She looks good! Im impressed by what Ive seen so far and Im looking forward to more. Id support you on patreon if I wasnt a broke university student

. Also give my regards to the voice actors, they do a wonderful job
The last thing we want to do is to ruin other people financially by pledging to us, so if you can't afford it, just pirate the demos.
In fact, it's our general policy that we won't DMCA any demo builds of the game.
Regarding piracy, generally people fall into three categories;
- They have no interest in supporting the game financially prior, play the game, it's not to their taste, so they don't support it.
- They have no interest in supporting the game financially prior, play the game, enjoy it lots, but they don't support it anyways or they're waiting for a final release.
- They have no interest in supporting the game financially prior, play the game, enjoy it lots, end up supporting it.
Situations 1 and 2 are no loss to us, because they wouldn't have supported it anyways, and situation #3 just means we gained another pledge/supporter thanks to piracy. It's a complete win/win for us.
There's one more remaining situation, in that someone is interested in your game PRIOR to playing it, but then they pirate it and they feel it's not deserving of your money, and that's mainly on you, as the developer, to make your game better so that situations of that nature are few and far between. If someone's initially interested from your screenshots, description, and videos or animations, and you still lose their interest after trying it out, then that's definitely on you, the dev.
So going from that, our general thoughts with piracy are;
- There's no point in fighting it, because it's unwinnable and just a huge waste of effort/time especially if we were to do it for every monthly demo.
- Some people are in parts of the world or in situations where they simply can't use Patreon to get the latest build, and we want as many people as possible to be able to enjoy our games (legally, of course, we don't want anyone underage or getting arrested for playing them due to their country's laws!.
- Piracy is a neutral or a win situation for us for the monthly demos, exceptionally rarely is it a loss.
Now, all that said, we would like to ask that when the full version's out, for people to hold off on pirating it at least for a month or so, because that's when the majority of sales are made, and while we're not trying to be greedy, we do want to continue to make games of this nature and quality and to do that we need a lot of money to afford said assets and to keep us going.
Playing 0.27 definitely made me enjoy other h games less. This is probably the best experience I've ever had, the only thing I could wish from this game is even more content. Thank you so much for the amazing game!
I'm not sure if you've answered this previously, but are there any plans for switching characters? Playing as Faye would be a great new game+ thing, though I know it'd be asking for a lot in term of voice acting/animations.
Yeah, what Jason Bill said; the "sequel" will have Faye as the main character, but the gameplay will be faster, much more action oriented with less of an emphasis on story (as you would have already seen most of the story in Future Fragments), and Faye being a melee fighter instead of Talia's ranged attacks. Think something like Metroid Fusion meets Metal Gear Rising.
Enemies will be mostly the same, but have different attacks, bosses will be entirely different though, all the sex animations will be new, new cutscenes as well, and the powerup/fighting system will be entirely new too, with Faye having much more mobility like walljumps, wall destruction, countering, stuff like that.