Toffi
Lurker
- Joined
 - Oct 9, 2009
 
- Messages
 - 141
 
- Reputation score
 - 97
 
Fallen Angel Marielle is an action-platformer, where you play as Marielle to fight your way through different Areas and floors in a magical tower.
It contains light roguelike-elements, where the floors are arranged differently each time you play the game.
You can pick up different upgrades to enhance your stats, find new moves and unlock a Shop, Gallery, Love-Room (for Events) and a Dojo to fight Bosses again.
The protagonist is Futanari, and all Sex-Animations are done with this in mind.
- Female-on-Futa
 - Futa-on-Futa
 - Monstergirl-on-Futa
 - Tentacles-on-Futa
 - Machines-on-Futa
 
Arrowkeys: Move
Y: attack
X: jump
C: Run
A: Interact
+: Zoom in
-= Zoom out
*= Zoom Reset
Esc= Pause
(can all be changed in the options)
The game is about 80-85% finished.
The most recent build includes 6 Areas and 5 Bosses (v24). v16, released earlier this year, is freely available to everyone. The other builds are available as a thank-you to my patrons on Patreon.
The finished game will be free for everyone.
	You must be registered to see the links
Toffi
Hey there!
After a pretty long break I decided to start making games again. I switched from Fighter Maker to Game Maker and used the last few weeks to built a foundation for an action platformer.
Since the start in a new programming language is always difficult and also very important to lay the groundwork for all future content, I'd be happy if you guys would take a look at the first demo and give me some feedback.
	

At the moment it only includes one room, the playable character (Marielle), a few targets to practice and one tentacle-pit (with 1 Sex animation).
I want to make a game which doesn't only rely on sexual content but is also fun to play, so please try it out and give me your impressions.
Also, big warning: this game will be, just like my last games, very heavy on Futanari. So if that isn't your thing, please don't play the game.
Toffi
		After a pretty long break I decided to start making games again. I switched from Fighter Maker to Game Maker and used the last few weeks to built a foundation for an action platformer.
Since the start in a new programming language is always difficult and also very important to lay the groundwork for all future content, I'd be happy if you guys would take a look at the first demo and give me some feedback.
	You must be registered to see the links

At the moment it only includes one room, the playable character (Marielle), a few targets to practice and one tentacle-pit (with 1 Sex animation).
I want to make a game which doesn't only rely on sexual content but is also fun to play, so please try it out and give me your impressions.
- are the controls intuitive and responsive?
 - does Marielle move like you expect her to?
 - does is feel too sluggish? Or too fast?
 - do you feel like there are movement options missing?
 - does the collision work like you feel it should?
 - is the combo-system working?
 - are there any bugs?
 - and anything else that caught your attention
 
	You must be registered to see the links
Also, big warning: this game will be, just like my last games, very heavy on Futanari. So if that isn't your thing, please don't play the game.
Toffi
			
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