Petite Soeur
Tentacle God
- Joined
- Apr 27, 2013
- Messages
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Re: Aegis Thousand Year War - DMM Online Game
@Lafate:
Sybilla gains 1.7x attack versus 1.5x on top of the extra 80 range. Unless you're one of those people who's willing to keep repeatedly throwing yourself at the same map to gain a 3-star victory (i.e. Tinies Versus Giants, Stone Golems) with a team incapable of doing such maps normally, then skill awakening her is a good decision. It's more complicated for Minerva, since she loses more than her ability to deal instant death (her DPS is lower, but she can penetrate highly armoured opponents easier).
If you want a shota character to appear in the future (possibly by Cecily's illustrator since he's into that kind of thing), here's an ongoing questionnaire (until May 2nd):Shota character when
You must be registered to see the links
1) Which event you began playing.
2) Current Prince Rank.
3) How much you spent on the game (Don't Remember, Free, etc.)
4) When you do an event, do you focus on a) illustration over ability; b) ability over illustration; c) both; d) full-power regardless of either.
5) Your favourite character.
6) What you like about your favourite character (looks, personality, ability, attachment, and other).
7) Your top five most-used characters.
8) Which age-characteristic for a female character you want to see in the future (elementary schooler, middle schooler, high schooler, 20-year old, 30-year old, cougar, granny, or other).
9) Which body-characteristic for a female character you want to see in the future (DFC, normal, busty, or other [i.e. 美乳, 爆乳, etc.]).
10) Which age-characteristic for a male character you want to see in the future (elementary schooler, middle schooler, high schooler, 20-year old, 30-year old, geezer, old geezer, or other).
11) Which body-characteristic for a male character you want to see in the future (Delicate, normal, slim-but-muscular, muscle-man, or other).
12) Class or race you want to see in the future, i.e. 人魚 [Merfolk] (if you want me to give you the Japanese wording for a certain race or class, just ask).
13) Rarest unit you obtained from base summon (not including SP).
14) If there's an error with this form, please explain it here (should leave blank).
2) Current Prince Rank.
3) How much you spent on the game (Don't Remember, Free, etc.)
4) When you do an event, do you focus on a) illustration over ability; b) ability over illustration; c) both; d) full-power regardless of either.
5) Your favourite character.
6) What you like about your favourite character (looks, personality, ability, attachment, and other).
7) Your top five most-used characters.
8) Which age-characteristic for a female character you want to see in the future (elementary schooler, middle schooler, high schooler, 20-year old, 30-year old, cougar, granny, or other).
9) Which body-characteristic for a female character you want to see in the future (DFC, normal, busty, or other [i.e. 美乳, 爆乳, etc.]).
10) Which age-characteristic for a male character you want to see in the future (elementary schooler, middle schooler, high schooler, 20-year old, 30-year old, geezer, old geezer, or other).
11) Which body-characteristic for a male character you want to see in the future (Delicate, normal, slim-but-muscular, muscle-man, or other).
12) Class or race you want to see in the future, i.e. 人魚 [Merfolk] (if you want me to give you the Japanese wording for a certain race or class, just ask).
13) Rarest unit you obtained from base summon (not including SP).
14) If there's an error with this form, please explain it here (should leave blank).
@Lafate:
Sybilla gains 1.7x attack versus 1.5x on top of the extra 80 range. Unless you're one of those people who's willing to keep repeatedly throwing yourself at the same map to gain a 3-star victory (i.e. Tinies Versus Giants, Stone Golems) with a team incapable of doing such maps normally, then skill awakening her is a good decision. It's more complicated for Minerva, since she loses more than her ability to deal instant death (her DPS is lower, but she can penetrate highly armoured opponents easier).
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