netherus666
Member
- Joined
- May 7, 2018
- Messages
- 91
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- 19
is the itch version censored?
When you buy a game via itch.io it appears on your card history as "ITCH.IO" and the value of the transaction. Since itch.io is mainly a game store for normal games, if someone sees that in your history, they will think you just bought a game there. Erotic games published there do not appear during normal browsing of the site. You have to either: A) Create an user account and enable the option to see NSFW games, or B) click on a direct link to a ero game store page (like it is the case in my blog). I don't know if this will help you, but it is all the information I have from my personal experience.Imo its kind of a double standard to be outraged by link requests as soon as a dev is in the thread, it kinda implies that those who don't lurk don't deserve the sales as much.
I'm willing to buy this game though, but I'll have to ask how anonymous the purchase is. I don't want "sleazy hentai game for sick fucks" in my purchase history lol, thats a dealbreaker for me. I just need to know how the purchase shows up in my history.
Yeah, it caught me completely off guard too. So much so that I'm just now updating the blog with some posts for the japanese audience, and also in contact again with dlsite to make some small adjustments in the store page. Also, the english dlsite version only comes out 2 week from now for some reason, but they said it is standard procedure.@laek
Heh, I wasn't even aware you already shipped it out to dlsite lol.
I was just browsing the store and saw your game there XD
Just take it a little slower. First time I played it was awful and it took me like 2 hrs to get to the plant and die. Swore I'd never play again. Picked it up a month later and it only took like 30 mins to beat the entire demo. The difference? Wasn't trying to get thru as fast as possible.Are there any cheats in the full version? I'm trash lmao
I'll have to keep your power up strat in mind when I try again. As for your opinion on vore, like always I respect people's opinions for that, but I actually like how it's done here. Granted that's kind of obvious since that's my main fetish. Honestly, one of my pet peeves for vore is when someone is spat out. I'm sure there's just supposed to be something for everyone here, and I don't think having every fetish here for each and every separate enemy would be a good idea. I mean yeah some people would like it, but there'd be others that only want to see one fetish and not another. You just can't please everyone's tastes at the same time.I was stuck on 3-6 for a bit. Those flower stages really do complicate things. One attempt in particular, using stage select to start on 3-1 and going through, I made it all the way there clean. No lives lost, 5 bombs, max speed, 2 range (which is optimal IMO, more on that later), and I still lost, haha. At that point I almost just reset, continuing has you in such a bad spot as far as powerups are concerned, that it can really feel impossible. I pushed through though, and thankfully the boss after wasn't really bad. Now I'm on level 4. Only done a couple attempts so far, ran out of time on 4-3, but I think i sorta figured out a method for next time.
So for the most part, I consider range upgrades actively bad for you, past 1 extra range. It becomes incredibly hard to manage things when your explosions are really big, even on just normal (non flower) stages. It's really easy to hit yourself when you're trying to dodge enemies. That's part of what makes continuing so punishing, continuing gives you 2 bombs and 3 range. I think it would go a very long way reversing those numbers. 3 bombs and 2 range would be better. Especially with the zombie enemies on level 4. Having more bombs seems to be the way to deal with those, since they can't kick them if you place 2 in a row. My 4-3 strategy for my next attempt will basically be to just do 2x2 bomb clusters to block off the pathways completely. Admittedly, having 3+ range would be pretty helpful for that stage, because of the long straightaways, but I'd probably still stay at 2 for fear of 4-6, which I suspect will be another flower stage. (If the level pattern holds.)
I really am liking the game in general. Though, it has given me a decent amount of frustration. There are a lot of neat things you've done with it. In particular the enemy variety is really impressive. Each enemy is very unique mechanically and they definitely present a good challenge. (Though, maybe a little too much challenge in some spots, haha.) I liked the beetle objective. It's an interesting little twist on the "don't hit stuff" format of the flower stages.
I really dislike the way the vore functions in the game, and for a different reason than you'd think. It's not the content itself. (Though I do have an opinion about vore below.) It's that when a vore enemy decides to do it's animation, that's the last animation you can get to see on that attempt because she's just gone afterward. It doesn't spit her out. I don't really get the appeal of vore. If it's "soft vore", like a thing swallows the girl and maybe there's some tentacles or like an "in dick" inside the creature that fucks her for a bit before spitting her out, that seems good to me. But just like, eating a girl, just don't see the appeal. Would much rather see the girl get spit out afterwards, covered in saliva.
So, funnily enough. I wasn't even really mentioning 3-6 in response to your post. I had started typing it before it seems. I'm guessing 3-6 will be a decent hurdle for people. It's probably the stage I've had the most failures on so far. But yah, that's basically what I've been doing to make the flower stages easier. Never go past 2 range if you can avoid it.I'll have to keep your power up strat in mind when I try again. As for your opinion on vore, like always I respect people's opinions for that, but I actually like how it's done here. Granted that's kind of obvious since that's my main fetish. Honestly, one of my pet peeves for vore is when someone is spat out. I'm sure there's just supposed to be something for everyone here, and I don't think having every fetish here for each and every separate enemy would be a good idea. I mean yeah some people would like it, but there'd be others that only want to see one fetish and not another. You just can't please everyone's tastes at the same time.
I don't think the difficulty really needs to be turned down. Don't get me wrong, I do love this game. It's difficult and sometimes incredibly frustrating, but I love it all the same. You have nothing to apologize for. I mentioned Dark Soulsing it in my post for a reason. I will throw myself at this wall until I either break through it or I injure myself, specifically because of how much I actually enjoy playing the game. No matter how amateurish you believe your design to be, you deserve the credit for making an H-game that is fun for its gameplay prospective as well as its H-content.@Ratman1029
Is the game still too hard? I apologize. That right there is my amateurish game design skills showing up. Funny thing is, that I even toned down the difficulty of the whole game after I got some earlier feedback from this thread last month. I mean, I wanted to make a decently challenging game, but I'm thinking I went too far. Yeah the mud bishop is more annoying than anything, so perhaps I could reduce the frequency of his melt skill? What do you think?
1) Yes, you can obtain a secret even if you start directly on the specifc level where it's hidden.1) Can you find secrets via stage selecting a specific stage?
2) Do you have to beat the boss for the secret to count if you find one?