back to health.
She may also choose to use her SINGLE Scroll of Protection on herself, preventing her from being attacked. It may not be used again.
Shinto Guardian:
Each night, she may choose to visit and guard one other maiden. If that maiden is attacked, the Guardian fights her attacker, resulting in mutual destruction of the Guardian and the attacker. Beware that the attacker can sometimes be another Shinto Maiden!
She may also choose to use her SINGLE Scroll of Protection on herself, preventing her from being attacked. It may not be used again.
Investigative:
Shinto Sherlock:
Each night, she may choose to visit and inspect another maiden's living quarters to learn about how they live. Her results are not 100% certain, but she does learn what possible good and evil roles her target may be. As an example, examining a Shinto Warden gives her this result-
*Ayumi seems fascinated Harmful magic. She might be a Shinto Warden or a Cultist Evoker*
Shinto Whisperer:
During the day, she can hear the whispers made from one shrine maiden to another. During the night, she listens to the cultists whispers to each other as they speak to one another in secret, and observes who is visited by their dark presence.
*Ayumi, and Kenpaku were visited by the cultists! Ayumi was found raped and broken. Another maiden claims she found occult items in Kenpaku's room. Hiori the eavesdropper vouches for Kenpaku's innocence!*
Shinto Eavesdropper:
During the night, she watches another maiden's room, observing who visits her.
*Yuuka observes that Sora and Ceres visited Ayumi the night she died! Only one of them is the one responsible, so what does Yuuka do with this information?*
Killing:
Shinto Warden:
Each night, she may choose to take justice into her own hands and act on her instincts. She chooses a target and visits the maiden of choice, using her powerful magic to slay the maiden in her sleep. If she kills another Shinto Maiden, she commits honorable suicide as a result of her guilt. She can use her night ability up to 3 times. Even if her target does not die, a charge is used.
*You were wrong. This is what happens when you try to play God.*
Shinto Trapper:
Each night, she may choose to prepare a merciless ritual that will kill any maiden that enters her room, ignoring night immunity. She can only do this three times. (If no one is killed by your traps and you used them all nights 1-3, then you will be out of traps.)
*She came to your room to see if you would need her healing services, and you killed her. Sure, you killed a Cultist as well, but don't you feel any regret?*
Shinto Interrogator:
Unique (may only be one in a game). During the day, she may decide who to interrogate. That night, she disguises herself behind a kitsune mask, and drags one maiden off to a secret location to interrogate her in private. The Interrogator knows who her victim is, but the victim cannot tell who the Interrogator is behind the mask. If it is not the first night, the interrogator may choose to execute the one she's captured. If it is another Shinto Maiden, The Interrogator is burned in holy fire at the Pyre for working in collaboration with the Cultists.
The maiden the Interrogator has captured is considered Immune, and cannot be killed, even if a killer can ignore night immunity!. But, the Interrogator CAN be killed herself while capturing someone. The Interrogator is Role Block Immune.
Support:
Shinto Peacemaker:
Each night, she may choose one other Maiden to visit. Upon going into that Maiden's room, she distracts that maiden from performing her night action via snuggling and pillowtalk. She's too cute for even a cultist to chase away. Some are immune to her role blocking, and some kill her if she role blocks them (Such as the possessed maiden. Make sure to keep your will updated for who you're blocking!)
"You don't have anything to do tonight, right~?"
Shinto Leader:
Unique. Initially, she is disguised as another maiden. But during the day, she may choose to reveal herself as the unmistakable leader of the Shinto Maidens. She is given three times the normal voting power upon reveal, and everyone knows her role in that instant. However, Shinto Healers are forbidden from coming near her (after reveal) out of fear of cultist attack.
"You will not burn me! I am the master of this shrine!"
Shinto Divine:
Unique. Only once, she may use her divine power to undo the damage done to a fellow Shinto Maiden, effectively reviving her.
Cultists:
Their goal is to destroy/dominate all those who would attempt to stop Oblivion.
Killing:
There MUST be one killing role amongst the Cultists. If there is not, one of the non-killing Cultists revoke their previous abilities to become an Evoker at random, so there's no exact telling which Cultist will become evil.
Cultist Evoker:
Every night, she chooses to attack the maiden of her choice. If that maiden is not saved in some way, they are violated until broken by the demons and tentacles the Evoker summons.
"Fhtagn!"
Cultist 'Fhalma:
Unique. Night Immune. She is the S'uhn 'fhalma, the pact mother. The leader of the Cultists. Her unspeakable pacts with the dark gods have granted her the ability to ignore most forms of harm, only able to be killed via sacrificial Holy Fire. She has immunity during night, and cannot be killed unless that role specifically ignores immunity. As well, she may choose to take matters into her own hands and attack the Shinto. The 'Fhalma attacks either when there is no Evoker, or if the Cultists find it wise to send the 'Fhalma that night instead.
*They faced off against one another. The Shinto Leader and the 'Fhalma, as they stood amongst the deceased. Alas, the daylight shined on their faces. Her darkness had no power. The Shinto Master bound the unholy woman to the Pyre, and burned her alive as she screamed in her dark language.*
Deception:
It is important for the Cultists to lead the Shinto maidens astray, to allow them to be picked off one by one.
Cultist Defiler:
Each night, she may choose to visit another maiden. Upon doing so, she prepares her own 'fake will' and evidence. If that maiden dies, then the fake will she wrote is replaced with the victim maiden's note. In addition, the victim's role appears to the maidens as the Defiler wills it. She may only do this once.
*Everyone stares in confusion as they stare at the will of their dead Shinto Sherlock. The information she had seemed... Off. Perhaps the work of a defiler.*
Cultist Illusionist:
Each night, she may choose to visit one maiden and cast a spell on her room, leading any other peeking maidens to believe that she is a Cultist Evoker.
*They bound the innocent Shinto maiden to the Pyre, so convinced. She cried her heart out, how tragic.*
Support:
The dark gods employ the aid of all kinds of talent to accomplish their goals.
Cultist Manipulator:
Each night, she may choose to visit another maiden and invade their mind, rendering them into a zombie-like state for the next day. The victim becomes unable to speak during the day, or converse with anyone.
Cultist Soothsayer:
Each night, she may choose to visit one other maiden. She reads that maiden's dreams, discovering her talents and purpose. Reveals the target maiden's role to the Soothsayer.
Cultist Seducer:
Each night, she may choose to visit another maiden. She distracts that maiden, Preventing her from using her night ability!
"Just a little longer~ I enjoy my time with you~"
Neutral
All Neutrals that are Night Immune give no notification of such immunity when attacked, allowing them to make claims of being healed or of being a survivor.
Benign
Maiden Survivor:
She has Three scrolls of protection to defend herself with, which upon use during the night will protect her from being killed against anything that doesn't ignore immunity. She can win with anyone as if she were apart of their faction, as her goal is simply to survive.
"Please just leave me alone..."
Maiden Soulseeker:
A maiden out for love, but has a hard time choosing. Once during the night phase, she may choose to fall in love with a target maiden. The Soulseeker gains all of the win conditions that her soulmate has; however, if her soulmate dies, then the Soulseeker commits suicide as the loss is too great.
"You're the one I've been waiting for my whole life!"
Evil
Maiden Fetishist:
She is thrilled with the idea of seeing a maiden be subject to gore and excessive rape. Each night, she may choose to visit another maiden. If that maiden is attacked and killed/raped, she learns the identity of the attacker and then the Fetishist gets 1 point of satisfaction. 3 Points and she wins, even if she dies afterwards.
*She masturbates furiously to the carnage, blood and cum everywhere throughout the shrine. She doesn't even care that she's next.*
Maiden Avenger:
Night Immune. She hates one Shinto Maiden in the shrine with a fiery passion, and will stop at nothing to see her burned alive. A random Shinto Maiden is selected to be the object of her hatred. If burned at the Pyre, she wins. If her target is killed somehow, she holds anger towards her target's killer for not allowing her to see the girl suffer, and the killer becomes the new target.
*Always watching, never forgiving, The Avenger seeks justice in a most horrifying manner.*
The Fool:
She is a maiden impregnated with the seed of a dark god. The egg inside her will only hatch if heated to such a degree that her skin burns. The Fool wins if the maidens burn her at the Pyre. After dying, The Fool's spirit chooses the next host for the Dark God's spawn amongst the maidens who voted her to be burned. During that night, the chosen maiden is found to have been brutally raped with large appendages. This attack cannot be prevented nor healed, the guilty will suffer!
*The sky seems to shatter and break, the very heavens torn to pieces by the coming of this dark spawn. Her stomach inflates, the creature eats her from within while she laughs like a cursed lunatic.*
Maiden Wych:
She is a wannabe cultist trying to get noticed within the good graces of the dark gods by aiding their servants. She wins if the Shinto loses, but she herself must live! Every night, she may control one maiden and force her to visit another with all the implications that the controlled maiden's role entitled, even if she has no night action. She cannot be role blocked.
*She hopes to be noticed by her superiors.*
Killing
Possessed Maiden:
Unique. Night Immune. A futanari maiden that is actually a deity of chaos who possessed a hapless maiden. She is powerful, but still not near full power yet. Her goal is to rape every maiden standing in her way and take over the shrine! Each night she may choose to attack another maiden. The victim is brutally raped unless saved by a Shinto Protective or is hauled away by the Interrogator. If role blocked, she rapes the one who blocked her. She will also rape the Interrogator if jailed by her so long as the Interrogator does not execute her.
*She sits on her throne as it were, while the Shinto leader and the Cultist 'Fhalma trail their tongues along her engorged cock, savoring the taste as the bloated, pregnant bellies of the Shinto and Cultists walk by. The possessed maiden laughed victoriously, she had acquired her harem.*
Crazed Maiden:
Unique. Night Immune. A maiden with a plan to solve the issue of hidden cultists amongst their group: By rendering everyone slaves to a different one! Each night, the Crazed Maiden may MARK a maiden by visiting her. That maiden is branded as a slave to whatever group the Crazed maiden follows, be it demon or beast. The Crazed maiden may trigger her marks at any time, calling upon her masters to come claim their whores. All marked maidens are brutally raped, IGNORING NIGHT IMMUNITY She wins if the Shinto and Cultists both lose!
*All of the minotaurs were plowing into their slaves, Shinto and Cultist alike. As the Crazed maiden was thrusted into with a length so big her vision went black, she felt proud of herself. She saved the world, right?*
Infested Maiden:
Unique. Night Immune on every even night. Yet another maiden who has been made a victim of a dark god's evil creations. A plant-like creature has infested this maiden's body, and the two struggle against one another for control. Every even night, she transforms into a tentacle monster, raping any maiden she comes into contact with. When transformed, she is night immune and when visiting another maiden, she rapes that maiden and any other maiden who visits her target, IGNORING NIGHT IMMUNITY. If she does not attack anyone, she rapes anyone who visits her that night.
Their objective is to purge all those who would seek to defile the shrine.
Protective:
Shinto Healer:
Each night, she may choose one maiden to visit. If that person is attacked that night, she nurses them back to health.
She may also choose to use her SINGLE Scroll of Protection on herself, preventing her from being attacked. It may not be used again.
Shinto Guardian:
Each night, she may choose to visit and guard one other maiden. If that maiden is attacked, the Guardian fights her attacker, resulting in mutual destruction of the Guardian and the attacker. Beware that the attacker can sometimes be another Shinto Maiden!
She may also choose to use her SINGLE Scroll of Protection on herself, preventing her from being attacked. It may not be used again.
Investigative:
Shinto Sherlock:
Each night, she may choose to visit and inspect another maiden's living quarters to learn about how they live. Her results are not 100% certain, but she does learn what possible good and evil roles her target may be. As an example, examining a Shinto Warden gives her this result-
*Ayumi seems fascinated Harmful magic. She might be a Shinto Warden or a Cultist Evoker*
Shinto Whisperer:
During the day, she can hear the whispers made from one shrine maiden to another. During the night, she listens to the cultists whispers to each other as they speak to one another in secret, and observes who is visited by their dark presence.
*Ayumi, and Kenpaku were visited by the cultists! Ayumi was found raped and broken. Another maiden claims she found occult items in Kenpaku's room. Hiori the eavesdropper vouches for Kenpaku's innocence!*
Shinto Eavesdropper:
During the night, she watches another maiden's room, observing who visits her.
*Yuuka observes that Sora and Ceres visited Ayumi the night she died! Only one of them is the one responsible, so what does Yuuka do with this information?*
Killing:
Shinto Warden:
Each night, she may choose to take justice into her own hands and act on her instincts. She chooses a target and visits the maiden of choice, using her powerful magic to slay the maiden in her sleep. If she kills another Shinto Maiden, she commits honorable suicide as a result of her guilt. She can use her night ability up to 3 times. Even if her target does not die, a charge is used.
*You were wrong. This is what happens when you try to play God.*
Shinto Trapper:
Each night, she may choose to prepare a merciless ritual that will kill any maiden that enters her room, ignoring night immunity. She can only do this three times. (If no one is killed by your traps and you used them all nights 1-3, then you will be out of traps.)
*She came to your room to see if you would need her healing services, and you killed her. Sure, you killed a Cultist as well, but don't you feel any regret?*
Shinto Interrogator:
Unique (may only be one in a game). During the day, she may decide who to interrogate. That night, she disguises herself behind a kitsune mask, and drags one maiden off to a secret location to interrogate her in private. The Interrogator knows who her victim is, but the victim cannot tell who the Interrogator is behind the mask. If it is not the first night, the interrogator may choose to execute the one she's captured. If it is another Shinto Maiden, The Interrogator is burned in holy fire at the Pyre for working in collaboration with the Cultists.
The maiden the Interrogator has captured is considered Immune, and cannot be killed, even if a killer can ignore night immunity!. But, the Interrogator CAN be killed herself while capturing someone. The Interrogator is Role Block Immune.
Support:
Shinto Peacemaker:
Each night, she may choose one other Maiden to visit. Upon going into that Maiden's room, she distracts that maiden from performing her night action via snuggling and pillowtalk. She's too cute for even a cultist to chase away. Some are immune to her role blocking, and some kill her if she role blocks them (Such as the possessed maiden. Make sure to keep your will updated for who you're blocking!)
"You don't have anything to do tonight, right~?"
Shinto Leader:
Unique. Initially, she is disguised as another maiden. But during the day, she may choose to reveal herself as the unmistakable leader of the Shinto Maidens. She is given three times the normal voting power upon reveal, and everyone knows her role in that instant. However, Shinto Healers are forbidden from coming near her (after reveal) out of fear of cultist attack.
"You will not burn me! I am the master of this shrine!"
Shinto Divine:
Unique. Only once, she may use her divine power to undo the damage done to a fellow Shinto Maiden, effectively reviving her.
Cultists:
Their goal is to destroy/dominate all those who would attempt to stop Oblivion.
Killing:
There MUST be one killing role amongst the Cultists. If there is not, one of the non-killing Cultists revoke their previous abilities to become an Evoker at random, so there's no exact telling which Cultist will become evil.
Cultist Evoker:
Every night, she chooses to attack the maiden of her choice. If that maiden is not saved in some way, they are violated until broken by the demons and tentacles the Evoker summons.
"Fhtagn!"
Cultist 'Fhalma:
Unique. Night Immune. She is the S'uhn 'fhalma, the pact mother. The leader of the Cultists. Her unspeakable pacts with the dark gods have granted her the ability to ignore most forms of harm, only able to be killed via sacrificial Holy Fire. She has immunity during night, and cannot be killed unless that role specifically ignores immunity. As well, she may choose to take matters into her own hands and attack the Shinto. The 'Fhalma attacks either when there is no Evoker, or if the Cultists find it wise to send the 'Fhalma that night instead.
*They faced off against one another. The Shinto Leader and the 'Fhalma, as they stood amongst the deceased. Alas, the daylight shined on their faces. Her darkness had no power. The Shinto Master bound the unholy woman to the Pyre, and burned her alive as she screamed in her dark language.*
Deception:
It is important for the Cultists to lead the Shinto maidens astray, to allow them to be picked off one by one.
Cultist Defiler:
Each night, she may choose to visit another maiden. Upon doing so, she prepares her own 'fake will' and evidence. If that maiden dies, then the fake will she wrote is replaced with the victim maiden's note. In addition, the victim's role appears to the maidens as the Defiler wills it. She may only do this once.
*Everyone stares in confusion as they stare at the will of their dead Shinto Sherlock. The information she had seemed... Off. Perhaps the work of a defiler.*
Cultist Illusionist:
Each night, she may choose to visit one maiden and cast a spell on her room, leading any other peeking maidens to believe that she is a Cultist Evoker.
*They bound the innocent Shinto maiden to the Pyre, so convinced. She cried her heart out, how tragic.*
Support:
The dark gods employ the aid of all kinds of talent to accomplish their goals.
Cultist Manipulator:
Each night, she may choose to visit another maiden and invade their mind, rendering them into a zombie-like state for the next day. The victim becomes unable to speak during the day, or converse with anyone.
Cultist Soothsayer:
Each night, she may choose to visit one other maiden. She reads that maiden's dreams, discovering her talents and purpose. Reveals the target maiden's role to the Soothsayer.
Cultist Seducer:
Each night, she may choose to visit another maiden. She distracts that maiden, Preventing her from using her night ability!
"Just a little longer~ I enjoy my time with you~"
Neutral
All Neutrals that are Night Immune give no notification of such immunity when attacked, allowing them to make claims of being healed or of being a survivor.
Benign
Maiden Survivor:
She has Three scrolls of protection to defend herself with, which upon use during the night will protect her from being killed against anything that doesn't ignore immunity. She can win with anyone as if she were apart of their faction, as her goal is simply to survive.
"Please just leave me alone..."
Maiden Soulseeker:
A maiden out for love, but has a hard time choosing. Once during the night phase, she may choose to fall in love with a target maiden. The Soulseeker gains all of the win conditions that her soulmate has; however, if her soulmate dies, then the Soulseeker commits suicide as the loss is too great.
"You're the one I've been waiting for my whole life!"
Evil
Maiden Fetishist:
She is thrilled with the idea of seeing a maiden be subject to gore and excessive rape. Each night, she may choose to visit another maiden. If that maiden is attacked and killed/raped, she learns the identity of the attacker and then the Fetishist gets 1 point of satisfaction. 3 Points and she wins, even if she dies afterwards.
*She masturbates furiously to the carnage, blood and cum everywhere throughout the shrine. She doesn't even care that she's next.*
Maiden Avenger:
Night Immune. She hates one Shinto Maiden in the shrine with a fiery passion, and will stop at nothing to see her burned alive. A random Shinto Maiden is selected to be the object of her hatred. If burned at the Pyre, she wins. If her target is killed somehow, she holds anger towards her target's killer for not allowing her to see the girl suffer, and the killer becomes the new target.
*Always watching, never forgiving, The Avenger seeks justice in a most horrifying manner.*
The Fool:
She is a maiden impregnated with the seed of a dark god. The egg inside her will only hatch if heated to such a degree that her skin burns. The Fool wins if the maidens burn her at the Pyre. After dying, The Fool's spirit chooses the next host for the Dark God's spawn amongst the maidens who voted her to be burned. During that night, the chosen maiden is found to have been brutally raped with large appendages. This attack cannot be prevented nor healed, the guilty will suffer!
*The sky seems to shatter and break, the very heavens torn to pieces by the coming of this dark spawn. Her stomach inflates, the creature eats her from within while she laughs like a cursed lunatic.*
Maiden Wych:
She is a wannabe cultist trying to get noticed within the good graces of the dark gods by aiding their servants. She wins if the Shinto loses, but she herself must live! Every night, she may control one maiden and force her to visit another with all the implications that the controlled maiden's role entitled, even if she has no night action. She cannot be role blocked.
*She hopes to be noticed by her superiors.*
Killing
Possessed Maiden:
Unique. Night Immune. A futanari maiden that is actually a deity of chaos who possessed a hapless maiden. She is powerful, but still not near full power yet. Her goal is to rape every maiden standing in her way and take over the shrine! Each night she may choose to attack another maiden. The victim is brutally raped unless saved by a Shinto Protective or is hauled away by the Interrogator. If role blocked, she rapes the one who blocked her. She will also rape the Interrogator if jailed by her so long as the Interrogator does not execute her.
*She sits on her throne as it were, while the Shinto leader and the Cultist 'Fhalma trail their tongues along her engorged cock, savoring the taste as the bloated, pregnant bellies of the Shinto and Cultists walk by. The possessed maiden laughed victoriously, she had acquired her harem.*
Crazed Maiden:
Unique. Night Immune. A maiden with a plan to solve the issue of hidden cultists amongst their group: By rendering everyone slaves to a different one! Each night, the Crazed Maiden may MARK a maiden by visiting her. That maiden is branded as a slave to whatever group the Crazed maiden follows, be it demon or beast. The Crazed maiden may trigger her marks at any time, calling upon her masters to come claim their whores. All marked maidens are brutally raped, IGNORING NIGHT IMMUNITY She wins if the Shinto and Cultists both lose!
*All of the minotaurs were plowing into their slaves, Shinto and Cultist alike. As the Crazed maiden was thrusted into with a length so big her vision went black, she felt proud of herself. She saved the world, right?*
Infested Maiden:
Unique. Night Immune on every even night. Yet another maiden who has been made a victim of a dark god's evil creations. A plant-like creature has infested this maiden's body, and the two struggle against one another for control. Every even night, she transforms into a tentacle monster, raping any maiden she comes into contact with. When transformed, she is night immune and when visiting another maiden, she rapes that maiden and any other maiden who visits her target, IGNORING NIGHT IMMUNITY. If she does not attack anyone, she rapes anyone who visits her that night.
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