Re: Aegis Thousand Year War - DMM Online Game
Quite interesting I had no idea Sarah and Sophie were that high, also found your list of platinum units really helpful so thanks to you and everyone involved (must be hard to keep it updated). Have you thought of doing a similar one for black units? I know most blacks are op but it'd be great to know their pros and cons.
I mention Sarah, because as itamaru(tried) to show, she becomes obscenely good when no one else can possibly tank an enemy.
Olivia can also do this to a degree but suffers from bad HP, which gives her a hard time with all the ranged damage getting thrown around in majin maps.
And thanks for the compliments, just keep in mind that it's not the end all be all to everything ever so even if I hate a unit you like, you don't need to feel bad.
A few people have asked about black lists, but blacks are a tricky set to rate cause most of them are frankly really good. Draa had a list, though units were not rated on the same principles I use(I account for strength and usability in all levels of content, Draa goes more for contrasting the strongest examples of an archetype versus the weakest).
I'll think about it, I guess. In the mean time, Aisha, B Iris and Cornelia op.
I agree with most u say but what bothers me in particular is the cost.
Hmm, I'm not gonna say 'no' to mage armor buffs, but if you actually look up say, Jessica's DPS, she actually does more damage than most mages. Now, magic damage comes at a premium so in a vacuum Hibari will do significantly more, but in terms of how the game rates the value of magic DPS + range(234 for Jessica - almost as much as a mage) + aoe(at a premium*), they make a lot of sense.
I wouldn't mind your Erica. Sadly, we got what we got.
* Unless you're Kayou, because lol game balance.
If we could quit propping Hibari up as Jesus the Second for three seconds, because I know everyone here loves to do that, there are other very usable samurai. Shizuka and Kojuurou are quite capable.
But yes, there are still a lot of really bad samurai out there.
Koujorou is a decent samurai masquerading as a heavy armor. His damage potential is limited to goblin and wolf slaying due to low physical damage, however. Hibari is way better.
Shizuka becomes a duelist with SAW, meaning she cannot sufficiently play the role of a mage armor or a heavy armor. Her stats out of SAW are not as good for playing this role as Hibari.
Then why, as another tank class, do you feel that mage armors don't deserve the same? The latter statement in particular applies to them just as much as it does to heavies.
This comes down to whether a unit is designed to be simply a blocker, or a tank, as Exk described above. I'll give an example of my thought process though.
A blocker like Jessica is not designed as a main tank. She stops mid-tier enemies and kills them with her skill, or sits behind the main tank to provide supplemental damage while blocking escapees. To this end, Jessica works perfectly. In my opinion, she is the best designed mage armor mechanically and has the hallmarks of the class down pat. No, she's not crazy op, but she is damn good at this job and even if you aren't using her as a main tank, you can use her as effective supplemental ranged damage.
A tank like Gellius is designed to absorb damage. This is all he does. If there's a massive legion of enemies, they will just walks right by him if there isn't additional damage to help you.
In a standard stage, and even most difficult stages, Jessica is more cost effective than Gellius a vast majority of the time since she is a mage(see above - she does more damage than most mages) + blocker in one. No, she can't tank golems or bully demon lords in majin maps, but this was not the intent of her design - many HA can't do these things either. Gellius's level of tanking is simply not necessary for most scenarios.
This is my fundamental line of reasoning, and this is why I don't really mind Erika being as she is. No, she's not the end all be all to all event units, but the job she's made for(subjugation/afk) she does adequately.
For the record, like I said to Tieskey, I don't mind if they buff mage armors. But doing that to heavies didn't make them get suddenly used in majin maps either. I don't need them to suddenly make Jessica used in every majin because that is not my expectation of her. I want her to chump block and blow up and set fire to those goblin turds walking by my Gellius. That's all.
If you want mage armors that get used in Majin, Palfy's 60s defensive skill still and solid defensive specs makes her the most relevant plat and lower samurai, heavy armor or mage armor in majin. And Grace is popular for her MR buff and chumping enemy waves.
A good samurai will outperform them at these roles now unless the enemies in question simply take no physical damage. But a good samurai may also have better defense which means it's really just a matter of how long the surrounding ranged units take to kill whatever they're tanking.
Samurai defensive stats are pretty similar to mage armors - actually, on average, a bit lower, especially if you count MR. Most Samurai also don't have defense multipliers. Shizuka turns into a duelist with her skill and has a massive disparity in downtime versus uptime in compensation for the stat increase, and Koujorou's damage is far from good. So what do we have left...
Akane - speed increase, evasion, awful uptime.
Sakuya - multi-target 3 in an area, decent damage/good uptime, 1 block, no defense multi.
Momiji - huge damage increase, no defense multiplier, awful uptime + paralyze. 1 block.
Chizuru - anti-ranged tech/support ability, 1 block, awful defense.
I mean, Sakuya does more damage than a mage armor, I guess? But many are very weak to moderate defense stats, and we aren't exactly talking about the bastion of amazing defense/attack/tanking combos here.
Really, it's just Hibari for the multi-block/tank/dps combo.
Seem that the Black fox and Anya missed from that list :'))
Anya is below everyone in that list.
Kayou is an incredible unit, and probably the best magic DPS unit in the game as of the current meta, but is not a tank.
Calling armors for support is stretching it.
You're probably thinking of support more in the way one would say 'utility', right?
Support = melee support, has ranged capabilities from a melee slot + the function of their abilities encourages that usage. Or at least that's the way we use the terminology on the ULMF discord.
I wouldn't consider Deine or Palfy melee support per se cause you'd use their skills defensively, though I suppose you could if you REALLY wanted to. Melee supports seek to exert their influence at a distance. Units like war priests would also be considered supports. It's not a precise definition or anything, there are levels and degrees of it, but it's such a common mechanic now that we needed a proper term for it, and that's the one we went with.
My only real critique of his list that I can think of offhand is that Sakuya is definitely a support, too.