More enemies will show up as your level gets higher, at least in the demo there's a chance up to 3 start showing up in fights around level 9 or 10. Anyways H-combo is only a count of how many consecutive H attacks you get hit by without retaliating. Usually happens when you get bound by an enemy move and spend a turn or two getting free all the while being hit by H attacks.
The sunken ship is going to be a later part of the game I believe. IIRC there's docks south of the town.
I'm not sure the upgrading/crafting has been implemented yet, but it seems like it'll work similar to the previous game. You merge several accessories of the same quality into one of the next, or can upgrade weapon/armor with materials gained through fighting and boxes.
Big Blog update:
- Ship level will have water currents, sounds similar to the tightropes from the last game
- Lower decks of the ship will be darker
- Introduces 3 enemies: Starfish, Mermaid and "Mr. Kazusho's face is growing in sea cucumber."
More details and lots of pics on the blog
New update supposedly includes Ship level but I have no idea how to get there. Defeated first boss then I'm stuck, any ideas?
I think it's just blog update, the game trial still not updated...
Comments on the newest trail suggest otherwise. People talking about bugs encountered with star(dick)fish and level 2. Unless google translate is hella off.
The guy apparently has an Enty page. The newest trial is locked behind that.