Toffi
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- Oct 9, 2009
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Fallen Angel Marielle is an action-platformer, where you play as Marielle to fight your way through different Areas and floors in a magical tower.
It contains light roguelike-elements, where the floors are arranged differently each time you play the game.

You can pick up different upgrades to enhance your stats, find new moves and unlock a Shop, Gallery, Love-Room (for Events) and a Dojo to fight Bosses again.
The protagonist is Futanari, and all Sex-Animations are done with this in mind.
- Female-on-Futa
- Futa-on-Futa
- Monstergirl-on-Futa
- Tentacles-on-Futa
- Machines-on-Futa
Arrowkeys: Move
Y: attack
X: jump
C: Run
A: Interact
+: Zoom in
-= Zoom out
*= Zoom Reset
Esc= Pause
(can all be changed in the options)
The game is about 80-85% finished.
The most recent build includes 6 Areas and 5 Bosses (v24). v16, released earlier this year, is freely available to everyone. The other builds are available as a thank-you to my patrons on Patreon.
The finished game will be free for everyone.
You must be registered to see the links
Toffi
Hey there!
After a pretty long break I decided to start making games again. I switched from Fighter Maker to Game Maker and used the last few weeks to built a foundation for an action platformer.
Since the start in a new programming language is always difficult and also very important to lay the groundwork for all future content, I'd be happy if you guys would take a look at the first demo and give me some feedback.

At the moment it only includes one room, the playable character (Marielle), a few targets to practice and one tentacle-pit (with 1 Sex animation).
I want to make a game which doesn't only rely on sexual content but is also fun to play, so please try it out and give me your impressions.
Also, big warning: this game will be, just like my last games, very heavy on Futanari. So if that isn't your thing, please don't play the game.
Toffi
After a pretty long break I decided to start making games again. I switched from Fighter Maker to Game Maker and used the last few weeks to built a foundation for an action platformer.
Since the start in a new programming language is always difficult and also very important to lay the groundwork for all future content, I'd be happy if you guys would take a look at the first demo and give me some feedback.
You must be registered to see the links

At the moment it only includes one room, the playable character (Marielle), a few targets to practice and one tentacle-pit (with 1 Sex animation).
I want to make a game which doesn't only rely on sexual content but is also fun to play, so please try it out and give me your impressions.
- are the controls intuitive and responsive?
- does Marielle move like you expect her to?
- does is feel too sluggish? Or too fast?
- do you feel like there are movement options missing?
- does the collision work like you feel it should?
- is the combo-system working?
- are there any bugs?
- and anything else that caught your attention
You must be registered to see the links
Also, big warning: this game will be, just like my last games, very heavy on Futanari. So if that isn't your thing, please don't play the game.
Toffi
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